diff options
author | megamage <none@none> | 2009-08-19 23:02:54 -0500 |
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committer | megamage <none@none> | 2009-08-19 23:02:54 -0500 |
commit | 411902af037451da2e7114f6864d76bb57f79516 (patch) | |
tree | 52211d9dcb5a007b6a4da935b7f42ce19f9084b4 /src | |
parent | 6169483d0f0959c813ad6302cfc9217306a8ef43 (diff) |
*Dismiss summoned vehicle when it is dead.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Vehicle.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index d54bd04dcec..3398030e735 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -144,6 +144,9 @@ void Vehicle::Update(uint32 diff) //310 if(getPowerType() == POWER_ENERGY) // m_vehicleInfo->36 ModifyPower(POWER_ENERGY, 100); + + if(m_deathState == DEAD && !GetDBTableGUIDLow()) + Dismiss(); } bool Vehicle::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 vehicleId, uint32 team, float x, float y, float z, float o, const CreatureData * data) |