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authorAz'gath <64296128+AzgathCore@users.noreply.github.com>2023-01-09 10:29:48 +0100
committerGitHub <noreply@github.com>2023-01-09 10:29:48 +0100
commit492fbd38f1b41680cb9034ed9ca66a19ba51d9f4 (patch)
treefd1d2e883281ca15cf6f6f697fdf7d6f6ee896b7 /src
parent795edfaf98e065b8eaa76683e0cd1a4211b0847d (diff)
Core/Conf: Update MaxPlayerLevel 60 > 70 (#28663)
Co-authored-by: Aurøra/Nehyren <dreamcorerev@gmail.com>
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DataStores/DBCEnums.h2
-rw-r--r--src/server/worldserver/worldserver.conf.dist4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
index 6de7baedc9c..a73502f9780 100644
--- a/src/server/game/DataStores/DBCEnums.h
+++ b/src/server/game/DataStores/DBCEnums.h
@@ -44,7 +44,7 @@ enum LevelLimit
// Client expected level limitation, like as used in DBC item max levels for "until max player level"
// use as default max player level, must be fit max level for used client
// also see MAX_LEVEL and STRONG_MAX_LEVEL define
- DEFAULT_MAX_LEVEL = 60,
+ DEFAULT_MAX_LEVEL = 70,
// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
// also see GT_MAX_LEVEL define
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 0aa8235e04e..fdcdbaeb2a1 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -888,9 +888,9 @@ SkipCinematics = 0
# Description: Maximum level that can be reached by players.
# Important: Levels beyond 110 are not recommended at all.
# Range: 1-255
-# Default: 60
+# Default: 70
-MaxPlayerLevel = 60
+MaxPlayerLevel = 70
#
# MinDualSpecLevel