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authorShauren <shauren.trinity@gmail.com>2014-08-21 23:59:00 +0200
committerShauren <shauren.trinity@gmail.com>2014-08-21 23:59:00 +0200
commit42cac6796abbc683f8d383b43750860f05bb2dc6 (patch)
tree5984c512c709feca55efce941aa20a0ff6da7711 /src
parentd2361ae056da8caf2c9b42e03a9f17f3fcb10790 (diff)
parent0c1587cc916de846eedf3ccf48f80caf053f427b (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/authserver/Server/AuthSession.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Server/WorldSocket.cpp
Diffstat (limited to 'src')
-rw-r--r--src/server/authserver/Server/AuthSession.cpp10
-rw-r--r--src/server/game/Accounts/RBAC.h56
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
-rw-r--r--src/server/game/Entities/Item/Item.cpp8
-rw-r--r--src/server/game/Entities/Player/Player.cpp14
-rw-r--r--src/server/game/Handlers/ArenaTeamHandler.cpp4
-rw-r--r--src/server/game/Server/WorldSocket.cpp149
-rw-r--r--src/server/game/Server/WorldSocket.h2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp126
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp144
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp39
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp133
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp105
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp274
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h39
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp1415
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp86
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h35
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp139
-rw-r--r--src/server/shared/Networking/Socket.h10
25 files changed, 2205 insertions, 707 deletions
diff --git a/src/server/authserver/Server/AuthSession.cpp b/src/server/authserver/Server/AuthSession.cpp
index 4112f991dc6..91a2ff9757a 100644
--- a/src/server/authserver/Server/AuthSession.cpp
+++ b/src/server/authserver/Server/AuthSession.cpp
@@ -83,8 +83,8 @@ typedef struct AUTH_LOGON_PROOF_S
uint8 cmd;
uint8 error;
uint8 M2[20];
- uint32 unk1;
- uint32 unk2;
+ uint32 AccountFlags;
+ uint32 SurveyId;
uint16 unk3;
} sAuthLogonProof_S;
@@ -537,9 +537,9 @@ bool AuthSession::HandleLogonProof()
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
- proof.unk1 = GAMEACCOUNT_FLAG_PROPASS_LOCK;
- proof.unk2 = 0x00; // SurveyId
- proof.unk3 = 0x00;
+ proof.AccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK;
+ proof.SurveyId = 0;
+ proof.unk3 = 0;
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index d7cde6d1794..25f7edd35d7 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -427,8 +427,8 @@ enum RBACPermissions
RBAC_PERM_COMMAND_REPAIRITEMS = 521,
RBAC_PERM_COMMAND_RESPAWN = 522,
RBAC_PERM_COMMAND_REVIVE = 523,
- RBAC_PERM_COMMAND_SAVE = 524,
- RBAC_PERM_COMMAND_SAVEALL = 525,
+ RBAC_PERM_COMMAND_SAVEALL = 524,
+ RBAC_PERM_COMMAND_SAVE = 525,
RBAC_PERM_COMMAND_SETSKILL = 526,
RBAC_PERM_COMMAND_SHOWAREA = 527,
RBAC_PERM_COMMAND_SUMMON = 528,
@@ -549,10 +549,10 @@ enum RBACPermissions
RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS = 643,
RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE = 644,
RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE = 645,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER = 646,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE = 647,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER = 648,
- RBAC_PERM_COMMAND_RELOAD_GAME_TELE = 649,
+ RBAC_PERM_COMMAND_RELOAD_GAME_TELE = 646,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER = 647,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE = 648,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER = 649,
RBAC_PERM_COMMAND_RELOAD_GM_TICKETS = 650,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU = 651,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION = 652,
@@ -585,34 +585,34 @@ enum RBACPermissions
RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE = 679,
RBAC_PERM_COMMAND_RELOAD_RBAC = 680,
RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE = 681,
- RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE = 682,
- RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME = 683,
- RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE = 684,
- RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE = 685,
- RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL = 686,
- RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE = 687,
- RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS = 688,
- RBAC_PERM_COMMAND_RELOAD_SPELL_AREA = 689,
- RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA = 690,
- RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP = 691,
- RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES = 692,
- RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL = 693,
- RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL = 694,
+ RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME = 682,
+ RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE = 683,
+ RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE = 684,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE = 685,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE = 686,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL = 687,
+ RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE = 688,
+ RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS = 689,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED = 690,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_AREA = 691,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA = 692,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP = 693,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL = 694,
RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE = 695,
- RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS = 696,
- RBAC_PERM_COMMAND_RELOAD_SPELL_PROC = 697,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL = 696,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS = 697,
RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT = 698,
- RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED = 699,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_PROC = 699,
RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS = 700,
RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION = 701,
RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS = 702,
- RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE = 703,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES = 703,
RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING = 704,
- RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY = 705,
- RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY = 706,
- RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION = 707,
- RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA = 708,
- RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS = 709,
+ RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION = 705,
+ RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS = 706,
+ RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA = 707,
+ RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY = 708,
+ RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY = 709,
RBAC_PERM_COMMAND_RESET = 710,
RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS = 711,
RBAC_PERM_COMMAND_RESET_HONOR = 712,
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 4690e4d174e..2a2795bba64 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2283,7 +2283,7 @@ void Creature::AllLootRemovedFromCorpse()
if (loot.loot_type == LOOT_SKINNING)
m_corpseRemoveTime = now;
else
- m_corpseRemoveTime = now + m_corpseDelay * decayRate;
+ m_corpseRemoveTime = now + uint32(m_corpseDelay * decayRate);
m_respawnTime = m_corpseRemoveTime + m_respawnDelay;
}
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index dcf534690db..2bef85be046 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1545,6 +1545,14 @@ void Item::ItemContainerSaveLootToDB()
// but we don't want to resave it.
if (!_li->canSave)
continue;
+ // Conditions are not checked when loot is generated, it is checked when loot is sent to a player.
+ // For items that are lootable, loot is saved to the DB immediately, that means that loot can be
+ // saved to the DB that the player never should have gotten. This check prevents that, so that only
+ // items that the player should get in loot are in the DB.
+ // IE: Horde items are not saved to the DB for Ally players.
+ Player* const guid = GetOwner();
+ if (!_li->AllowedForPlayer(guid))
+ continue;
stmt_items = CharacterDatabase.GetPreparedStatement(CHAR_INS_ITEMCONTAINER_ITEMS);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b6f62a3ddf3..a23b9b4b0e2 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12923,13 +12923,6 @@ void Player::SwapItem(uint16 src, uint16 dst)
// SRC checks
- if (pSrcItem->m_lootGenerated) // prevent swap looting item
- {
- //best error message found for attempting to swap while looting
- SendEquipError(EQUIP_ERR_CLIENT_LOCKED_OUT, pSrcItem, NULL);
- return;
- }
-
// check unequip potability for equipped items and bank bags
if (IsEquipmentPos(src) || IsBagPos(src))
{
@@ -12960,13 +12953,6 @@ void Player::SwapItem(uint16 src, uint16 dst)
if (pDstItem)
{
- if (pDstItem->m_lootGenerated) // prevent swap looting item
- {
- //best error message found for attempting to swap while looting
- SendEquipError(EQUIP_ERR_CLIENT_LOCKED_OUT, pDstItem, NULL);
- return;
- }
-
// check unequip potability for equipped items and bank bags
if (IsEquipmentPos(dst) || IsBagPos(dst))
{
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp
index b2db2fff6c2..2fa73643499 100644
--- a/src/server/game/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Handlers/ArenaTeamHandler.cpp
@@ -365,6 +365,10 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
+
+ // Player cannot be removed during fights
+ if (arenaTeam->IsFighting())
+ return;
arenaTeam->DelMember(member->Guid, true);
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 09fb0acda97..4e7ad6590a8 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -16,14 +16,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <memory>
#include "WorldSocket.h"
#include "BigNumber.h"
#include "Opcodes.h"
+#include "Player.h"
#include "ScriptMgr.h"
#include "SHA1.h"
#include "PacketLog.h"
#include "BattlenetAccountMgr.h"
+#include <memory>
using boost::asio::ip::tcp;
@@ -68,6 +69,22 @@ void WorldSocket::ReadHeaderHandler()
EndianConvertReverse(header->size);
EndianConvert(header->cmd);
+ if (!header->IsValid())
+ {
+ if (_worldSession)
+ {
+ Player* player = _worldSession->GetPlayer();
+ TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %hu, cmd: %u)",
+ _worldSession->GetAccountId(), player ? player->GetGUIDLow() : 0, player ? player->GetName().c_str() : "<none>", header->size, header->cmd);
+ }
+ else
+ TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client %s sent malformed packet (size: %hu, cmd: %u)",
+ GetRemoteIpAddress().to_string().c_str(), header->size, header->cmd);
+
+ CloseSocket();
+ return;
+ }
+
AsyncReadData(header->size - sizeof(header->cmd));
}
@@ -75,8 +92,6 @@ void WorldSocket::ReadDataHandler()
{
ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetHeaderBuffer());
- header->size -= sizeof(header->cmd);
-
Opcodes opcode = PacketFilter::DropHighBytes(Opcodes(header->cmd));
std::string opcodeName = GetOpcodeNameForLogging(opcode);
@@ -141,7 +156,8 @@ void WorldSocket::ReadDataHandler()
if (!_worldSession)
{
TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
- break;
+ CloseSocket();
+ return;
}
// Our Idle timer will reset on any non PING opcodes.
@@ -197,10 +213,12 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
BigNumber k;
bool wardenActive = sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED);
WorldPacket addonsData;
+ uint8 loginServerType;
+ uint32 realmIndex;
- recvPacket.read_skip<uint32>();
- recvPacket.read_skip<uint32>();
- recvPacket.read_skip<uint8>();
+ recvPacket.read_skip<uint32>(); // ServerId - Used for GRUNT only
+ recvPacket.read_skip<uint32>(); // Battlegroup
+ recvPacket >> loginServerType;
recvPacket >> digest[10];
recvPacket >> digest[18];
recvPacket >> digest[12];
@@ -215,7 +233,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
recvPacket >> digest[3];
recvPacket >> clientBuild;
recvPacket >> digest[8];
- recvPacket.read_skip<uint32>();
+ recvPacket >> realmIndex;
recvPacket.read_skip<uint8>();
recvPacket >> digest[17];
recvPacket >> digest[6];
@@ -224,7 +242,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
recvPacket >> digest[11];
recvPacket >> clientSeed;
recvPacket >> digest[2];
- recvPacket.read_skip<uint32>();
+ recvPacket.read_skip<uint32>(); // Region
recvPacket >> digest[14];
recvPacket >> digest[13];
@@ -236,15 +254,9 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
recvPacket.read((uint8*)addonsData.contents(), addonSize);
}
- recvPacket.ReadBit();
+ recvPacket.ReadBit(); // UseIPv6
uint32 accountNameLength = recvPacket.ReadBits(12);
account = recvPacket.ReadString(accountNameLength);
- if (sWorld->IsClosed())
- {
- SendAuthResponseError(AUTH_REJECT);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().to_string().c_str());
- return;
- }
// Get the account information from the auth database
// 0 1 2 3 4 5 6 7 8
@@ -252,8 +264,17 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
PreparedStatement* stmt;
uint32 battlenetAccountId = 0;
uint8 battlenetAccountIndex = 0;
- if (Battlenet::AccountMgr::GetAccountIdAndIndex(account, &battlenetAccountId, &battlenetAccountIndex))
+ if (loginServerType == 1)
{
+ if (!Battlenet::AccountMgr::GetAccountIdAndIndex(account, &battlenetAccountId, &battlenetAccountIndex))
+ {
+ // We can not log here, as we do not know the account. Thus, no accountId.
+ SendAuthResponseError(AUTH_UNKNOWN_ACCOUNT);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
+ DelayedCloseSocket();
+ return;
+ }
+
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO_BY_BNET);
stmt->setUInt32(0, battlenetAccountId);
stmt->setUInt8(1, battlenetAccountIndex);
@@ -272,6 +293,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// We can not log here, as we do not know the account. Thus, no accountId.
SendAuthResponseError(AUTH_UNKNOWN_ACCOUNT);
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
+ DelayedCloseSocket();
return;
}
@@ -297,6 +319,57 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// id has to be fetched at this point, so that first actual account response that fails can be logged
id = fields[0].GetUInt32();
+ k.SetHexStr(fields[1].GetCString());
+
+ // even if auth credentials are bad, try using the session key we have - client cannot read auth response error without it
+ _authCrypt.Init(&k);
+
+ // First reject the connection if packet contains invalid data or realm state doesn't allow logging in
+ if (sWorld->IsClosed())
+ {
+ SendAuthResponseError(AUTH_REJECT);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().to_string().c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
+ if (realmIndex != realmID)
+ {
+ SendAuthResponseError(REALM_LIST_REALM_NOT_FOUND);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (bad realm).");
+ DelayedCloseSocket();
+ return;
+ }
+
+ std::string os = fields[8].GetString();
+
+ // Must be done before WorldSession is created
+ if (wardenActive && os != "Win" && os != "OSX")
+ {
+ SendAuthResponseError(AUTH_REJECT);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
+ // Check that Key and account name are the same on client and server
+ uint32 t = 0;
+
+ sha.UpdateData(account);
+ sha.UpdateData((uint8*)&t, 4);
+ sha.UpdateData((uint8*)&clientSeed, 4);
+ sha.UpdateData((uint8*)&_authSeed, 4);
+ sha.UpdateBigNumbers(&k, NULL);
+ sha.Finalize();
+
+ if (memcmp(sha.GetDigest(), digest, 20))
+ {
+ SendAuthResponseError(AUTH_FAILED);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
///- Re-check ip locking (same check as in auth).
if (fields[3].GetUInt8() == 1) // if ip is locked
{
@@ -306,12 +379,11 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str());
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
sScriptMgr->OnFailedAccountLogin(id);
+ DelayedCloseSocket();
return;
}
}
- k.SetHexStr(fields[1].GetCString());
-
int64 mutetime = fields[5].GetInt64();
//! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now.
if (mutetime < 0)
@@ -331,16 +403,6 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
locale = LOCALE_enUS;
uint32 recruiter = fields[7].GetUInt32();
- std::string os = fields[8].GetString();
-
- // Must be done before WorldSession is created
- if (wardenActive && os != "Win" && os != "OSX")
- {
- SendAuthResponseError(AUTH_REJECT);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
- return;
- }
-
// Checks gmlevel per Realm
stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
@@ -370,6 +432,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
SendAuthResponseError(AUTH_BANNED);
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
sScriptMgr->OnFailedAccountLogin(id);
+ DelayedCloseSocket();
return;
}
@@ -381,23 +444,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
SendAuthResponseError(AUTH_UNAVAILABLE);
TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
sScriptMgr->OnFailedAccountLogin(id);
- return;
- }
-
- // Check that Key and account name are the same on client and server
- uint32 t = 0;
-
- sha.UpdateData(account);
- sha.UpdateData((uint8*)&t, 4);
- sha.UpdateData((uint8*)&clientSeed, 4);
- sha.UpdateData((uint8*)&_authSeed, 4);
- sha.UpdateBigNumbers(&k, NULL);
- sha.Finalize();
-
- if (memcmp(sha.GetDigest(), digest, 20))
- {
- SendAuthResponseError(AUTH_FAILED);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
+ DelayedCloseSocket();
return;
}
@@ -424,19 +471,15 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
LoginDatabase.Execute(stmt);
- // NOTE ATM the socket is single-threaded, have this in mind ...
- _worldSession = new WorldSession(id, battlenetAccountId, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
-
- _authCrypt.Init(&k);
+ // At this point, we can safely hook a successful login
+ sScriptMgr->OnAccountLogin(id);
+ _worldSession = new WorldSession(id, battlenetAccountId, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
_worldSession->LoadGlobalAccountData();
_worldSession->LoadTutorialsData();
_worldSession->ReadAddonsInfo(addonsData);
_worldSession->LoadPermissions();
- // At this point, we can safely hook a successful login
- sScriptMgr->OnAccountLogin(id);
-
// Initialize Warden system only if it is enabled by config
if (wardenActive)
_worldSession->InitWarden(&k, os);
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 404999499ef..d53896274d7 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -48,6 +48,8 @@ struct ClientPktHeader
{
uint16 size;
uint32 cmd;
+
+ bool IsValid() const { return size >= 4 && size < 10240 && (cmd < NUM_OPCODE_HANDLERS || (header.cmd >> 16) == 0x4C52); }
};
#pragma pack(pop)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index f18c0aac8bb..26937a83e63 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -70,6 +70,11 @@ class boss_arcanist_doan : public CreatureScript
events.ScheduleEvent(EVENT_POLYMORPH, 30 * IN_MILLISECONDS);
}
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ }
+
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
@@ -119,7 +124,7 @@ class boss_arcanist_doan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const override
{
- return new boss_arcanist_doanAI(creature);
+ return GetInstanceAI<boss_arcanist_doanAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index dd173c75232..72874bba510 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -25,79 +24,104 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
- SPELL_CALLOFTHEGRAVE = 17831,
+ SPELL_CALL_OF_THE_GRAVE = 17831,
SPELL_TERRIFY = 7399,
- SPELL_SOULSIPHON = 7290
+ SPELL_SOUL_SIPHON = 7290
};
-class boss_azshir_the_sleepless : public CreatureScript
+enum Events
{
-public:
- boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_azshir_the_sleeplessAI(creature);
- }
-
- struct boss_azshir_the_sleeplessAI : public ScriptedAI
- {
- boss_azshir_the_sleeplessAI(Creature* creature) : ScriptedAI(creature) { }
+ EVENT_CALL_OF_GRAVE = 1,
+ EVENT_TERRIFY,
+ EVENT_SOUL_SIPHON
+};
- uint32 SoulSiphon_Timer;
- uint32 CallOftheGrave_Timer;
- uint32 Terrify_Timer;
+class boss_azshir_the_sleepless : public CreatureScript
+{
+ public:
+ boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { }
- void Reset() override
+ struct boss_azshir_the_sleeplessAI : public BossAI
{
- SoulSiphon_Timer = 1;
- CallOftheGrave_Timer = 30000;
- Terrify_Timer = 20000;
- }
-
- void EnterCombat(Unit* /*who*/) override { }
+ boss_azshir_the_sleeplessAI(Creature* creature) : BossAI(creature, DATA_AZSHIR)
+ {
+ _siphon = false;
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void Reset() override
+ {
+ _Reset();
+ _siphon = false;
+ }
- //If we are <50% hp cast Soul Siphon rank 1
- if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false))
+ void EnterCombat(Unit* /*who*/) override
{
- //SoulSiphon_Timer
- if (SoulSiphon_Timer <= diff)
- {
- DoCastVictim(SPELL_SOULSIPHON);
- return;
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_CALL_OF_GRAVE, 30000);
+ events.ScheduleEvent(EVENT_TERRIFY, 20000);
+ }
- //SoulSiphon_Timer = 20000;
- }
- else SoulSiphon_Timer -= diff;
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
}
- //CallOfTheGrave_Timer
- if (CallOftheGrave_Timer <= diff)
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- DoCastVictim(SPELL_CALLOFTHEGRAVE);
- CallOftheGrave_Timer = 30000;
+ if (HealthBelowPct(50) && !_siphon)
+ {
+ DoCastVictim(SPELL_SOUL_SIPHON);
+ events.ScheduleEvent(EVENT_SOUL_SIPHON, 20000);
+ _siphon = true;
+ }
}
- else CallOftheGrave_Timer -= diff;
- //Terrify_Timer
- if (Terrify_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_TERRIFY);
- Terrify_Timer = 20000;
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_CALL_OF_GRAVE:
+ DoCastVictim(SPELL_CALL_OF_THE_GRAVE);
+ events.ScheduleEvent(EVENT_CALL_OF_GRAVE, 30000);
+ break;
+ case EVENT_TERRIFY:
+ DoCastVictim(SPELL_TERRIFY);
+ events.ScheduleEvent(EVENT_TERRIFY, 20000);
+ break;
+ case EVENT_SOUL_SIPHON:
+ DoCastVictim(SPELL_SOUL_SIPHON);
+ events.ScheduleEvent(EVENT_SOUL_SIPHON, 20000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
}
- else Terrify_Timer -= diff;
- DoMeleeAttackIfReady();
+ private:
+ bool _siphon;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_azshir_the_sleeplessAI>(creature);
}
- };
};
void AddSC_boss_azshir_the_sleepless()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index 207c12f608a..43a9ef32be6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Bloodmage_Thalnos
-SD%Complete: 100
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Yells
{
@@ -38,95 +31,102 @@ enum Spells
SPELL_FLAMESHOCK = 8053,
SPELL_SHADOWBOLT = 1106,
SPELL_FLAMESPIKE = 8814,
- SPELL_FIRENOVA = 16079,
+ SPELL_FIRENOVA = 16079
};
-class boss_bloodmage_thalnos : public CreatureScript
+enum Events
{
-public:
- boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_bloodmage_thalnosAI(creature);
- }
-
- struct boss_bloodmage_thalnosAI : public ScriptedAI
- {
- boss_bloodmage_thalnosAI(Creature* creature) : ScriptedAI(creature) { }
-
- bool HpYell;
- uint32 FlameShock_Timer;
- uint32 ShadowBolt_Timer;
- uint32 FlameSpike_Timer;
- uint32 FireNova_Timer;
+ EVENT_FLAME_SHOCK = 1,
+ EVENT_SHADOW_BOLT,
+ EVENT_FLAME_SPIKE,
+ EVENT_FIRE_NOVA
+};
- void Reset() override
- {
- HpYell = false;
- FlameShock_Timer = 10000;
- ShadowBolt_Timer = 2000;
- FlameSpike_Timer = 8000;
- FireNova_Timer = 40000;
- }
+class boss_bloodmage_thalnos : public CreatureScript
+{
+ public:
+ boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { }
- void EnterCombat(Unit* /*who*/) override
+ struct boss_bloodmage_thalnosAI : public BossAI
{
- Talk(SAY_AGGRO);
- }
+ boss_bloodmage_thalnosAI(Creature* creature) : BossAI(creature, DATA_BLOODMAGE_THALNOS)
+ {
+ _hpYell = false;
+ }
- void KilledUnit(Unit* /*Victim*/) override
- {
- Talk(SAY_KILL);
- }
+ void Reset() override
+ {
+ _hpYell = false;
+ _Reset();
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, 10000);
+ events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000);
+ events.ScheduleEvent(EVENT_FLAME_SPIKE, 8000);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, 40000);
+ }
- //If we are <35% hp
- if (!HpYell && !HealthAbovePct(35))
+ void JustDied(Unit* /*killer*/) override
{
- Talk(SAY_HEALTH);
- HpYell = true;
+ _JustDied();
}
- //FlameShock_Timer
- if (FlameShock_Timer <= diff)
+ void KilledUnit(Unit* /*victim*/) override
{
- DoCastVictim(SPELL_FLAMESHOCK);
- FlameShock_Timer = urand(10000, 15000);
+ Talk(SAY_KILL);
}
- else FlameShock_Timer -= diff;
- //FlameSpike_Timer
- if (FlameSpike_Timer <= diff)
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- DoCastVictim(SPELL_FLAMESPIKE);
- FlameSpike_Timer = 30000;
+ if (HealthBelowPct(35) && !_hpYell)
+ {
+ Talk(SAY_HEALTH);
+ _hpYell = true;
+ }
}
- else FlameSpike_Timer -= diff;
- //FireNova_Timer
- if (FireNova_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_FIRENOVA);
- FireNova_Timer = 40000;
+ switch (eventId)
+ {
+ case EVENT_FLAME_SHOCK:
+ DoCastVictim(SPELL_FLAMESHOCK);
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_SHADOW_BOLT:
+ DoCastVictim(SPELL_SHADOWBOLT);
+ events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000);
+ break;
+ case EVENT_FLAME_SPIKE:
+ DoCastVictim(SPELL_FLAMESPIKE);
+ events.ScheduleEvent(EVENT_FLAME_SPIKE, 30000);
+ break;
+ case EVENT_FIRE_NOVA:
+ DoCastVictim(SPELL_FIRENOVA);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, 40000);
+ break;
+ default:
+ break;
+ }
}
- else FireNova_Timer -= diff;
- //ShadowBolt_Timer
- if (ShadowBolt_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_SHADOWBOLT);
- ShadowBolt_Timer = 2000;
+ BossAI::UpdateAI(diff);
}
- else ShadowBolt_Timer -= diff;
- DoMeleeAttackIfReady();
+ private:
+ bool _hpYell;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_bloodmage_thalnosAI>(creature);
}
- };
};
void AddSC_boss_bloodmage_thalnos()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 5939d4a41db..cad46b84748 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -155,13 +155,13 @@ public:
{
npc_wisp_invisAI(Creature* creature) : ScriptedAI(creature)
{
- Creaturetype = delay = spell = spell2 = 0;
+ Creaturetype = delay = _spell = _spell2 = 0;
}
uint32 Creaturetype;
uint32 delay;
- uint32 spell;
- uint32 spell2;
+ uint32 _spell;
+ uint32 _spell2;
void Reset() override { }
void EnterCombat(Unit* /*who*/) override { }
void SetType(uint32 _type)
@@ -169,24 +169,24 @@ public:
switch (Creaturetype = _type)
{
case 1:
- spell = SPELL_PUMPKIN_AURA_GREEN;
+ _spell = SPELL_PUMPKIN_AURA_GREEN;
break;
case 2:
delay = 15000;
- spell = SPELL_BODY_FLAME;
- spell2 = SPELL_DEATH;
+ _spell = SPELL_BODY_FLAME;
+ _spell2 = SPELL_DEATH;
break;
case 3:
delay = 15000;
- spell = SPELL_SMOKE;
+ _spell = SPELL_SMOKE;
break;
case 4:
delay = 7000;
- spell2 = SPELL_WISP_BLUE;
+ _spell2 = SPELL_WISP_BLUE;
break;
}
- if (spell)
- DoCast(me, spell);
+ if (_spell)
+ DoCast(me, _spell);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
@@ -196,7 +196,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || Creaturetype != 1 || !who->isTargetableForAttack())
return;
@@ -212,8 +211,8 @@ public:
if (delay <= diff)
{
me->RemoveAurasDueToSpell(SPELL_SMOKE);
- if (spell2)
- DoCast(me, spell2);
+ if (_spell2)
+ DoCast(me, _spell2);
delay = 0;
} else delay -= diff;
}
@@ -435,7 +434,7 @@ public:
}
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- //instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
+ //instance->SetBossState(DATA_HORSEMAN_EVENT, NOT_STARTED);
}
void FlyMode()
@@ -471,7 +470,7 @@ public:
break;
}
case 6:
- instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
+ instance->SetData(DATA_PUMPKIN_SHRINE, 0); //hide gameobject
break;
case 19:
me->SetDisableGravity(false);
@@ -493,7 +492,7 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
@@ -503,7 +502,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (withhead && Phase != 0)
ScriptedAI::MoveInLineOfSight(who);
@@ -567,7 +565,7 @@ public:
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
ENSURE_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4);
- instance->SetData(DATA_HORSEMAN_EVENT, DONE);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, DONE);
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
@@ -852,7 +850,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || !me->IsValidAttackTarget(who) || me->GetVictim())
return;
@@ -880,9 +877,9 @@ public:
InstanceScript* instance = player->GetInstanceScript();
if (instance)
{
- if (instance->GetData(DATA_HORSEMAN_EVENT) != NOT_STARTED)
+ if (instance->GetBossState(DATA_HORSEMAN_EVENT) != NOT_STARTED)
return true;
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, IN_PROGRESS);
}
/* if (soil->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER && player->getLevel() > 64)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 480b354fe29..0b7ad73fefd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -26,6 +26,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "scarlet_monastery.h"
enum Says
{
@@ -44,89 +45,103 @@ enum Spells
SPELL_FRENZY = 8269
};
-enum Entry
+enum Npcs
{
- ENTRY_SCARLET_TRAINEE = 6575,
- ENTRY_SCARLET_MYRMIDON = 4295
+ NPC_SCARLET_TRAINEE = 6575,
+ NPC_SCARLET_MYRMIDON = 4295
};
-class boss_herod : public CreatureScript
+enum Events
{
-public:
- boss_herod() : CreatureScript("boss_herod") { }
+ EVENT_CLEAVE = 1,
+ EVENT_WHIRLWIND
+};
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_herodAI(creature);
- }
+Position const ScarletTraineePos = { 1939.18f, -431.58f, 17.09f, 6.22f };
- struct boss_herodAI : public ScriptedAI
- {
- boss_herodAI(Creature* creature) : ScriptedAI(creature) { }
+class boss_herod : public CreatureScript
+{
+ public:
+ boss_herod() : CreatureScript("boss_herod") { }
- bool Enrage;
+ struct boss_herodAI : public BossAI
+ {
+ boss_herodAI(Creature* creature) : BossAI(creature, DATA_HEROD)
+ {
+ _enrage = false;
+ }
- uint32 Cleave_Timer;
- uint32 Whirlwind_Timer;
+ void Reset() override
+ {
+ _enrage = false;
+ _Reset();
+ }
- void Reset() override
- {
- Enrage = false;
- Cleave_Timer = 12000;
- Whirlwind_Timer = 60000;
- }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ DoCast(me, SPELL_RUSHINGCHARGE);
+ _EnterCombat();
- void EnterCombat(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- DoCast(me, SPELL_RUSHINGCHARGE);
- }
+ events.ScheduleEvent(EVENT_CLEAVE, 12000);
+ events.ScheduleEvent(EVENT_WHIRLWIND, 60000);
+ }
- void KilledUnit(Unit* /*victim*/) override
- {
- Talk(SAY_KILL);
- }
+ void KilledUnit(Unit* /*victim*/) override
+ {
+ Talk(SAY_KILL);
+ }
- void JustDied(Unit* /*killer*/) override
- {
- for (uint8 i = 0; i < 20; ++i)
- me->SummonCreature(ENTRY_SCARLET_TRAINEE, 1939.18f, -431.58f, 17.09f, 6.22f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
- }
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ for (uint8 i = 0; i < 20; ++i)
+ me->SummonCreature(NPC_SCARLET_TRAINEE, ScarletTraineePos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
+ }
- //If we are <30% hp goes Enraged
- if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false))
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- Talk(EMOTE_ENRAGE);
- Talk(SAY_ENRAGE);
- DoCast(me, SPELL_FRENZY);
- Enrage = true;
+ if (HealthBelowPct(30) && !_enrage)
+ {
+ Talk(EMOTE_ENRAGE);
+ Talk(SAY_ENRAGE);
+ DoCast(me, SPELL_FRENZY);
+ _enrage = true;
+ }
}
- //Cleave_Timer
- if (Cleave_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_CLEAVE);
- Cleave_Timer = 12000;
+ switch (eventId)
+ {
+ case EVENT_CLEAVE:
+ DoCastVictim(SPELL_CLEAVE);
+ events.ScheduleEvent(EVENT_CLEAVE, 12000);
+ break;
+ case EVENT_WHIRLWIND:
+ Talk(SAY_WHIRLWIND);
+ DoCastVictim(SPELL_WHIRLWIND);
+ events.ScheduleEvent(EVENT_WHIRLWIND, 30000);
+ break;
+ default:
+ break;
+ }
}
- else Cleave_Timer -= diff;
- // Whirlwind_Timer
- if (Whirlwind_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- Talk(SAY_WHIRLWIND);
- DoCastVictim(SPELL_WHIRLWIND);
- Whirlwind_Timer = 30000;
+ BossAI::UpdateAI(diff);
}
- else Whirlwind_Timer -= diff;
+
+ private:
+ bool _enrage;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_herodAI>(creature);
}
- };
};
class npc_scarlet_trainee : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index f58ab1519e4..a4a3660b360 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -25,6 +25,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
@@ -43,12 +44,15 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
- return new boss_high_inquisitor_fairbanksAI(creature);
+ return GetInstanceAI<boss_high_inquisitor_fairbanksAI>(creature);
}
struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
{
- boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature) { }
+ boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
uint32 CurseOfBlood_Timer;
uint32 DispelMagic_Timer;
@@ -57,6 +61,7 @@ public:
uint32 Sleep_Timer;
uint32 Dispel_Timer;
bool PowerWordShield;
+ InstanceScript* instance;
void Reset() override
{
@@ -69,12 +74,19 @@ public:
PowerWordShield = false;
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 7);
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, IN_PROGRESS);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 5aa9729a7e8..40c7667843b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Houndmaster_Loksey
-SD%Complete: 100
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Yells
{
@@ -37,47 +30,60 @@ enum Spells
SPELL_BLOODLUST = 6742
};
-class boss_houndmaster_loksey : public CreatureScript
+enum Events
{
-public:
- boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { }
+ EVENT_BLOODLUST = 1
+};
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_houndmaster_lokseyAI(creature);
- }
+class boss_houndmaster_loksey : public CreatureScript
+{
+ public:
+ boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { }
- struct boss_houndmaster_lokseyAI : public ScriptedAI
- {
- boss_houndmaster_lokseyAI(Creature* creature) : ScriptedAI(creature) { }
+ struct boss_houndmaster_lokseyAI : public BossAI
+ {
+ boss_houndmaster_lokseyAI(Creature* creature) : BossAI(creature, DATA_HOUNDMASTER_LOKSEY) { }
- uint32 BloodLust_Timer;
+ void Reset() override
+ {
+ _Reset();
+ }
- void Reset() override
- {
- BloodLust_Timer = 20000;
- }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_BLOODLUST, 20000);
+ }
- void EnterCombat(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- }
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_BLOODLUST:
+ DoCast(me, SPELL_BLOODLUST);
+ events.ScheduleEvent(EVENT_BLOODLUST, 20000);
+ break;
+ default:
+ break;
+ }
+ }
- if (BloodLust_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCast(me, SPELL_BLOODLUST);
- BloodLust_Timer = 20000;
+ BossAI::UpdateAI(diff);
}
- else BloodLust_Timer -= diff;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_houndmaster_lokseyAI>(creature);
}
- };
};
void AddSC_boss_houndmaster_loksey()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index a7c795a81f6..a73cf946a7c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -69,11 +69,13 @@ public:
ShadowWordPain_Timer = 5000;
Yell60 = false;
Yell30 = false;
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, IN_PROGRESS);
}
void KilledUnit(Unit* /*Victim*/) override
@@ -86,6 +88,7 @@ public:
//Any other Actions to do with vorrel? setStandState?
if (Creature* vorrel = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VORREL)))
vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 25bb08620a1..a9988584edd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -95,7 +95,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_STAND);
if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
_bHasDied = false;
_bHeal = false;
@@ -104,8 +104,8 @@ public:
void JustReachedHome() override
{
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
+ if (instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, FAIL);
}
void EnterCombat(Unit* /*who*/) override
@@ -129,7 +129,7 @@ public:
//On first death, fake death and open door, as well as initiate whitemane if exist
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
Whitemane->GetMotionMaster()->MovePoint(1, 1163.113370f, 1398.856812f, 32.527786f);
@@ -163,7 +163,7 @@ public:
Talk(SAY_MO_RESURRECTED);
_bFakeDeath = false;
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
}
}
@@ -172,7 +172,7 @@ public:
if (!UpdateVictim())
return;
- if (_bHasDied && !_bHeal && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
+ if (_bHasDied && !_bHeal && instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
{
//On resurrection, stop fake death and heal whitemane and resume fight
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
@@ -254,12 +254,12 @@ public:
_bCanResurrect = false;
if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
}
void AttackStart(Unit* who) override
{
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED)
+ if (instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED)
return;
ScriptedAI::AttackStart(who);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 3ed32b71cbb..24efd7017ec 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -25,84 +25,87 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
SPELL_LICHSLAP = 28873,
- SPELL_FROSTBOLTVOLLEY = 8398,
+ SPELL_FROSTBOLT_VOLLEY = 8398,
SPELL_MINDFLAY = 17313,
SPELL_FROSTNOVA = 15531
};
-class boss_scorn : public CreatureScript
+enum Events
{
-public:
- boss_scorn() : CreatureScript("boss_scorn") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_scornAI(creature);
- }
-
- struct boss_scornAI : public ScriptedAI
- {
- boss_scornAI(Creature* creature) : ScriptedAI(creature) { }
+ EVENT_LICH_SLAP = 1,
+ EVENT_FROSTBOLT_VOLLEY,
+ EVENT_MIND_FLAY,
+ EVENT_FROST_NOVA
+};
- uint32 LichSlap_Timer;
- uint32 FrostboltVolley_Timer;
- uint32 MindFlay_Timer;
- uint32 FrostNova_Timer;
+class boss_scorn : public CreatureScript
+{
+ public:
+ boss_scorn() : CreatureScript("boss_scorn") { }
- void Reset() override
+ struct boss_scornAI : public BossAI
{
- LichSlap_Timer = 45000;
- FrostboltVolley_Timer = 30000;
- MindFlay_Timer = 30000;
- FrostNova_Timer = 30000;
- }
-
- void EnterCombat(Unit* /*who*/) override { }
+ boss_scornAI(Creature* creature) : BossAI(creature, DATA_SCORN) { }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void Reset() override
+ {
+ _Reset();
+ }
- //LichSlap_Timer
- if (LichSlap_Timer <= diff)
+ void EnterCombat(Unit* /*who*/) override
{
- DoCastVictim(SPELL_LICHSLAP);
- LichSlap_Timer = 45000;
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_LICH_SLAP, 45000);
+ events.ScheduleEvent(EVENT_FROSTBOLT_VOLLEY, 30000);
+ events.ScheduleEvent(EVENT_MIND_FLAY, 30000);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 30000);
}
- else LichSlap_Timer -= diff;
- //FrostboltVolley_Timer
- if (FrostboltVolley_Timer <= diff)
+ void JustDied(Unit* /*killer*/) override
{
- DoCastVictim(SPELL_FROSTBOLTVOLLEY);
- FrostboltVolley_Timer = 20000;
+ _JustDied();
}
- else FrostboltVolley_Timer -= diff;
- //MindFlay_Timer
- if (MindFlay_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_MINDFLAY);
- MindFlay_Timer = 20000;
+ switch (eventId)
+ {
+ case EVENT_LICH_SLAP:
+ DoCastVictim(SPELL_LICHSLAP);
+ events.ScheduleEvent(EVENT_LICH_SLAP, 45000);
+ break;
+ case EVENT_FROSTBOLT_VOLLEY:
+ DoCastVictim(SPELL_FROSTBOLT_VOLLEY);
+ events.ScheduleEvent(EVENT_FROSTBOLT_VOLLEY, 20000);
+ break;
+ case EVENT_MIND_FLAY:
+ DoCastVictim(SPELL_MINDFLAY);
+ events.ScheduleEvent(EVENT_MIND_FLAY, 20000);
+ break;
+ case EVENT_FROST_NOVA:
+ DoCastVictim(SPELL_FROSTNOVA);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 15000);
+ break;
+ default:
+ break;
+ }
}
- else MindFlay_Timer -= diff;
- //FrostNova_Timer
- if (FrostNova_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_FROSTNOVA);
- FrostNova_Timer = 15000;
+ BossAI::UpdateAI(diff);
}
- else FrostNova_Timer -= diff;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_scornAI>(creature);
}
- };
};
void AddSC_boss_scorn()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index dc564e43af5..78837912688 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,146 +15,205 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Instance_Scarlet_Monastery
-SD%Complete: 50
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
+#include "InstanceScript.h"
#include "scarlet_monastery.h"
-enum Entry
+DoorData const doorData[] =
{
- ENTRY_PUMPKIN_SHRINE = 186267,
- ENTRY_HORSEMAN = 23682,
- ENTRY_HEAD = 23775,
- ENTRY_PUMPKIN = 23694
+ { GO_HIGH_INQUISITORS_DOOR, DATA_MOGRAINE_AND_WHITE_EVENT, DOOR_TYPE_ROOM, BOUNDARY_NONE },
+ { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
};
-#define MAX_ENCOUNTER 2
-
class instance_scarlet_monastery : public InstanceMapScript
{
-public:
- instance_scarlet_monastery() : InstanceMapScript("instance_scarlet_monastery", 189) { }
+ public:
+ instance_scarlet_monastery() : InstanceMapScript("instance_scarlet_monastery", 189) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const override
- {
- return new instance_scarlet_monastery_InstanceMapScript(map);
- }
+ struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
+ {
+ instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
+ {
+ SetBossNumber(EncounterCount);
+ LoadDoorData(doorData);
- struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
- {
- instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) { }
+ PumpkinShrineGUID = 0;
+ HorsemanGUID = 0;
+ HeadGUID = 0;
+ MograineGUID = 0;
+ WhitemaneGUID = 0;
+ VorrelGUID = 0;
- uint64 PumpkinShrineGUID;
- uint64 HorsemanGUID;
- uint64 HeadGUID;
- std::set<uint64> HorsemanAdds;
+ HorsemanAdds.clear();
+ }
- uint64 MograineGUID;
- uint64 WhitemaneGUID;
- uint64 VorrelGUID;
- uint64 DoorHighInquisitorGUID;
+ void OnGameObjectCreate(GameObject* go) override
+ {
+ switch (go->GetEntry())
+ {
+ case GO_PUMPKIN_SHRINE:
+ PumpkinShrineGUID = go->GetGUID();
+ break;
+ case GO_HIGH_INQUISITORS_DOOR:
+ AddDoor(go, true);
+ break;
+ default:
+ break;
+ }
+ }
- uint32 encounter[MAX_ENCOUNTER];
+ void OnGameObjectRemove(GameObject* go) override
+ {
+ switch (go->GetEntry())
+ {
+ case GO_HIGH_INQUISITORS_DOOR:
+ AddDoor(go, false);
+ break;
+ default:
+ break;
+ }
+ }
- void Initialize() override
- {
- memset(&encounter, 0, sizeof(encounter));
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_HORSEMAN:
+ HorsemanGUID = creature->GetGUID();
+ break;
+ case NPC_HEAD:
+ HeadGUID = creature->GetGUID();
+ break;
+ case NPC_PUMPKIN:
+ HorsemanAdds.insert(creature->GetGUID());
+ break;
+ case NPC_MOGRAINE:
+ MograineGUID = creature->GetGUID();
+ break;
+ case NPC_WHITEMANE:
+ WhitemaneGUID = creature->GetGUID();
+ break;
+ case NPC_VORREL:
+ VorrelGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
- PumpkinShrineGUID = 0;
- HorsemanGUID = 0;
- HeadGUID = 0;
- HorsemanAdds.clear();
+ void SetData(uint32 type, uint32 /*data*/) override
+ {
+ switch (type)
+ {
+ case DATA_PUMPKIN_SHRINE:
+ HandleGameObject(PumpkinShrineGUID, false);
+ break;
+ default:
+ break;
+ }
+ }
- MograineGUID = 0;
- WhitemaneGUID = 0;
- VorrelGUID = 0;
- DoorHighInquisitorGUID = 0;
- }
+ bool SetBossState(uint32 type, EncounterState state) override
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
- void OnGameObjectCreate(GameObject* go) override
- {
- switch (go->GetEntry())
+ switch (type)
+ {
+ case DATA_HORSEMAN_EVENT:
+ if (state == DONE)
+ {
+ for (uint64 guid : HorsemanAdds)
+ {
+ Creature* add = instance->GetCreature(guid);
+ if (add && add->IsAlive())
+ add->Kill(add);
+ }
+ HorsemanAdds.clear();
+ HandleGameObject(PumpkinShrineGUID, false);
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+ }
+
+ uint64 GetData64(uint32 type) const override
{
- case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = go->GetGUID();break;
- case 104600: DoorHighInquisitorGUID = go->GetGUID(); break;
+ switch (type)
+ {
+ case DATA_MOGRAINE:
+ return MograineGUID;
+ case DATA_WHITEMANE:
+ return WhitemaneGUID;
+ case DATA_VORREL:
+ return VorrelGUID;
+ default:
+ break;
+ }
+ return 0;
}
- }
- void OnCreatureCreate(Creature* creature) override
- {
- switch (creature->GetEntry())
+ std::string GetSaveData() override
{
- case ENTRY_HORSEMAN: HorsemanGUID = creature->GetGUID(); break;
- case ENTRY_HEAD: HeadGUID = creature->GetGUID(); break;
- case ENTRY_PUMPKIN: HorsemanAdds.insert(creature->GetGUID());break;
- case 3976: MograineGUID = creature->GetGUID(); break;
- case 3977: WhitemaneGUID = creature->GetGUID(); break;
- case 3981: VorrelGUID = creature->GetGUID(); break;
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << "S M " << GetBossSaveData();
+
+ OUT_SAVE_INST_DATA_COMPLETE;
+ return saveStream.str();
}
- }
- void SetData(uint32 type, uint32 data) override
- {
- switch (type)
+ void Load(const char* str) override
{
- case TYPE_MOGRAINE_AND_WHITE_EVENT:
- if (data == IN_PROGRESS)
- DoUseDoorOrButton(DoorHighInquisitorGUID);
- if (data == FAIL)
- DoUseDoorOrButton(DoorHighInquisitorGUID);
-
- encounter[0] = data;
- break;
- case GAMEOBJECT_PUMPKIN_SHRINE:
- HandleGameObject(PumpkinShrineGUID, false);
- break;
- case DATA_HORSEMAN_EVENT:
- encounter[1] = data;
- if (data == DONE)
+ if (!str)
{
- for (std::set<uint64>::const_iterator itr = HorsemanAdds.begin(); itr != HorsemanAdds.end(); ++itr)
+ OUT_LOAD_INST_DATA_FAIL;
+ return;
+ }
+
+ OUT_LOAD_INST_DATA(str);
+
+ char dataHead1, dataHead2;
+
+ std::istringstream loadStream(str);
+ loadStream >> dataHead1 >> dataHead2;
+
+ if (dataHead1 == 'S' && dataHead2 == 'M')
+ {
+ for (uint8 i = 0; i < EncounterCount; ++i)
{
- Creature* add = instance->GetCreature(*itr);
- if (add && add->IsAlive())
- add->Kill(add);
+ uint32 tmpState;
+ loadStream >> tmpState;
+ if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
+ tmpState = NOT_STARTED;
+
+ SetBossState(i, EncounterState(tmpState));
}
- HorsemanAdds.clear();
- HandleGameObject(PumpkinShrineGUID, false);
}
- break;
- }
- }
+ else
+ OUT_LOAD_INST_DATA_FAIL;
- uint64 GetData64(uint32 type) const override
- {
- switch (type)
- {
- //case GAMEOBJECT_PUMPKIN_SHRINE: return PumpkinShrineGUID;
- //case DATA_HORSEMAN: return HorsemanGUID;
- //case DATA_HEAD: return HeadGUID;
- case DATA_MOGRAINE: return MograineGUID;
- case DATA_WHITEMANE: return WhitemaneGUID;
- case DATA_VORREL: return VorrelGUID;
- case DATA_DOOR_WHITEMANE: return DoorHighInquisitorGUID;
+ OUT_LOAD_INST_DATA_COMPLETE;
}
- return 0;
- }
- uint32 GetData(uint32 type) const override
+ protected:
+ uint64 PumpkinShrineGUID;
+ uint64 HorsemanGUID;
+ uint64 HeadGUID;
+ uint64 MograineGUID;
+ uint64 WhitemaneGUID;
+ uint64 VorrelGUID;
+
+ std::set<uint64> HorsemanAdds;
+ };
+
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
- if (type == TYPE_MOGRAINE_AND_WHITE_EVENT)
- return encounter[0];
- if (type == DATA_HORSEMAN_EVENT)
- return encounter[1];
- return 0;
+ return new instance_scarlet_monastery_InstanceMapScript(map);
}
- };
};
void AddSC_instance_scarlet_monastery()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
index bdac6b089fd..40089cd9817 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -19,19 +18,43 @@
#ifndef SCARLET_M_
#define SCARLET_M_
+uint32 const EncounterCount = 10;
+
enum DataTypes
{
- TYPE_MOGRAINE_AND_WHITE_EVENT = 1,
-
+ DATA_MOGRAINE_AND_WHITE_EVENT = 1,
DATA_MOGRAINE = 2,
DATA_WHITEMANE = 3,
- DATA_DOOR_WHITEMANE = 4,
- DATA_HORSEMAN_EVENT = 5,
- GAMEOBJECT_PUMPKIN_SHRINE = 6,
+ DATA_HORSEMAN_EVENT = 4,
+ DATA_PUMPKIN_SHRINE = 5,
+
+ DATA_VORREL = 6,
+ DATA_ARCANIST_DOAN = 7,
+ DATA_AZSHIR = 8,
+ DATA_BLOODMAGE_THALNOS = 9,
+ DATA_HEROD = 10,
+ DATA_HIGH_INQUISITOR_FAIRBANKS = 11,
+ DATA_HOUNDMASTER_LOKSEY = 12,
+ DATA_INTERROGATOR_VISHAS = 13,
+ DATA_SCORN = 14
+};
+
+enum CreatureIds
+{
+ NPC_MOGRAINE = 3976,
+ NPC_WHITEMANE = 3977,
+ NPC_VORREL = 3981,
+
+ NPC_HORSEMAN = 23682,
+ NPC_HEAD = 23775,
+ NPC_PUMPKIN = 23694
+};
- DATA_VORREL = 7,
- DATA_ARCANIST_DOAN = 8
+enum GameObjectIds
+{
+ GO_HIGH_INQUISITORS_DOOR = 104600,
+ GO_PUMPKIN_SHRINE = 186267
};
#endif // SCARLET_M_
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index f284aacf996..b769c7e141e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -15,10 +15,16 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
+#include "SpellAuraEffects.h"
#include "ulduar.h"
+#include "Vehicle.h"
enum Yells
{
@@ -39,78 +45,1413 @@ enum Yells
SAY_BERSERK = 14
};
+enum ComputerYells
+{
+ SAY_SELF_DESTRUCT_INITIATED = 0,
+ SAY_SELF_DESTRUCT_TERMINATED = 1,
+ SAY_SELF_DESTRUCT_10 = 2,
+ SAY_SELF_DESTRUCT_9 = 3,
+ SAY_SELF_DESTRUCT_8 = 4,
+ SAY_SELF_DESTRUCT_7 = 5,
+ SAY_SELF_DESTRUCT_6 = 6,
+ SAY_SELF_DESTRUCT_5 = 7,
+ SAY_SELF_DESTRUCT_4 = 8,
+ SAY_SELF_DESTRUCT_3 = 9,
+ SAY_SELF_DESTRUCT_2 = 10,
+ SAY_SELF_DESTRUCT_1 = 11,
+ SAY_SELF_DESTRUCT_FINALIZED = 12
+};
+
enum Spells
{
+ // Mimiron
+ SPELL_WELD = 63339, // Idle aura.
+ SPELL_SEAT_1 = 52391, // Cast on all vehicles, Cycled on MKII
+ SPELL_SEAT_2 = 63313, // Cast on MKII and VX-001, Cycled on MKII
+ SPELL_SEAT_3 = 63314, // Cast on MKII, Cycled on MKII
+ SPELL_SEAT_5 = 63316, // Cast on MKII and VX-001, Cycled on MKII
+ SPELL_SEAT_6 = 63344, // Cast on MKII
+ SPELL_SEAT_7 = 63345, // Cast on MKII
SPELL_JETPACK = 63341,
- SPELL_EMERGENCY_MODE = 64582,
- SPELL_SELF_REPAIR = 64383,
- SPELL_MAGNETIC_CORE = 64444,
+ SPELL_DESPAWN_ASSAULT_BOTS = 64463, // only despawns assault bots... no equivalent spell for the other adds...
+ SPELL_TELEPORT_VISUAL = 41232,
+ SPELL_SLEEP_VISUAL_1 = 64393,
+ SPELL_SLEEP_VISUAL_2 = 64394,
+
// Leviathan MK II
SPELL_FLAME_SUPPRESSANT_MK = 64570,
SPELL_NAPALM_SHELL = 63666,
- SPELL_PLASMA_BLAST = 62977,
- SPELL_PROXIMITY_MINES = 63027,
+ SPELL_FORCE_CAST_NAPALM_SHELL = 64539,
+ SPELL_PLASMA_BLAST = 62997,
+ SPELL_SCRIPT_EFFECT_PLASMA_BLAST = 64542,
SPELL_SHOCK_BLAST = 63631,
- // VX 001
+ SPELL_SHOCK_BLAST_AURA = 63632, // Deprecated? It is never cast.
+
+ // VX-001
SPELL_FLAME_SUPPRESSANT_VX = 65192,
- SPELL_FROSTBOMB = 64623,
- SPELL_HAND_PULSE = 64348,
SPELL_SPINNING_UP = 63414,
- SPELL_RAPID_BURST = 63387,
- SPELL_P3WX2_LASER_BARRAGE = 63293,
- SPELL_ROCKET_STRIKE = 63041,
- SPELL_HEAT_WAVE = 63677,
+ SPELL_HEAT_WAVE_AURA = 63679,
+ SPELL_HAND_PULSE_LEFT = 64348,
+ SPELL_HAND_PULSE_RIGHT = 64352,
+ SPELL_MOUNT_MKII = 64387,
+ SPELL_TORSO_DISABLED = 64120,
+
// Aerial Command Unit
- SPELL_PLASMA_BALL = 63689,
- // Additonal spells
- SPELL_MAGNETIC_FIELD = 64668,
- SPELL_DEAFENING_SIREN = 64616,
+ SPELL_PLASMA_BALL_P1 = 63689,
+ SPELL_PLASMA_BALL_P2 = 65647,
+ SPELL_MOUNT_VX_001 = 64388,
+
+ // Proximity Mines
+ SPELL_PROXIMITY_MINES = 63027, // Cast by Leviathan MK II
+ SPELL_PROXIMITY_MINE_EXPLOSION = 66351,
+ SPELL_PROXIMITY_MINE_TRIGGER = 65346,
+ SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER = 65345,
+ SPELL_PERIODIC_PROXIMITY_AURA = 65345,
+ SPELL_SUMMON_PROXIMITY_MINE = 65347,
+
+ // Rapid Burst
+ SPELL_RAPID_BURST_LEFT = 63387,
+ SPELL_RAPID_BURST_RIGHT = 64019,
+ SPELL_RAPID_BURST = 63382, // Cast by VX-001
+ SPELL_RAPID_BURST_TARGET_ME = 64841, // Cast by Burst Target
+ SPELL_SUMMON_BURST_TARGET = 64840, // Cast by VX-001
+
+ // Rocket Strike
+ SPELL_SUMMON_ROCKET_STRIKE = 63036,
+ SPELL_SCRIPT_EFFECT_ROCKET_STRIKE = 63681, // Cast by Rocket (Mimiron Visual)
+ SPELL_ROCKET_STRIKE = 64064, // Added in creature_template_addon
+ SPELL_ROCKET_STRIKE_LEFT = 64402, // Cast by VX-001
+ SPELL_ROCKET_STRIKE_BOTH = 65034, // Cast by VX-001
+
+ // Flames
+ SPELL_FLAMES_PERIODIC_TRIGGER = 64561, // Added in creature_template_addon
+ SPELL_SUMMON_FLAMES_SPREAD_TRIGGER = 64562,
+ SPELL_SUMMON_FLAMES_INITIAL = 64563,
+ SPELL_SUMMON_FLAMES_SPREAD = 64564,
+ SPELL_FLAMES = 64566,
+ SPELL_SCRIPT_EFFECT_SUMMON_FLAMES_INITIAL = 64567,
+
+ // Frost Bomb
+ SPELL_SCRIPT_EFFECT_FROST_BOMB = 64623, // Cast by VX-001
+ SPELL_FROST_BOMB_LINKED = 64624, // Added in creature_template_addon
+ SPELL_FROST_BOMB_DUMMY = 64625,
+ SPELL_SUMMON_FROST_BOMB = 64627, // Cast by VX-001
+ SPELL_FROST_BOMB_EXPLOSION = 64626,
+ SPELL_CLEAR_FIRES = 65354,
+
+ // Bots
+ SPELL_SUMMON_FIRE_BOT = 64622,
+ SPELL_SUMMON_FIRE_BOT_DUMMY = 64621,
+ SPELL_SUMMON_FIRE_BOT_TRIGGER = 64620, // Cast by Areal Command Unit
+ SPELL_DEAFENING_SIREN = 64616, // Added in creature_template_addon
+ SPELL_FIRE_SEARCH_AURA = 64617, // Added in creature_template_addon
+ SPELL_FIRE_SEARCH = 64618,
SPELL_WATER_SPRAY = 64619,
- SPELL_FROST_BOMB_HARD_MODE = 64627,
- SPELL_EXPLOSION = 66351,
- SPELL_DISARM = 1842,
- SPELL_RIDE_VEHICLE = 46598,
- SPELL_TRIGGER_MISSILE = 65347,
+
+ SPELL_SUMMON_JUNK_BOT = 63819,
+ SPELL_SUMMON_JUNK_BOT_TRIGGER = 63820, // Cast by Areal Command Unit
+ SPELL_SUMMON_JUNK_BOT_DUMMY = 64398,
+
+ SPELL_SUMMON_ASSAULT_BOT_TRIGGER = 64425, // Cast by Areal Command Unit
+ SPELL_SUMMON_ASSAULT_BOT_DUMMY = 64426,
+ SPELL_SUMMON_ASSAULT_BOT = 64427,
+ SPELL_MAGNETIC_FIELD = 64668,
+
+ SPELL_SUMMON_BOMB_BOT = 63811, // Cast by Areal Command Unit
+ SPELL_BOMB_BOT_AURA = 63767, // Added in creature_template_addon
+
+ // Miscellaneous
+ SPELL_SELF_DESTRUCTION_AURA = 64610,
+ SPELL_SELF_DESTRUCTION_VISUAL = 64613,
+ SPELL_NOT_SO_FRIENDLY_FIRE = 65040,
+ SPELL_ELEVATOR_KNOCKBACK = 65096, // Cast by worldtrigger.
+ SPELL_VEHICLE_DAMAGED = 63415,
+ SPELL_EMERGENCY_MODE = 64582, // mkii, vx001, aerial, assault, junk
+ SPELL_EMERGENCY_MODE_TURRET = 65101, // Cast by Leviathan MK II, only hits Leviathan MK II turret
+ SPELL_SELF_REPAIR = 64383,
+ SPELL_MAGNETIC_CORE = 64436,
+ SPELL_MAGNETIC_CORE_VISUAL = 64438,
+ SPELL_HALF_HEAL = 64188,
+ SPELL_CLEAR_ALL_DEBUFFS = 34098, // TODO: make use of this spell...
+ SPELL_FREEZE_ANIM_STUN = 63354, // used to prevent mkii from doing stuff?..
+ SPELL_FREEZE_ANIM = 16245 // Idle aura. Freezes animation.
};
-enum Npc
+enum Data
{
- NPC_ASSAULT_BOT = 34057,
- NPC_BOMB_BOT = 33836,
- NPC_JUNK_BOT = 33855,
- NPC_EMERGENCE_FIRE_BOT = 34147,
- NPC_FROST_BOMB = 34149,
+ DATA_SETUP_MINE,
+ DATA_SETUP_BOMB,
+ DATA_SETUP_ROCKET,
+ DATA_NOT_SO_FRIENDLY_FIRE,
+ DATA_FIREFIGHTER,
+ DATA_WATERSPRAY,
+ DATA_MOVE_NEW
};
-class spell_ulduar_proximity_mines : public SpellScriptLoader
+enum Events
+{
+ // Leviathan MK II
+ EVENT_PROXIMITY_MINE = 1,
+ EVENT_NAPALM_SHELL,
+ EVENT_PLASMA_BLAST,
+ EVENT_SHOCK_BLAST,
+ EVENT_FLAME_SUPPRESSANT_MK,
+ EVENT_MOVE_POINT_2,
+ EVENT_MOVE_POINT_3,
+ EVENT_MOVE_POINT_5,
+
+ // VX-001
+ EVENT_RAPID_BURST,
+ EVENT_SPINNING_UP,
+ EVENT_ROCKET_STRIKE,
+ EVENT_HAND_PULSE,
+ EVENT_FROST_BOMB,
+ EVENT_FLAME_SUPPRESSANT_VX,
+ EVENT_RELOAD,
+
+ // Aerial Command Unit
+ EVENT_SUMMON_FIRE_BOTS,
+ EVENT_SUMMON_JUNK_BOT,
+ EVENT_SUMMON_ASSAULT_BOT,
+ EVENT_SUMMON_BOMB_BOT,
+
+ // Mimiron
+ EVENT_SUMMON_FLAMES,
+ EVENT_INTRO_1,
+ EVENT_INTRO_2,
+ EVENT_INTRO_3,
+
+ EVENT_VX001_ACTIVATION_1,
+ EVENT_VX001_ACTIVATION_2,
+ EVENT_VX001_ACTIVATION_3,
+ EVENT_VX001_ACTIVATION_4,
+ EVENT_VX001_ACTIVATION_5,
+ EVENT_VX001_ACTIVATION_6,
+ EVENT_VX001_ACTIVATION_7,
+ EVENT_VX001_ACTIVATION_8,
+ EVENT_VX001_ACTIVATION_9,
+
+ EVENT_AERIAL_ACTIVATION_1,
+ EVENT_AERIAL_ACTIVATION_2,
+ EVENT_AERIAL_ACTIVATION_3,
+ EVENT_AERIAL_ACTIVATION_4,
+ EVENT_AERIAL_ACTIVATION_5,
+ EVENT_AERIAL_ACTIVATION_6,
+
+ EVENT_VOL7RON_ACTIVATION_1,
+ EVENT_VOL7RON_ACTIVATION_2,
+ EVENT_VOL7RON_ACTIVATION_3,
+ EVENT_VOL7RON_ACTIVATION_4,
+ EVENT_VOL7RON_ACTIVATION_5,
+ EVENT_VOL7RON_ACTIVATION_6,
+ EVENT_VOL7RON_ACTIVATION_7,
+
+ EVENT_OUTTRO_1,
+ EVENT_OUTTRO_2,
+ EVENT_OUTTRO_3,
+
+ // Computer
+ EVENT_SELF_DESTRUCT_10,
+ EVENT_SELF_DESTRUCT_9,
+ EVENT_SELF_DESTRUCT_8,
+ EVENT_SELF_DESTRUCT_7,
+ EVENT_SELF_DESTRUCT_6,
+ EVENT_SELF_DESTRUCT_5,
+ EVENT_SELF_DESTRUCT_4,
+ EVENT_SELF_DESTRUCT_3,
+ EVENT_SELF_DESTRUCT_2,
+ EVENT_SELF_DESTRUCT_1,
+ EVENT_SELF_DESTRUCT_FINALIZED,
+
+ // Misc
+ EVENT_MAGNETIC_FIELD,
+ EVENT_SPREAD_FLAMES,
+ EVENT_FROST_BOMB_EXPLOSION,
+ EVENT_FROST_BOMB_CLEAR_FIRES,
+ EVENT_PROXIMITY_MINE_ARM,
+ EVENT_PROXIMITY_MINE_DETONATION,
+ EVENT_SEARCH_FLAMES,
+ EVENT_WATER_SPRAY
+};
+
+enum Actions
+{
+ DO_START_MKII,
+ DO_HARDMODE_MKII,
+
+ DO_ACTIVATE_VX001,
+ DO_START_VX001,
+ DO_HARDMODE_VX001,
+
+ DO_ACTIVATE_AERIAL,
+ DO_START_AERIAL,
+ DO_HARDMODE_AERIAL,
+ DO_DISABLE_AERIAL,
+ DO_ENABLE_AERIAL,
+
+ DO_ACTIVATE_V0L7R0N_1,
+ DO_ACTIVATE_V0L7R0N_2,
+ DO_ASSEMBLED_COMBAT, // All 3 parts use this action, its done on purpose.
+
+ DO_ACTIVATE_HARD_MODE,
+ DO_ACTIVATE_COMPUTER,
+ DO_DEACTIVATE_COMPUTER,
+ DO_ACTIVATE_SELF_DESTRUCT,
+
+ DO_ENCOUNTER_DONE
+};
+
+enum Phases
+{
+ // Leviathan MK II
+ PHASE_LEVIATHAN_SOLO = 1,
+ PHASE_LEVIATHAN_ASSEMBLED,
+
+ // VX-001
+ PHASE_VX001_SOLO,
+ PHASE_VX001_ASSEMBLED,
+
+ // Aerial Command Unit
+ PHASE_AERIAL_SOLO,
+ PHASE_AERIAL_ASSEMBLED
+};
+
+uint32 const RepairSpells[4] =
+{
+ SPELL_SEAT_1,
+ SPELL_SEAT_2,
+ SPELL_SEAT_3,
+ SPELL_SEAT_5
+};
+
+// 63801 Bomb Bot
+class spell_mimiron_bomb_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_bomb_bot() : SpellScriptLoader("spell_mimiron_bomb_bot") { }
+
+ class spell_mimiron_bomb_bot_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_bomb_bot_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkii = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->AI()->SetData(DATA_SETUP_BOMB, 0);
+ }
+
+ void HandleDespawn(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* target = GetHitCreature())
+ {
+ target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ target->DespawnOrUnsummon(1000);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_bomb_bot_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_bomb_bot_SpellScript::HandleDespawn, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_bomb_bot_SpellScript();
+ }
+};
+
+// 65192 - Flame Suppressant, 65224 - Clear Fires, 65354 - Clear Fires, 64619 - Water Spray
+class spell_mimiron_clear_fires : public SpellScriptLoader
{
public:
- spell_ulduar_proximity_mines() : SpellScriptLoader("spell_ulduar_proximity_mines") { }
+ spell_mimiron_clear_fires() : SpellScriptLoader("spell_mimiron_clear_fires") { }
- class spell_ulduar_proximity_minesSpellScript : public SpellScript
+ class spell_mimiron_clear_fires_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_ulduar_proximity_minesSpellScript);
+ PrepareSpellScript(spell_mimiron_clear_fires_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ GetHitCreature()->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_clear_fires_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_clear_fires_SpellScript();
+ }
+};
+
+// 64463 - Despawn Assault Bots
+class spell_mimiron_despawn_assault_bots : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_despawn_assault_bots() : SpellScriptLoader("spell_mimiron_despawn_assault_bots") { }
+
+ class spell_mimiron_despawn_assault_bots_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_despawn_assault_bots_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ GetHitCreature()->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_despawn_assault_bots_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_despawn_assault_bots_SpellScript();
+ }
+};
+
+// 64618 - Fire Search
+class spell_mimiron_fire_search : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_fire_search() : SpellScriptLoader("spell_mimiron_fire_search") { }
+
+ class spell_mimiron_fire_search_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_fire_search_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WATER_SPRAY))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ _noTarget = false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ _noTarget = targets.empty();
+ if (_noTarget)
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleAftercast()
+ {
+ if (_noTarget)
+ GetCaster()->GetMotionMaster()->MoveRandom(15.0f);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ if (UnitAI* ai = caster->GetAI())
+ {
+ if (caster->GetDistance2d(GetHitUnit()) <= 15.0f && ai->GetData(DATA_WATERSPRAY))
+ {
+ caster->CastSpell(GetHitUnit(), SPELL_WATER_SPRAY, true);
+ ai->SetData(DATA_WATERSPRAY, 0);
+ ai->SetData(DATA_MOVE_NEW, 1);
+ }
+ else if (caster->GetAI()->GetData(DATA_MOVE_NEW))
+ {
+ caster->GetMotionMaster()->MoveChase(GetHitUnit());
+ ai->SetData(DATA_MOVE_NEW, 0);
+ }
+ }
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_mimiron_fire_search_SpellScript::HandleAftercast);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_fire_search_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_fire_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+
+ private:
+ bool _noTarget;
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_fire_search_SpellScript();
+ }
+};
+
+// 64436 - Magnetic Core
+class spell_mimiron_magnetic_core : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_magnetic_core() : SpellScriptLoader("spell_mimiron_magnetic_core") { }
+
+ class spell_mimiron_magnetic_core_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_magnetic_core_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if([](WorldObject* obj) { return obj->ToUnit() && (obj->ToUnit()->GetVehicleBase() || obj->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)); });
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_magnetic_core_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_magnetic_core_SpellScript();
+ }
+
+ class spell_mimiron_magnetic_core_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_magnetic_core_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MAGNETIC_CORE_VISUAL))
+ return false;
+ return true;
+ }
+
+ void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Creature* target = GetTarget()->ToCreature())
+ {
+ target->GetAI()->DoAction(DO_DISABLE_AERIAL);
+ target->CastSpell(target, SPELL_MAGNETIC_CORE_VISUAL, true);
+ }
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Creature* target = GetTarget()->ToCreature())
+ {
+ target->GetAI()->DoAction(DO_ENABLE_AERIAL);
+ target->RemoveAurasDueToSpell(SPELL_MAGNETIC_CORE_VISUAL);
+ }
+ }
- void HandleScript(SpellEffIndex effIndex)
+ void OnRemoveSelf(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (TempSummon* summ = GetTarget()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_mimiron_magnetic_core_AuraScript::OnApply, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_mimiron_magnetic_core_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_mimiron_magnetic_core_AuraScript::OnRemoveSelf, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_magnetic_core_AuraScript();
+ }
+};
+
+// 63667 - Napalm Shell
+class spell_mimiron_napalm_shell : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_napalm_shell() : SpellScriptLoader("spell_mimiron_napalm_shell") { }
+
+ class spell_mimiron_napalm_shell_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_napalm_shell_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_NAPALM_SHELL))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (!targets.empty())
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_NAPALM_SHELL);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_napalm_shell_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_napalm_shell_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_napalm_shell_SpellScript();
+ }
+};
+
+// 63274 - P3Wx2 Laser Barrage -- HACK! Core will currently not set UNIT_FIELD_CHANNEL_OBJECT automatially if the spell targets more than a single target.
+class spell_mimiron_p3wx2_laser_barrage : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_p3wx2_laser_barrage() : SpellScriptLoader("spell_mimiron_p3wx2_laser_barrage") { }
+
+ class spell_mimiron_p3wx2_laser_barrage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_p3wx2_laser_barrage_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, GetHitUnit()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_p3wx2_laser_barrage_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_p3wx2_laser_barrage_SpellScript();
+ }
+};
+
+// 64542 - Plasma Blast
+class spell_mimiron_plasma_blast : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_plasma_blast() : SpellScriptLoader("spell_mimiron_plasma_blast") { }
+
+ class spell_mimiron_plasma_blast_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_plasma_blast_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PLASMA_BLAST))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetVehicleKit() != nullptr;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* caster = GetCaster()->GetVehicleKit()->GetPassenger(3))
+ caster->CastSpell(GetHitUnit(), SPELL_PLASMA_BLAST);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_plasma_blast_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_plasma_blast_SpellScript();
+ }
+};
+
+// 66351 - Explosion
+class spell_mimiron_proximity_explosion : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_explosion() : SpellScriptLoader("spell_mimiron_proximity_explosion") { }
+
+ class spell_mimiron_proximity_explosion_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_explosion_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkII = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkII->AI()->SetData(DATA_SETUP_MINE, 0);
+ }
+
+ void HandleAura(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->RemoveAurasDueToSpell(SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_explosion_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_explosion_SpellScript::HandleAura, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_proximity_explosion_SpellScript();
+ }
+};
+
+// 63027 - Proximity Mines
+class spell_mimiron_proximity_mines : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_mines() : SpellScriptLoader("spell_mimiron_proximity_mines") { }
+
+ class spell_mimiron_proximity_mines_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_mines_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_PROXIMITY_MINE))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
{
- PreventHitDefaultEffect(effIndex);
for (uint8 i = 0; i < 10; ++i)
- GetCaster()->CastSpell(GetCaster(), SPELL_TRIGGER_MISSILE, true);
+ GetCaster()->CastSpell(GetCaster(), SPELL_SUMMON_PROXIMITY_MINE, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_mines_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_proximity_mines_SpellScript();
+ }
+};
+
+// 65346 - Proximity Mine
+class spell_mimiron_proximity_trigger : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_trigger() : SpellScriptLoader("spell_mimiron_proximity_trigger") { }
+
+ class spell_mimiron_proximity_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_trigger_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PROXIMITY_MINE_EXPLOSION))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove(GetExplTargetWorldObject());
+
+ if (targets.empty())
+ FinishCast(SPELL_FAILED_NO_VALID_TARGETS);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell((Unit*)NULL, SPELL_PROXIMITY_MINE_EXPLOSION, true);
}
void Register() override
{
- OnEffectHitTarget += SpellEffectFn(spell_ulduar_proximity_minesSpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_proximity_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHit += SpellEffectFn(spell_mimiron_proximity_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
- return new spell_ulduar_proximity_minesSpellScript();
+ return new spell_mimiron_proximity_trigger_SpellScript();
+ }
+};
+
+// 63382 - Rapid Burst
+class spell_mimiron_rapid_burst : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rapid_burst() : SpellScriptLoader("spell_mimiron_rapid_burst") { }
+
+ class spell_mimiron_rapid_burst_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_rapid_burst_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RAPID_BURST_LEFT) || !sSpellMgr->GetSpellInfo(SPELL_RAPID_BURST_RIGHT))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (TempSummon* summ = GetTarget()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void HandleDummyTick(AuraEffect const* aurEff)
+ {
+ if (GetCaster())
+ GetCaster()->CastSpell(GetTarget(), aurEff->GetTickNumber() % 2 == 0 ? SPELL_RAPID_BURST_RIGHT : SPELL_RAPID_BURST_LEFT, true, NULL, aurEff);
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectApplyFn(spell_mimiron_rapid_burst_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_rapid_burst_AuraScript::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_rapid_burst_AuraScript();
+ }
+};
+
+// 64402 - Rocket Strike, 65034 - Rocket Strike
+class spell_mimiron_rocket_strike : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike() : SpellScriptLoader("spell_mimiron_rocket_strike") { }
+
+ class spell_mimiron_rocket_strike_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SCRIPT_EFFECT_ROCKET_STRIKE))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ if (m_scriptSpellId == SPELL_ROCKET_STRIKE_LEFT && GetCaster()->IsVehicle())
+ if (WorldObject* target = GetCaster()->GetVehicleKit()->GetPassenger(6))
+ {
+ targets.clear();
+ targets.push_back(target);
+ }
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell((Unit*)NULL, SPELL_SCRIPT_EFFECT_ROCKET_STRIKE, true, NULL, NULL, GetCaster()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_rocket_strike_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_SpellScript();
+ }
+};
+
+// 63041 - Rocket Strike
+class spell_mimiron_rocket_strike_damage : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike_damage() : SpellScriptLoader("spell_mimiron_rocket_strike_damage") { }
+
+ class spell_mimiron_rocket_strike_damage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_damage_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_NOT_SO_FRIENDLY_FIRE))
+ return false;
+ return true;
+ }
+
+ void HandleAfterCast()
+ {
+ if (TempSummon* summ = GetCaster()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkii = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->AI()->SetData(DATA_SETUP_ROCKET, 0);
+ }
+
+ void HandleFriendlyFire(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell((Unit*)NULL, SPELL_NOT_SO_FRIENDLY_FIRE, true);
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleAfterCast);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleFriendlyFire, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_damage_SpellScript();
+ }
+};
+
+// 63681 - Rocket Strike
+class spell_mimiron_rocket_strike_target_select : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike_target_select() : SpellScriptLoader("spell_mimiron_rocket_strike_target_select") { }
+
+ class spell_mimiron_rocket_strike_target_select_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_target_select_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ROCKET_STRIKE))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (!targets.empty())
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_ROCKET_STRIKE, true, NULL, NULL, instance->GetData64(DATA_VX_001));
+ GetCaster()->SetDisplayId(11686);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_rocket_strike_target_select_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_target_select_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_target_select_SpellScript();
+ }
+};
+
+// 64383 - Self Repair
+class spell_mimiron_self_repair : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_self_repair() : SpellScriptLoader("spell_mimiron_self_repair") { }
+
+ class spell_mimiron_self_repair_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_self_repair_SpellScript);
+
+ void HandleScript()
+ {
+ if (GetCaster()->GetAI())
+ GetCaster()->GetAI()->DoAction(DO_ASSEMBLED_COMBAT);
+ }
+
+ void Register() override
+ {
+ AfterHit += SpellHitFn(spell_mimiron_self_repair_SpellScript::HandleScript);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_self_repair_SpellScript();
+ }
+};
+
+// 63414 - Spinning Up -- HACK! Core will currently not set UNIT_FIELD_CHANNEL_OBJECT automatially if the spell targets more than a single target.
+// eff0 will hit both caster and target due to hack in spellmgr.cpp, it is necessary because caster will interrupt itself if aura is not active on caster.
+class spell_mimiron_spinning_up : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_spinning_up() : SpellScriptLoader("spell_mimiron_spinning_up") { }
+
+ class spell_mimiron_spinning_up_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_spinning_up_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitUnit() != GetCaster())
+ GetCaster()->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, GetHitUnit()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_spinning_up_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_spinning_up_SpellScript();
+ }
+};
+
+// 64426 - Summon Scrap Bot
+class spell_mimiron_summon_assault_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_assault_bot() : SpellScriptLoader("spell_mimiron_summon_assault_bot") { }
+
+ class spell_mimiron_summon_assault_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_assault_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ASSAULT_BOT))
+ return false;
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_ASSAULT_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_assault_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_assault_bot_AuraScript();
+ }
+};
+
+// 64425 - Summon Scrap Bot Trigger
+class spell_mimiron_summon_assault_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_assault_bot_target() : SpellScriptLoader("spell_mimiron_summon_assault_bot_target") { }
+
+ class spell_mimiron_summon_assault_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_assault_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ASSAULT_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_ASSAULT_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_assault_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_assault_bot_target_SpellScript();
+ }
+};
+
+// 64621 - Summon Fire Bot
+class spell_mimiron_summon_fire_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_fire_bot() : SpellScriptLoader("spell_mimiron_summon_fire_bot") { }
+
+ class spell_mimiron_summon_fire_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_fire_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FIRE_BOT))
+ return false;
+
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_FIRE_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_fire_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_fire_bot_AuraScript();
+ }
+};
+
+// 64620 - Summon Fire Bot Trigger
+class spell_mimiron_summon_fire_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_fire_bot_target() : SpellScriptLoader("spell_mimiron_summon_fire_bot_target") { }
+
+ class spell_mimiron_summon_fire_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_fire_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FIRE_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_FIRE_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_fire_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_fire_bot_target_SpellScript();
+ }
+};
+
+// 64562 - Summon Flames Spread Trigger
+class spell_mimiron_summon_flames_spread : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_flames_spread() : SpellScriptLoader("spell_mimiron_summon_flames_spread") { }
+
+ class spell_mimiron_summon_flames_spread_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_flames_spread_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ // Flames must chase the closest player
+ WorldObject* target = targets.front();
+
+ for (std::list<WorldObject*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
+ if (GetCaster()->GetDistance2d(*iter) < GetCaster()->GetDistance2d(target))
+ target = *iter;
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->SetInFront(GetHitUnit());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_summon_flames_spread_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_flames_spread_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_flames_spread_SpellScript();
+ }
+
+ class spell_mimiron_summon_flames_spread_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_flames_spread_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FLAMES_SPREAD))
+ return false;
+ return true;
+ }
+
+ void HandleTick(AuraEffect const* /*aurEff*/)
+ {
+ PreventDefaultAction();
+ if (Unit* caster = GetCaster())
+ if (caster->HasAura(SPELL_FLAMES_PERIODIC_TRIGGER))
+ caster->CastSpell(GetTarget(), SPELL_SUMMON_FLAMES_SPREAD, true);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_summon_flames_spread_AuraScript::HandleTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_flames_spread_AuraScript();
+ }
+};
+
+// 64623 - Frost Bomb
+class spell_mimiron_summon_frost_bomb_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_frost_bomb_target() : SpellScriptLoader("spell_mimiron_summon_frost_bomb_target") { }
+
+ class spell_mimiron_summon_frost_bomb_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_frost_bomb_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FROST_BOMB))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_FROST_BOMB, true);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_summon_frost_bomb_target_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_frost_bomb_target_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_frost_bomb_target_SpellScript();
+ }
+};
+
+// 64398 - Summon Scrap Bot
+class spell_mimiron_summon_junk_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_junk_bot() : SpellScriptLoader("spell_mimiron_summon_junk_bot") { }
+
+ class spell_mimiron_summon_junk_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_junk_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_JUNK_BOT))
+ return false;
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_JUNK_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_junk_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_junk_bot_AuraScript();
+ }
+};
+
+// 63820 - Summon Scrap Bot Trigger
+class spell_mimiron_summon_junk_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_junk_bot_target() : SpellScriptLoader("spell_mimiron_summon_junk_bot_target") { }
+
+ class spell_mimiron_summon_junk_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_junk_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_JUNK_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_JUNK_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_junk_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_junk_bot_target_SpellScript();
+ }
+};
+
+// 63339 - Weld
+class spell_mimiron_weld : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_weld() : SpellScriptLoader("spell_mimiron_weld") { }
+
+ class spell_mimiron_weld_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_weld_AuraScript);
+
+ void HandleTick(AuraEffect const* aurEff)
+ {
+ Unit* caster = GetTarget();
+ if (Unit* vehicle = caster->GetVehicleBase())
+ {
+ if (aurEff->GetTickNumber() % 5 == 0)
+ caster->CastSpell(vehicle, RepairSpells[urand(0, 3)]);
+ caster->SetFacingToObject(vehicle);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_weld_AuraScript::HandleTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_weld_AuraScript();
}
};
void AddSC_boss_mimiron()
{
- new spell_ulduar_proximity_mines();
+ new spell_mimiron_bomb_bot();
+ new spell_mimiron_clear_fires();
+ new spell_mimiron_despawn_assault_bots();
+ new spell_mimiron_fire_search();
+ new spell_mimiron_magnetic_core();
+ new spell_mimiron_napalm_shell();
+ new spell_mimiron_p3wx2_laser_barrage();
+ new spell_mimiron_plasma_blast();
+ new spell_mimiron_proximity_explosion();
+ new spell_mimiron_proximity_mines();
+ new spell_mimiron_proximity_trigger();
+ new spell_mimiron_rapid_burst();
+ new spell_mimiron_rocket_strike();
+ new spell_mimiron_rocket_strike_damage();
+ new spell_mimiron_rocket_strike_target_select();
+ new spell_mimiron_self_repair();
+ new spell_mimiron_spinning_up();
+ new spell_mimiron_summon_assault_bot();
+ new spell_mimiron_summon_assault_bot_target();
+ new spell_mimiron_summon_fire_bot();
+ new spell_mimiron_summon_fire_bot_target();
+ new spell_mimiron_summon_flames_spread();
+ new spell_mimiron_summon_frost_bomb_target();
+ new spell_mimiron_summon_junk_bot();
+ new spell_mimiron_summon_junk_bot_target();
+ new spell_mimiron_weld();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 6aa753eac98..79f9283eb40 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -15,13 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "InstanceScript.h"
+#include "ulduar.h"
#include "Player.h"
-#include "WorldPacket.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
#include "SpellScript.h"
-#include "ulduar.h"
+#include "WorldPacket.h"
static DoorData const doorData[] =
{
@@ -32,6 +31,9 @@ static DoorData const doorData[] =
{ GO_HODIR_ENTRANCE, BOSS_HODIR, DOOR_TYPE_ROOM, BOUNDARY_E },
{ GO_HODIR_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
{ GO_HODIR_ICE_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_W },
+ { GO_MIMIRON_DOOR_1, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_W },
+ { GO_MIMIRON_DOOR_2, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_E },
+ { GO_MIMIRON_DOOR_3, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_S },
{ GO_VEZAX_DOOR, BOSS_VEZAX, DOOR_TYPE_PASSAGE, BOUNDARY_E },
{ GO_YOGG_SARON_DOOR, BOSS_YOGG_SARON, DOOR_TYPE_ROOM, BOUNDARY_S },
{ GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_W },
@@ -70,11 +72,14 @@ class instance_ulduar : public InstanceMapScript
uint64 AssemblyGUIDs[3];
uint64 KologarnGUID;
uint64 AuriayaGUID;
- uint64 MimironGUID;
uint64 HodirGUID;
uint64 ThorimGUID;
uint64 FreyaGUID;
uint64 ElderGUIDs[3];
+ uint64 MimironGUID;
+ uint64 MimironVehicleGUIDs[3];
+ uint64 MimironComputerGUID;
+ uint64 MimironWorldTriggerGUID;
uint64 VezaxGUID;
uint64 YoggSaronGUID;
uint64 VoiceOfYoggSaronGUID;
@@ -92,6 +97,9 @@ class instance_ulduar : public InstanceMapScript
uint64 ThorimChestGUID;
uint64 HodirRareCacheGUID;
uint64 HodirChestGUID;
+ uint64 MimironTramGUID;
+ uint64 MimironElevatorGUID;
+ uint64 MimironButtonGUID;
uint64 BrainRoomDoorGUIDs[3];
uint64 AlgalonSigilDoorGUID[3];
uint64 AlgalonFloorGUID[2];
@@ -126,6 +134,8 @@ class instance_ulduar : public InstanceMapScript
KologarnGUID = 0;
AuriayaGUID = 0;
MimironGUID = 0;
+ MimironComputerGUID = 0;
+ MimironWorldTriggerGUID = 0;
HodirGUID = 0;
ThorimGUID = 0;
FreyaGUID = 0;
@@ -140,6 +150,9 @@ class instance_ulduar : public InstanceMapScript
ThorimChestGUID = 0;
HodirRareCacheGUID = 0;
HodirChestGUID = 0;
+ MimironTramGUID = 0;
+ MimironElevatorGUID = 0;
+ MimironButtonGUID = 0;
LeviathanGateGUID = 0;
AlgalonUniverseGUID = 0;
AlgalonTrapdoorGUID = 0;
@@ -166,6 +179,7 @@ class instance_ulduar : public InstanceMapScript
memset(AssemblyGUIDs, 0, sizeof(AssemblyGUIDs));
memset(RazorHarpoonGUIDs, 0, sizeof(RazorHarpoonGUIDs));
memset(ElderGUIDs, 0, sizeof(ElderGUIDs));
+ memset(MimironVehicleGUIDs, 0, sizeof(MimironVehicleGUIDs));
memset(BrainRoomDoorGUIDs, 0, sizeof(BrainRoomDoorGUIDs));
memset(KeeperGUIDs, 0, sizeof(KeeperGUIDs));
memset(_summonObservationRingKeeper, false, sizeof(_summonObservationRingKeeper));
@@ -289,9 +303,6 @@ class instance_ulduar : public InstanceMapScript
case NPC_AURIAYA:
AuriayaGUID = creature->GetGUID();
break;
- case NPC_MIMIRON:
- MimironGUID = creature->GetGUID();
- break;
// Hodir
case NPC_HODIR:
@@ -354,6 +365,26 @@ class instance_ulduar : public InstanceMapScript
creature->DespawnOrUnsummon();
break;
+ // Mimiron
+ case NPC_MIMIRON:
+ MimironGUID = creature->GetGUID();
+ break;
+ case NPC_LEVIATHAN_MKII:
+ MimironVehicleGUIDs[0] = creature->GetGUID();
+ break;
+ case NPC_VX_001:
+ MimironVehicleGUIDs[1] = creature->GetGUID();
+ break;
+ case NPC_AERIAL_COMMAND_UNIT:
+ MimironVehicleGUIDs[2] = creature->GetGUID();
+ break;
+ case NPC_COMPUTER:
+ MimironComputerGUID = creature->GetGUID();
+ break;
+ case NPC_WORLD_TRIGGER_MIMIRON:
+ MimironWorldTriggerGUID = creature->GetGUID();
+ break;
+
case NPC_VEZAX:
VezaxGUID = creature->GetGUID();
break;
@@ -470,6 +501,15 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_CHEST:
HodirChestGUID = gameObject->GetGUID();
break;
+ case GO_MIMIRON_TRAM:
+ MimironTramGUID = gameObject->GetGUID();
+ break;
+ case GO_MIMIRON_ELEVATOR:
+ MimironElevatorGUID = gameObject->GetGUID();
+ break;
+ case GO_MIMIRON_BUTTON:
+ MimironButtonGUID = gameObject->GetGUID();
+ break;
case GO_LEVIATHAN_GATE:
LeviathanGateGUID = gameObject->GetGUID();
if (GetBossState(BOSS_LEVIATHAN) == DONE)
@@ -482,6 +522,9 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_ENTRANCE:
case GO_HODIR_DOOR:
case GO_HODIR_ICE_DOOR:
+ case GO_MIMIRON_DOOR_1:
+ case GO_MIMIRON_DOOR_2:
+ case GO_MIMIRON_DOOR_3:
case GO_VEZAX_DOOR:
case GO_YOGG_SARON_DOOR:
AddDoor(gameObject, true);
@@ -566,6 +609,9 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_ENTRANCE:
case GO_HODIR_DOOR:
case GO_HODIR_ICE_DOOR:
+ case GO_MIMIRON_DOOR_1:
+ case GO_MIMIRON_DOOR_2:
+ case GO_MIMIRON_DOOR_3:
case GO_VEZAX_DOOR:
case GO_YOGG_SARON_DOOR:
case GO_DOODAD_UL_SIGILDOOR_03:
@@ -774,6 +820,10 @@ class instance_ulduar : public InstanceMapScript
break;
case DATA_UNBROKEN:
Unbroken = data != 0;
+ break;
+ case DATA_MIMIRON_ELEVATOR:
+ if (GameObject* gameObject = instance->GetGameObject(MimironElevatorGUID))
+ gameObject->SetGoState((GOState)data);
break;
case DATA_ILLUSION:
illusion = data;
@@ -846,8 +896,6 @@ class instance_ulduar : public InstanceMapScript
return KologarnGUID;
case BOSS_AURIAYA:
return AuriayaGUID;
- case BOSS_MIMIRON:
- return MimironGUID;
case BOSS_HODIR:
return HodirGUID;
case BOSS_THORIM:
@@ -863,6 +911,22 @@ class instance_ulduar : public InstanceMapScript
case BOSS_STONEBARK:
return ElderGUIDs[2];
+ // Mimiron
+ case BOSS_MIMIRON:
+ return MimironGUID;
+ case DATA_LEVIATHAN_MK_II:
+ return MimironVehicleGUIDs[0];
+ case DATA_VX_001:
+ return MimironVehicleGUIDs[1];
+ case DATA_AERIAL_COMMAND_UNIT:
+ return MimironVehicleGUIDs[2];
+ case DATA_COMPUTER:
+ return MimironComputerGUID;
+ case DATA_MIMIRON_WORLD_TRIGGER:
+ return MimironWorldTriggerGUID;
+ case DATA_MIMIRON_BUTTON:
+ return MimironButtonGUID;
+
case BOSS_VEZAX:
return VezaxGUID;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index 3544ff3c079..81cb469318f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -18,6 +18,7 @@
#ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H
+#include "InstanceScript.h"
#include "ObjectMgr.h"
#define UlduarScriptName "instance_ulduar"
@@ -83,6 +84,18 @@ enum UlduarNPCs
NPC_LEVIATHAN_MKII = 33432,
NPC_VX_001 = 33651,
NPC_AERIAL_COMMAND_UNIT = 33670,
+ NPC_ASSAULT_BOT = 34057,
+ NPC_BOMB_BOT = 33836,
+ NPC_JUNK_BOT = 33855,
+ NPC_EMERGENCY_FIRE_BOT = 34147,
+ NPC_FROST_BOMB = 34149,
+ NPC_BURST_TARGET = 34211,
+ NPC_FLAME = 34363,
+ NPC_FLAME_SPREAD = 34121,
+ NPC_DB_TARGET = 33576,
+ NPC_ROCKET_MIMIRON_VISUAL = 34050,
+ NPC_WORLD_TRIGGER_MIMIRON = 21252,
+ NPC_COMPUTER = 34143,
// Freya's Keepers
NPC_IRONBRANCH = 32913,
@@ -204,6 +217,18 @@ enum UlduarGameObjects
GO_THORIM_CHEST_HERO = 194315,
GO_THORIM_CHEST = 194314,
+ // Mimiron
+ GO_MIMIRON_TRAM = 194675,
+ GO_MIMIRON_ELEVATOR = 194749,
+ GO_MIMIRON_BUTTON = 194739,
+ GO_MIMIRON_DOOR_1 = 194774,
+ GO_MIMIRON_DOOR_2 = 194775,
+ GO_MIMIRON_DOOR_3 = 194776,
+ GO_CACHE_OF_INNOVATION = 194789,
+ GO_CACHE_OF_INNOVATION_FIREFIGHTER = 194957,
+ GO_CACHE_OF_INNOVATION_HERO = 194956,
+ GO_CACHE_OF_INNOVATION_FIREFIGHTER_HERO = 194958,
+
// Vezax
GO_VEZAX_DOOR = 194750,
@@ -292,6 +317,16 @@ enum UlduarData
// Hodir
DATA_HODIR_RARE_CACHE,
+ // Mimiron
+ DATA_LEVIATHAN_MK_II,
+ DATA_VX_001,
+ DATA_AERIAL_COMMAND_UNIT,
+ DATA_COMPUTER,
+ DATA_MIMIRON_WORLD_TRIGGER,
+ DATA_MIMIRON_ELEVATOR,
+ DATA_MIMIRON_TRAM,
+ DATA_MIMIRON_BUTTON,
+
// Yogg-Saron
DATA_VOICE_OF_YOGG_SARON,
DATA_SARA,
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index f9fb3801955..c56739c783f 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -18,12 +18,11 @@
/* ScriptData
SDName: Sholazar_Basin
SD%Complete: 100
-SDComment: Quest support: 12570, 12573, 12621, 12726
+SDComment: Quest support: 12573, 12621, 12726
SDCategory: Sholazar_Basin
EndScriptData */
/* ContentData
-npc_injured_rainspeaker_oracle
npc_vekjik
avatar_of_freya
npc_haiphoon (Quest: "Song of Wind and Water")
@@ -40,141 +39,6 @@ EndContentData */
#include "Player.h"
/*######
-## npc_injured_rainspeaker_oracle
-######*/
-
-#define GOSSIP_ITEM1 "I am ready to travel to your village now."
-
-enum Rainspeaker
-{
- SAY_START_IRO = 0,
- SAY_QUEST_ACCEPT_IRO = 1,
- SAY_END_IRO = 2,
-
- QUEST_FORTUNATE_MISUNDERSTANDINGS = 12570,
- FACTION_ESCORTEE_A = 774,
- FACTION_ESCORTEE_H = 775
-};
-
-class npc_injured_rainspeaker_oracle : public CreatureScript
-{
-public:
- npc_injured_rainspeaker_oracle() : CreatureScript("npc_injured_rainspeaker_oracle") { }
-
- struct npc_injured_rainspeaker_oracleAI : public npc_escortAI
- {
- npc_injured_rainspeaker_oracleAI(Creature* creature) : npc_escortAI(creature) { c_guid = creature->GetGUID(); }
-
- uint64 c_guid;
-
- void Reset() override
- {
- me->RestoreFaction();
- // if we will have other way to assign this to only one npc remove this part
- if (GUID_LOPART(me->GetGUID()) != 101030)
- {
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- }
- }
-
- void WaypointReached(uint32 waypointId) override
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
- {
- case 1:
- SetRun();
- break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- case 18:
- me->RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
- me->SetSpeed(MOVE_SWIM, 0.85f, true);
- me->SetSwim(true);
- me->SetDisableGravity(true);
- break;
- case 19:
- me->GetMotionMaster()->MoveFall();
- break;
- case 28:
- player->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
- // me->RestoreFaction();
- Talk(SAY_END_IRO);
- SetRun(false);
- break;
- }
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- if (!HasEscortState(STATE_ESCORT_ESCORTING))
- return;
-
- if (Player* player = GetPlayerForEscort())
- {
- if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) != QUEST_STATUS_COMPLETE)
- player->FailQuest(QUEST_FORTUNATE_MISUNDERSTANDINGS);
- }
- }
- };
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- ENSURE_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
- creature->AI()->Talk(SAY_START_IRO);
-
- switch (player->GetTeam()){
- case ALLIANCE:
- creature->setFaction(FACTION_ESCORTEE_A);
- break;
- case HORDE:
- creature->setFaction(FACTION_ESCORTEE_H);
- break;
- }
- }
- return true;
- }
-
- bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* /*_Quest*/) override
- {
- creature->AI()->Talk(SAY_QUEST_ACCEPT_IRO);
- return false;
- }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_injured_rainspeaker_oracleAI(creature);
- }
-};
-
-/*######
## npc_vekjik
######*/
@@ -1143,7 +1007,6 @@ public:
void AddSC_sholazar_basin()
{
- new npc_injured_rainspeaker_oracle();
new npc_vekjik();
new npc_avatar_of_freya();
new npc_bushwhacker();
diff --git a/src/server/shared/Networking/Socket.h b/src/server/shared/Networking/Socket.h
index a13a079ff6c..3bd30bd731b 100644
--- a/src/server/shared/Networking/Socket.h
+++ b/src/server/shared/Networking/Socket.h
@@ -42,7 +42,7 @@ class Socket : public std::enable_shared_from_this<T>
public:
Socket(tcp::socket&& socket, std::size_t headerSize) : _socket(std::move(socket)), _remoteAddress(_socket.remote_endpoint().address()),
- _remotePort(_socket.remote_endpoint().port()), _readHeaderBuffer(), _readDataBuffer(), _closed(false)
+ _remotePort(_socket.remote_endpoint().port()), _readHeaderBuffer(), _readDataBuffer(), _closed(false), _closing(false)
{
_readHeaderBuffer.Grow(headerSize);
}
@@ -126,7 +126,7 @@ public:
std::placeholders::_1, std::placeholders::_2));
}
- bool IsOpen() const { return !_closed; }
+ bool IsOpen() const { return !_closed && !_closing; }
virtual void CloseSocket()
{
@@ -140,6 +140,9 @@ public:
shutdownError.value(), shutdownError.message().c_str());
}
+ /// Marks the socket for closing after write buffer becomes empty
+ void DelayedCloseSocket() { _closing = true; }
+
virtual bool IsHeaderReady() const { return _readHeaderBuffer.IsMessageReady(); }
virtual bool IsDataReady() const { return _readDataBuffer.IsMessageReady(); }
@@ -221,6 +224,8 @@ private:
if (!_writeQueue.empty())
AsyncWrite(_writeQueue.front());
+ else if (_closing)
+ CloseSocket();
}
else
CloseSocket();
@@ -241,6 +246,7 @@ private:
MessageBuffer _readDataBuffer;
std::atomic<bool> _closed;
+ std::atomic<bool> _closing;
};
#endif // __SOCKET_H__