diff options
author | linencloth <none@none> | 2010-09-15 17:37:03 +0200 |
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committer | linencloth <none@none> | 2010-09-15 17:37:03 +0200 |
commit | 52bc2478c98bc914d0aa450bab81a873acfd79d4 (patch) | |
tree | 7261da7e8e5b8478ebc0c3c9a285a0bfb1d085e9 /src | |
parent | 91d2c1d64c8fb30cfc8f7d472e473f2a80963a60 (diff) |
Core/Creature: Do not reward XP for creatures without any loot recipient. (XP fix part for the "pet-only"-kills)
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8223959fc14..462ac0d97c5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2639,6 +2639,9 @@ void Player::GiveXP(uint32 xp, Unit *victim, float group_rate) if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN)) return; + if (victim && victim->GetTypeId() == TYPEID_UNIT && !victim->ToCreature()->hasLootRecipient()) + return; + uint8 level = getLevel(); sScriptMgr.OnGivePlayerXP(this, xp, victim); |