diff options
author | SnapperRy <snapperryen@gmail.com> | 2016-07-15 18:37:17 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-05 17:45:07 +0100 |
commit | 3e741098573f1c35912439c94e24a3d6e18e383c (patch) | |
tree | 681b00b69230c7d221d7dc72015f17ee31e32885 /src | |
parent | c8e7e68e666839859dba9422e37d49ad957d441a (diff) |
Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET and implement offset movement via target fields. (#17362)
(cherry picked from commit ba0cb53b0214ab3625830f7dac3c68d08a97e084)
Rename 9999_99_99_99_world.sql to 2016_07_15_07_world.sql
(cherry picked from commit 2fd124f9a3cbbd81f2ce6c7154d640175ed71452)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 35 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 3 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 3 |
3 files changed, 23 insertions, 18 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index dadce5baf54..60f89e07640 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1168,22 +1168,29 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u delete targets; break; } - case SMART_ACTION_MOVE_FORWARD: + case SMART_ACTION_MOVE_OFFSET: { - if (!me) - break; + if (ObjectList* targets = GetTargets(e, unit)) + { + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + { + if (!IsCreature(*itr)) + continue; - float x, y, z; - me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, (float)e.action.moveRandom.distance); - me->GetMotionMaster()->MovePoint(SMART_RANDOM_POINT, x, y, z); - break; - } - case SMART_ACTION_RISE_UP: - { - if (!me) - break; + Position pos = (*itr)->GetPosition(); + + // Use forward/backward/left/right cartesian plane movement + float x, y, z, o; + o = pos.GetOrientation(); + x = pos.GetPositionX() + (std::cos(o - (M_PI / 2))*e.target.x) + (std::cos(o)*e.target.y); + y = pos.GetPositionY() + (std::sin(o - (M_PI / 2))*e.target.x) + (std::sin(o)*e.target.y); + z = pos.GetPositionZ() + e.target.z; + (*itr)->ToCreature()->GetMotionMaster()->MovePoint(SMART_RANDOM_POINT, x, y, z); + } + + delete targets; + } - me->GetMotionMaster()->MovePoint(SMART_RANDOM_POINT, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + (float)e.action.moveRandom.distance); break; } case SMART_ACTION_SET_VISIBILITY: @@ -2450,7 +2457,7 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e) AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_SET_RUN, e.action.installTtemplate.param3, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0); - AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 1000, 1000, 0, 0, SMART_ACTION_MOVE_FORWARD, e.action.installTtemplate.param4, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 1); + AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 1000, 1000, 0, 0, SMART_ACTION_MOVE_OFFSET, 0, 0, 0, 0, 0, 0, SMART_TARGET_SELF, 0, e.action.installTtemplate.param4, 0, 1); //phase 1: give quest credit on movepoint reached AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 1); //phase 1: despawn after time on movepoint reached diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 167ec02e5e2..3ece45a309d 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1233,7 +1233,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_ALLOW_COMBAT_MOVEMENT: case SMART_ACTION_CALL_FOR_HELP: case SMART_ACTION_SET_DATA: - case SMART_ACTION_MOVE_FORWARD: case SMART_ACTION_SET_VISIBILITY: case SMART_ACTION_WP_PAUSE: case SMART_ACTION_SET_FLY: @@ -1278,7 +1277,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_ADD_GO_FLAG: case SMART_ACTION_REMOVE_GO_FLAG: case SMART_ACTION_SUMMON_CREATURE_GROUP: - case SMART_ACTION_RISE_UP: + case SMART_ACTION_MOVE_OFFSET: case SMART_ACTION_SET_CORPSE_DELAY: break; default: diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 93a5f548700..b418bf97821 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -482,7 +482,6 @@ enum SMART_ACTION SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount) SMART_ACTION_SET_INGAME_PHASE_ID = 44, // PhaseId, apply SMART_ACTION_SET_DATA = 45, // Field, Data (only creature @todo) - SMART_ACTION_MOVE_FORWARD = 46, // distance SMART_ACTION_SET_VISIBILITY = 47, // on/off SMART_ACTION_SET_ACTIVE = 48, // on/off SMART_ACTION_ATTACK_START = 49, // @@ -550,7 +549,7 @@ enum SMART_ACTION SMART_ACTION_GAME_EVENT_STOP = 111, // GameEventId SMART_ACTION_GAME_EVENT_START = 112, // GameEventId SMART_ACTION_START_CLOSEST_WAYPOINT = 113, // wp1, wp2, wp3, wp4, wp5, wp6, wp7 - SMART_ACTION_RISE_UP = 114, // distance + SMART_ACTION_MOVE_OFFSET = 114, SMART_ACTION_RANDOM_SOUND = 115, // soundId1, soundId2, soundId3, soundId4, soundId5, onlySelf SMART_ACTION_SET_CORPSE_DELAY = 116, // timer |