aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorAqua Deus <95978183+aquadeus@users.noreply.github.com>2024-04-21 14:51:07 +0200
committerOvahlord <dreadkiller@gmx.de>2024-05-28 16:43:50 +0200
commit3f6153f9d962d18ac6f794047709dc64dd830dd9 (patch)
tree7fdaa1fcbb452ebfa4fc6faffccfdfed4de89ccb /src
parent4a18194fc0563fefadac6d3116243c7522978d1a (diff)
Scripts/Spells: Add new script for spells with feign death with all flags except uninteractible (#29922)
(cherry picked from commit f4ef6f769b8c51d99bea040b95beb2eb0d6c8fd0)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index ff99d64e1e4..3f9ab732a06 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1612,6 +1612,7 @@ and UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT. Some auras can apply only 2 flags
spell_gen_feign_death_all_flags applies all 3 flags
spell_gen_feign_death_all_flags_uninteractible applies all 3 flags and additionally sets UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNINTERACTIBLE
+spell_gen_feign_death_all_flags_no_uninteractible applies all 3 flags and additionally sets UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC
spell_gen_feign_death_no_dyn_flag applies no UNIT_DYNFLAG_DEAD (does not make the creature appear dead)
spell_gen_feign_death_no_prevent_emotes applies no UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT
@@ -1686,6 +1687,40 @@ class spell_gen_feign_death_all_flags_uninteractible : public AuraScript
}
};
+// 96733 - Permanent Feign Death (Stun)
+class spell_gen_feign_death_all_flags_no_uninteractible : public AuraScript
+{
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+ target->SetUnitFlag3(UNIT_FLAG3_FAKE_DEAD);
+ target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
+ target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
+ target->SetImmuneToAll(true);
+
+ if (Creature* creature = target->ToCreature())
+ creature->SetReactState(REACT_PASSIVE);
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+ target->RemoveUnitFlag3(UNIT_FLAG3_FAKE_DEAD);
+ target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
+ target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
+ target->SetImmuneToAll(false);
+
+ if (Creature* creature = target->ToCreature())
+ creature->InitializeReactState();
+ }
+
+ void Register() override
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_gen_feign_death_all_flags_no_uninteractible::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_feign_death_all_flags_no_uninteractible::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
// 35357 - Spawn Feign Death
// 51329 - Feign Death
class spell_gen_feign_death_no_dyn_flag : public AuraScript
@@ -5430,6 +5465,7 @@ void AddSC_generic_spell_scripts()
RegisterSpellScript(spell_gen_feast);
RegisterSpellScript(spell_gen_feign_death_all_flags);
RegisterSpellScript(spell_gen_feign_death_all_flags_uninteractible);
+ RegisterSpellScript(spell_gen_feign_death_all_flags_no_uninteractible);
RegisterSpellScript(spell_gen_feign_death_no_dyn_flag);
RegisterSpellScript(spell_gen_feign_death_no_prevent_emotes);
RegisterSpellScript(spell_gen_furious_rage);