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-rw-r--r--src/game/Vehicle.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index d54bd04dcec..3398030e735 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -144,6 +144,9 @@ void Vehicle::Update(uint32 diff)
//310
if(getPowerType() == POWER_ENERGY) // m_vehicleInfo->36
ModifyPower(POWER_ENERGY, 100);
+
+ if(m_deathState == DEAD && !GetDBTableGUIDLow())
+ Dismiss();
}
bool Vehicle::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 vehicleId, uint32 team, float x, float y, float z, float o, const CreatureData * data)