diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-12-25 22:45:59 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-25 22:45:59 +0100 |
commit | 570e882d024991b44ccfd2fb2891a25ee054587b (patch) | |
tree | 973aa8eeab090fd4b9682bfaa4b586fd60113b68 /src | |
parent | e6ba1fbd530a32ca6069b0f43fc28fbec4eb9096 (diff) |
Core/Spells: Fixed Spell::GetUnitTargetCountForEffect incorrectly counting missed targets instead of hit targets
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index e5bbd65f069..8189db604ce 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2334,7 +2334,7 @@ int64 Spell::GetUnitTargetCountForEffect(SpellEffIndex effect) const { return std::count_if(m_UniqueTargetInfo.begin(), m_UniqueTargetInfo.end(), [effect](TargetInfo const& targetInfo) { - return targetInfo.MissCondition == SPELL_MISS_MISS && targetInfo.EffectMask & (1 << effect); + return targetInfo.MissCondition == SPELL_MISS_NONE && targetInfo.EffectMask & (1 << effect); }); } |