diff options
author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2020-04-11 21:48:16 +0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-11 19:48:16 +0200 |
commit | 3e54e798e67ba0f3a141cd75ff2f7bd9d8980d3c (patch) | |
tree | 4987c8df9b07abf3a5db00e9a5a7157583533a70 /src | |
parent | 194691f7c3992fbea13227a190007f05451d742a (diff) |
Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class (#24393)
* Core/Packets: Added SMSG_LEARNED_SPELLS packet
(cherry picked from commit 51026f28bd908664f6d47daadf790f84359b8288)
Co-authored-by: chemicstry <chemicstry@gmail.com>
* Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class
(cherry picked from commit 7eb02e945f973ef3e5881cc1674123581f6750d4)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/CombatHandler.cpp
# src/server/game/Server/Packets/CombatPackets.cpp
# src/server/game/Server/Packets/CombatPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* rename opcode name CMSG_SETSHEATHED -> CMSG_SET_SHEATHED
* Revert "Core/Packets: Added SMSG_LEARNED_SPELLS packet"
This reverts commit 7beefdfb162f503067a519193f704ac15809779f.
Co-authored-by: chemicstry <chemicstry@gmail.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/CombatHandler.cpp | 11 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CombatPackets.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CombatPackets.h | 10 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 3 |
7 files changed, 23 insertions, 11 deletions
diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp index 61374dd59f1..4ed678e6e70 100644 --- a/src/server/game/Handlers/CombatHandler.cpp +++ b/src/server/game/Handlers/CombatHandler.cpp @@ -66,18 +66,15 @@ void WorldSession::HandleAttackStopOpcode(WorldPackets::Combat::AttackStop& /*pa GetPlayer()->AttackStop(); } -void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData) +void WorldSession::HandleSetSheathedOpcode(WorldPackets::Combat::SetSheathed& packet) { - uint32 sheathed; - recvData >> sheathed; - - if (sheathed >= MAX_SHEATH_STATE) + if (packet.CurrentSheathState >= MAX_SHEATH_STATE) { - TC_LOG_ERROR("network", "Unknown sheath state %u ??", sheathed); + TC_LOG_ERROR("network", "Unknown sheath state %u ??", packet.CurrentSheathState); return; } - GetPlayer()->SetSheath(SheathState(sheathed)); + _player->SetSheath(SheathState(packet.CurrentSheathState)); } void WorldSession::SendAttackStop(Unit const* enemy) diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp index fa9d0370dd2..2b006a862bb 100644 --- a/src/server/game/Server/Packets/CombatPackets.cpp +++ b/src/server/game/Server/Packets/CombatPackets.cpp @@ -57,3 +57,7 @@ WorldPacket const* WorldPackets::Combat::CancelAutoRepeat::Write() return &_worldPacket; } +void WorldPackets::Combat::SetSheathed::Read() +{ + _worldPacket >> CurrentSheathState; +} diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h index 28124773283..a17c2900770 100644 --- a/src/server/game/Server/Packets/CombatPackets.h +++ b/src/server/game/Server/Packets/CombatPackets.h @@ -118,6 +118,16 @@ namespace WorldPackets PackedGuid Guid; }; + + class SetSheathed final : public ClientPacket + { + public: + SetSheathed(WorldPacket&& packet) : ClientPacket(CMSG_SET_SHEATHED, std::move(packet)) { } + + void Read() override; + + uint32 CurrentSheathState = 0; + }; } } diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index ecc5fa52fc8..4c1496de6c4 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -608,7 +608,7 @@ void OpcodeTable::Initialize() /*0x1DD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER); /*0x1DE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER); /*0x1DF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER); - /*0x1E0*/ DEFINE_HANDLER(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode ); + /*0x1E0*/ DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode ); /*0x1E1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_NEVER); /*0x1E2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER); /*0x1E3*/ DEFINE_HANDLER(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestPOIQuery ); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 6f09e5d1561..9fb20367c00 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -506,7 +506,7 @@ enum Opcodes : uint16 SMSG_PONG = 0x1DD, SMSG_CLEAR_COOLDOWN = 0x1DE, SMSG_GAMEOBJECT_PAGETEXT = 0x1DF, - CMSG_SETSHEATHED = 0x1E0, + CMSG_SET_SHEATHED = 0x1E0, SMSG_COOLDOWN_CHEAT = 0x1E1, SMSG_SPELL_DELAYED = 0x1E2, CMSG_QUEST_POI_QUERY = 0x1E3, diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index b733830ba51..057b36a6e44 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1398,7 +1398,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co case CMSG_CORPSE_MAP_POSITION_QUERY: // 0 1 case CMSG_MOVE_TIME_SKIPPED: // 0 1 case MSG_QUERY_NEXT_MAIL_TIME: // 0 1 - case CMSG_SETSHEATHED: // 0 1 + case CMSG_SET_SHEATHED: // 0 1 case MSG_RAID_TARGET_UPDATE: // 0 1 case CMSG_PLAYER_LOGOUT: // 0 1 case CMSG_LOGOUT_REQUEST: // 0 1 diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 9f645d6c02f..57ad6cea4a1 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -91,6 +91,7 @@ namespace WorldPackets { class AttackSwing; class AttackStop; + class SetSheathed; } namespace Guild { @@ -816,7 +817,7 @@ class TC_GAME_API WorldSession void HandleAttackSwingOpcode(WorldPackets::Combat::AttackSwing& packet); void HandleAttackStopOpcode(WorldPackets::Combat::AttackStop& packet); - void HandleSetSheathedOpcode(WorldPacket& recvPacket); + void HandleSetSheathedOpcode(WorldPackets::Combat::SetSheathed& packet); void HandleUseItemOpcode(WorldPacket& recvPacket); void HandleOpenItemOpcode(WorldPacket& recvPacket); |