diff options
| author | megamage <none@none> | 2009-02-17 14:42:06 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-02-17 14:42:06 -0600 |
| commit | 4a3c0594e7324b9d24fc3efb99d124988af53494 (patch) | |
| tree | 2a1c954b8f4d384571ed0c7f7805b3f04027f86e /src | |
| parent | 3628b427ba67fe3f45368a15b207ad0fa060a491 (diff) | |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c2d301a2825..c752cd8d26f 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3749,7 +3749,7 @@ uint8 Spell::CanCast(bool strict) //Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags.IsEqual(0x20000,0,0))) //Mutilate no longer requires you be behind the target as of patch 3.0.3 - && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && m_spellInfo->SpellFamilyFlags[1] & 20000000000000))) + && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && m_spellInfo->SpellFamilyFlags[1] & 0x200000))) { SendInterrupted(2); return SPELL_FAILED_NOT_BEHIND; |
