aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorXTZGZoReX <none@none>2010-01-13 18:22:31 +0100
committerXTZGZoReX <none@none>2010-01-13 18:22:31 +0100
commit5a9ef604e20d6ea30fa94a3ddbae6bc4ac6fe93e (patch)
treeec6088e76eca8d912bd6b9893d5e4ee01e35becf /src
parentc27674a327a1e8646813dd8482b1068f4b7794e1 (diff)
* Fix CRLF.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/PetHandler.cpp4
-rw-r--r--src/game/Player.cpp78
-rw-r--r--src/game/Player.h4
-rw-r--r--src/game/Spell.cpp80
-rw-r--r--src/game/SpellAuraEffects.cpp38
-rw-r--r--src/game/SpellEffects.cpp4
-rw-r--r--src/game/SpellMgr.cpp4
-rw-r--r--src/game/Unit.cpp168
8 files changed, 190 insertions, 190 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 1ffe4bc1632..edd3a9d4f2b 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -236,8 +236,8 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
return;
}
- if (spellInfo->StartRecoveryCategory > 0)
- if (((Creature*)pet)->GetGlobalCooldown() > 0)
+ if (spellInfo->StartRecoveryCategory > 0)
+ if (((Creature*)pet)->GetGlobalCooldown() > 0)
return;
for (uint32 i = 0; i < 3; ++i)
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 8e4bd3052a7..ce57dce8020 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -1323,12 +1323,12 @@ void Player::Update( uint32 p_time )
m_zoneUpdateTimer -= p_time;
}
- if (m_timeSyncTimer > 0)
- {
- if(p_time >= m_timeSyncTimer)
- SendTimeSync();
- else
- m_timeSyncTimer -= p_time;
+ if (m_timeSyncTimer > 0)
+ {
+ if(p_time >= m_timeSyncTimer)
+ SendTimeSync();
+ else
+ m_timeSyncTimer -= p_time;
}
if (isAlive())
@@ -7139,11 +7139,11 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto, uint8 slot, bool appl
armor = ssvarmor;
}
- if (armor)
- {
- UnitModifierType modType = TOTAL_VALUE;
- if (proto->Class == ITEM_CLASS_ARMOR)
- {
+ if (armor)
+ {
+ UnitModifierType modType = TOTAL_VALUE;
+ if (proto->Class == ITEM_CLASS_ARMOR)
+ {
switch (proto->SubClass)
{
case ITEM_SUBCLASS_ARMOR_CLOTH:
@@ -7153,13 +7153,13 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto, uint8 slot, bool appl
case ITEM_SUBCLASS_ARMOR_SHIELD:
modType = BASE_VALUE;
break;
- }
- }
- HandleStatModifier(UNIT_MOD_ARMOR, modType, float(armor), apply);
- }
-
- // Add armor bonus from ArmorDamageModifier if > 0
- if (proto->ArmorDamageModifier > 0)
+ }
+ }
+ HandleStatModifier(UNIT_MOD_ARMOR, modType, float(armor), apply);
+ }
+
+ // Add armor bonus from ArmorDamageModifier if > 0
+ if (proto->ArmorDamageModifier > 0)
HandleStatModifier(UNIT_MOD_ARMOR, TOTAL_VALUE, float(proto->ArmorDamageModifier), apply);
if (proto->Block)
@@ -7320,13 +7320,13 @@ void Player::_ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType att
}
if (!item->IsBroken()&&item->IsFitToSpellRequirements(aura->GetSpellProto()))
- {
- HandleStatModifier(unitMod, unitModType, float(aura->GetAmount()),apply);
-
- if (unitModType == TOTAL_PCT)
- ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT,aura->GetAmount()/100.0f,apply);
- else
- ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS,aura->GetAmount(),apply);
+ {
+ HandleStatModifier(unitMod, unitModType, float(aura->GetAmount()),apply);
+
+ if (unitModType == TOTAL_PCT)
+ ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT,aura->GetAmount()/100.0f,apply);
+ else
+ ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS,aura->GetAmount(),apply);
}
}
@@ -20236,7 +20236,7 @@ void Player::SendInitialPacketsAfterAddToMap()
GetZoneAndAreaId(newzone,newarea);
UpdateZone(newzone,newarea); // also call SendInitWorldStates();
- ResetTimeSync();
+ ResetTimeSync();
SendTimeSync();
CastSpell(this, SPELL_LOGINEFFECT_836, true); // LOGINEFFECT
@@ -23042,7 +23042,7 @@ void Player::ActivateSpec(uint8 spec)
InitTalentForLevel();
// Let client clear his current Actions
- SendActionButtons(2);
+ SendActionButtons(2);
m_actionButtons.clear();
if (QueryResult *result = CharacterDatabase.PQuery("SELECT button,action,type FROM character_action WHERE guid = '%u' AND spec = '%u' ORDER BY button", GetGUIDLow(), m_activeSpec))
_LoadActions(result, false);
@@ -23057,20 +23057,20 @@ void Player::ActivateSpec(uint8 spec)
SetPower(pw, 0);
}
-void Player::ResetTimeSync()
-{
- m_timeSyncCount = 0;
- m_timeSyncTimer = 0;
+void Player::ResetTimeSync()
+{
+ m_timeSyncCount = 0;
+ m_timeSyncTimer = 0;
}
-void Player::SendTimeSync()
-{
- WorldPacket data(SMSG_TIME_SYNC_REQ, 4);
- data << uint32(m_timeSyncCount++);
- GetSession()->SendPacket(&data);
-
- // Send another opcode in 10s again
- m_timeSyncTimer = 10000;
+void Player::SendTimeSync()
+{
+ WorldPacket data(SMSG_TIME_SYNC_REQ, 4);
+ data << uint32(m_timeSyncCount++);
+ GetSession()->SendPacket(&data);
+
+ // Send another opcode in 10s again
+ m_timeSyncTimer = 10000;
}
void Player::SetReputation(uint32 factionentry, uint32 value)
diff --git a/src/game/Player.h b/src/game/Player.h
index b2f1798c36f..1067105d227 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -2437,7 +2437,7 @@ Spell * m_spellModTakingSpell;
EnchantDurationList m_enchantDuration;
ItemDurationList m_itemDuration;
- void ResetTimeSync();
+ void ResetTimeSync();
void SendTimeSync();
uint64 m_resurrectGUID;
@@ -2576,7 +2576,7 @@ Spell * m_spellModTakingSpell;
uint32 m_ChampioningFaction;
- uint32 m_timeSyncCount;
+ uint32 m_timeSyncCount;
uint32 m_timeSyncTimer;
};
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index f1c31d6434c..d0c7c7d549a 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1209,14 +1209,14 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT)
caster->ProcDamageAndSpell(unit, procAttacker, procVictim, procEx, 0, m_attackType, m_spellInfo, m_triggeredByAuraSpell);
- // Failed Pickpocket, reveal rogue
- if (missInfo == SPELL_MISS_RESIST
- && m_customAttr & SPELL_ATTR_CU_PICKPOCKET
- && unitTarget->GetTypeId() == TYPEID_UNIT)
- {
- m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
- if (((Creature*)unitTarget)->IsAIEnabled)
- ((Creature*)unitTarget)->AI()->AttackStart(m_caster);
+ // Failed Pickpocket, reveal rogue
+ if (missInfo == SPELL_MISS_RESIST
+ && m_customAttr & SPELL_ATTR_CU_PICKPOCKET
+ && unitTarget->GetTypeId() == TYPEID_UNIT)
+ {
+ m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
+ if (((Creature*)unitTarget)->IsAIEnabled)
+ ((Creature*)unitTarget)->AI()->AttackStart(m_caster);
}
}
@@ -4129,7 +4129,7 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID)
for (uint32 i = 0; i < RUNE_DEATH; ++i)
{
runeCost[i] = src->RuneCost[i];
- if(Player* modOwner = m_caster->GetSpellModOwner())
+ if(Player* modOwner = m_caster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_COST, runeCost[i], this);
}
@@ -4451,37 +4451,37 @@ SpellCastResult Spell::CheckCast(bool strict)
if (target->hasUnitState(UNIT_STAT_UNATTACKABLE))
return SPELL_FAILED_BAD_TARGETS;
- if(!m_IsTriggeredSpell && (target->HasAuraType(SPELL_AURA_MOD_STEALTH)
- || target->m_invisibilityMask) && !m_caster->canSeeOrDetect(target, true))
- return SPELL_FAILED_BAD_TARGETS;
-
- if (m_caster->GetTypeId() == TYPEID_PLAYER)
- {
- // Not allow banish not self target
- if (m_spellInfo->Mechanic == MECHANIC_BANISH)
- if (target->GetTypeId() == TYPEID_UNIT &&
- !((Player*)m_caster)->isAllowedToLoot((Creature*)target))
- return SPELL_FAILED_CANT_CAST_ON_TAPPED;
-
- if (m_customAttr & SPELL_ATTR_CU_PICKPOCKET)
- {
- if (target->GetTypeId() == TYPEID_PLAYER)
- return SPELL_FAILED_BAD_TARGETS;
- else if ((target->GetCreatureTypeMask() & CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD) == 0)
- return SPELL_FAILED_TARGET_NO_POCKETS;
- }
-
- // Not allow disarm unarmed player
- if (m_spellInfo->Mechanic == MECHANIC_DISARM)
- {
- if (target->GetTypeId() == TYPEID_PLAYER)
- {
- if(!((Player*)target)->GetWeaponForAttack(BASE_ATTACK) || !((Player*)target)->IsUseEquipedWeapon(true))
- return SPELL_FAILED_TARGET_NO_WEAPONS;
- }
- else if (!target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID))
- return SPELL_FAILED_TARGET_NO_WEAPONS;
- }
+ if(!m_IsTriggeredSpell && (target->HasAuraType(SPELL_AURA_MOD_STEALTH)
+ || target->m_invisibilityMask) && !m_caster->canSeeOrDetect(target, true))
+ return SPELL_FAILED_BAD_TARGETS;
+
+ if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ {
+ // Not allow banish not self target
+ if (m_spellInfo->Mechanic == MECHANIC_BANISH)
+ if (target->GetTypeId() == TYPEID_UNIT &&
+ !((Player*)m_caster)->isAllowedToLoot((Creature*)target))
+ return SPELL_FAILED_CANT_CAST_ON_TAPPED;
+
+ if (m_customAttr & SPELL_ATTR_CU_PICKPOCKET)
+ {
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ return SPELL_FAILED_BAD_TARGETS;
+ else if ((target->GetCreatureTypeMask() & CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD) == 0)
+ return SPELL_FAILED_TARGET_NO_POCKETS;
+ }
+
+ // Not allow disarm unarmed player
+ if (m_spellInfo->Mechanic == MECHANIC_DISARM)
+ {
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ {
+ if(!((Player*)target)->GetWeaponForAttack(BASE_ATTACK) || !((Player*)target)->IsUseEquipedWeapon(true))
+ return SPELL_FAILED_TARGET_NO_WEAPONS;
+ }
+ else if (!target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID))
+ return SPELL_FAILED_TARGET_NO_WEAPONS;
+ }
}
if(!m_IsTriggeredSpell && VMAP::VMapFactory::checkSpellForLoS(m_spellInfo->Id) && !m_caster->IsWithinLOSInMap(target))
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index 792152ad882..5373f2aa75c 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -5997,26 +5997,26 @@ void AuraEffect::HandleAuraEmpathy(AuraApplication const * aurApp, uint8 mode, b
target->ApplyModUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO, apply);
}
-void AuraEffect::HandleAuraModFaction(AuraApplication const * aurApp, uint8 mode, bool apply) const
-{
+void AuraEffect::HandleAuraModFaction(AuraApplication const * aurApp, uint8 mode, bool apply) const
+{
if(!(mode & AURA_EFFECT_HANDLE_REAL))
- return;
-
- Unit * target = aurApp->GetTarget();
-
- if(apply)
- {
- target->setFaction(GetMiscValue());
- if(target->GetTypeId()==TYPEID_PLAYER)
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
- }
- else
- {
- target->RestoreFaction();
- if(target->GetTypeId()==TYPEID_PLAYER)
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
- }
-}
+ return;
+
+ Unit * target = aurApp->GetTarget();
+
+ if(apply)
+ {
+ target->setFaction(GetMiscValue());
+ if(target->GetTypeId()==TYPEID_PLAYER)
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ }
+ else
+ {
+ target->RestoreFaction();
+ if(target->GetTypeId()==TYPEID_PLAYER)
+ target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ }
+}
void AuraEffect::HandleComprehendLanguage(AuraApplication const * aurApp, uint8 mode, bool apply) const
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 79abeac66cb..7f13e49a73d 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6622,8 +6622,8 @@ void Spell::EffectQuestComplete(uint32 i)
void Spell::EffectForceDeselect(uint32 i)
{
- WorldPacket data(SMSG_CLEAR_TARGET, 8);
- data << uint64(m_caster->GetGUID());
+ WorldPacket data(SMSG_CLEAR_TARGET, 8);
+ data << uint64(m_caster->GetGUID());
m_caster->SendMessageToSet(&data, true);
}
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index b934b9823df..35ccabd1c60 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3542,8 +3542,8 @@ void SpellMgr::LoadSpellCustomAttr()
mSpellCustomAttr[i] |= SPELL_ATTR_CU_CHARGE;
count++;
break;
- case SPELL_EFFECT_PICKPOCKET:
- mSpellCustomAttr[i] |= SPELL_ATTR_CU_PICKPOCKET;
+ case SPELL_EFFECT_PICKPOCKET:
+ mSpellCustomAttr[i] |= SPELL_ATTR_CU_PICKPOCKET;
break;
case SPELL_EFFECT_TRIGGER_SPELL:
if (IsPositionTarget(spellInfo->EffectImplicitTargetA[j]) ||
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3ff0991ccf2..efa51337008 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1850,13 +1850,13 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
RemainingDamage -= int32(currentAbsorb * pVictim->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
continue;
}
- // Moonkin Form passive
- if (spellProto->Id == 69366)
- {
- //reduces all damage taken while Stunned
- if (unitflag & UNIT_FLAG_STUNNED)
- RemainingDamage -= RemainingDamage * currentAbsorb / 100;
- continue;
+ // Moonkin Form passive
+ if (spellProto->Id == 69366)
+ {
+ //reduces all damage taken while Stunned
+ if (unitflag & UNIT_FLAG_STUNNED)
+ RemainingDamage -= RemainingDamage * currentAbsorb / 100;
+ continue;
}
break;
}
@@ -6566,21 +6566,21 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Sacred Shield
if (dummySpell->SpellFamilyFlags[1]&0x00080000)
{
- if (procFlag & PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL)
- {
- if (procSpell->SpellFamilyName == SPELLFAMILY_PALADIN
- && (procSpell->SpellFamilyFlags[0] & 0x40000000))
- {
- basepoints0 = int32(float(damage)/12.0f);
- CastCustomSpell(this,66922,&basepoints0,NULL,NULL,true,0,triggeredByAura, pVictim->GetGUID());
- return true;
- }
- else
- return false;
- }
- else
- triggered_spell_id = 58597;
- target = this;
+ if (procFlag & PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL)
+ {
+ if (procSpell->SpellFamilyName == SPELLFAMILY_PALADIN
+ && (procSpell->SpellFamilyFlags[0] & 0x40000000))
+ {
+ basepoints0 = int32(float(damage)/12.0f);
+ CastCustomSpell(this,66922,&basepoints0,NULL,NULL,true,0,triggeredByAura, pVictim->GetGUID());
+ return true;
+ }
+ else
+ return false;
+ }
+ else
+ triggered_spell_id = 58597;
+ target = this;
break;
}
// Righteous Vengeance
@@ -8578,7 +8578,7 @@ bool Unit::IsHostileTo(Unit const* unit) const
//= PvP states
// Green/Blue (can't attack)
- if (!pTester->HasAuraType(SPELL_AURA_MOD_FACTION) && !pTarget->HasAuraType(SPELL_AURA_MOD_FACTION))
+ if (!pTester->HasAuraType(SPELL_AURA_MOD_FACTION) && !pTarget->HasAuraType(SPELL_AURA_MOD_FACTION))
{
if(pTester->GetTeam()==pTarget->GetTeam())
return false;
@@ -8693,7 +8693,7 @@ bool Unit::IsFriendlyTo(Unit const* unit) const
//= PvP states
// Green/Blue (non-attackable)
- if (!pTester->HasAuraType(SPELL_AURA_MOD_FACTION) && !pTarget->HasAuraType(SPELL_AURA_MOD_FACTION))
+ if (!pTester->HasAuraType(SPELL_AURA_MOD_FACTION) && !pTarget->HasAuraType(SPELL_AURA_MOD_FACTION))
{
if(pTester->GetTeam()==pTarget->GetTeam())
return true;
@@ -9575,14 +9575,14 @@ void Unit::UnsummonAllTotems()
void Unit::SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, uint32 OverHeal, bool critical)
{
// we guess size
- WorldPacket data(SMSG_SPELLHEALLOG, (8+8+4+4+4+4+1));
- data.append(pVictim->GetPackGUID());
- data.append(GetPackGUID());
- data << uint32(SpellID);
- data << uint32(Damage);
- data << uint32(OverHeal);
- data << uint32(0); // Absorb amount
- data << uint8(critical ? 1 : 0);
+ WorldPacket data(SMSG_SPELLHEALLOG, (8+8+4+4+4+4+1));
+ data.append(pVictim->GetPackGUID());
+ data.append(GetPackGUID());
+ data << uint32(SpellID);
+ data << uint32(Damage);
+ data << uint32(OverHeal);
+ data << uint32(0); // Absorb amount
+ data << uint8(critical ? 1 : 0);
SendMessageToSet(&data, true);
}
@@ -10673,13 +10673,13 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
if (itr->type == spellInfo->Mechanic)
return true;
}
-
- for (int i=0;i<3;++i)
- {
- // State/effect immunities applied by aura expect full spell immunity
- // However function also check for mechanic, so ignore that for now
- if (IsImmunedToSpellEffect(spellInfo, i, false))
- return true;
+
+ for (int i=0;i<3;++i)
+ {
+ // State/effect immunities applied by aura expect full spell immunity
+ // However function also check for mechanic, so ignore that for now
+ if (IsImmunedToSpellEffect(spellInfo, i, false))
+ return true;
}
if (spellInfo->Id != 42292 && spellInfo->Id !=59752)
@@ -11123,25 +11123,25 @@ void Unit::Mount(uint32 mount, uint32 VehicleId)
((Player*)this)->UnsummonPetTemporaryIfAny();
}
- if(VehicleId !=0)
- {
- if(VehicleEntry const *ve = sVehicleStore.LookupEntry(VehicleId))
- {
-
- if (CreateVehicleKit(VehicleId))
- {
- GetVehicleKit()->Reset();
-
- // Send others that we now have a vehicle
- WorldPacket data( SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4);
- data.appendPackGUID(GetGUID());
- data << uint32(VehicleId);
- SendMessageToSet( &data,true );
-
- data.Initialize(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
- ((Player*)this)->GetSession()->SendPacket( &data );
- }
- }
+ if(VehicleId !=0)
+ {
+ if(VehicleEntry const *ve = sVehicleStore.LookupEntry(VehicleId))
+ {
+
+ if (CreateVehicleKit(VehicleId))
+ {
+ GetVehicleKit()->Reset();
+
+ // Send others that we now have a vehicle
+ WorldPacket data( SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4);
+ data.appendPackGUID(GetGUID());
+ data << uint32(VehicleId);
+ SendMessageToSet( &data,true );
+
+ data.Initialize(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
+ ((Player*)this)->GetSession()->SendPacket( &data );
+ }
+ }
}
}
@@ -11170,15 +11170,15 @@ void Unit::Unmount()
else
((Player*)this)->ResummonPetTemporaryUnSummonedIfAny();
}
- if(GetTypeId()==TYPEID_PLAYER && GetVehicleKit())
- {
- // Send other players that we are no longer a vehicle
- WorldPacket data( SMSG_PLAYER_VEHICLE_DATA, 8+4 );
- data.appendPackGUID(GetGUID());
- data << uint32(0);
- ((Player*)this)->SendMessageToSet(&data, true);
- // Remove vehicle class from player
- RemoveVehicleKit();
+ if(GetTypeId()==TYPEID_PLAYER && GetVehicleKit())
+ {
+ // Send other players that we are no longer a vehicle
+ WorldPacket data( SMSG_PLAYER_VEHICLE_DATA, 8+4 );
+ data.appendPackGUID(GetGUID());
+ data << uint32(0);
+ ((Player*)this)->SendMessageToSet(&data, true);
+ // Remove vehicle class from player
+ RemoveVehicleKit();
}
}
@@ -11524,9 +11524,9 @@ bool Unit::canDetectStealthOf(Unit const* target, float distance) const
if ((*iter)->GetCasterGUID() == GetGUID())
return true;
- //Visible distance based on stealth value (stealth rank 4 300MOD, 10.5 - 3 = 7.5)
- float visibleDistance = 7.5f;
- //Visible distance is modified by -Level Diff (every level diff = 1.0f in visible distance)
+ //Visible distance based on stealth value (stealth rank 4 300MOD, 10.5 - 3 = 7.5)
+ float visibleDistance = 7.5f;
+ //Visible distance is modified by -Level Diff (every level diff = 1.0f in visible distance)
visibleDistance += float(getLevelForTarget(target)) - target->GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH)/5.0f;
//-Stealth Mod(positive like Master of Deception) and Stealth Detection(negative like paranoia)
//based on wowwiki every 5 mod we have 1 more level diff in calculation
@@ -14988,20 +14988,20 @@ bool Unit::CreateVehicleKit(uint32 id)
return true;
}
-void Unit::RemoveVehicleKit()
-{
- if (!m_vehicleKit)
- return;
-
- m_vehicleKit->Uninstall();
- delete m_vehicleKit;
-
- m_vehicleKit = NULL;
-
- m_updateFlag &= ~UPDATEFLAG_VEHICLE;
- m_unitTypeMask &= ~UNIT_MASK_VEHICLE;
- RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_PLAYER_VEHICLE);
+void Unit::RemoveVehicleKit()
+{
+ if (!m_vehicleKit)
+ return;
+
+ m_vehicleKit->Uninstall();
+ delete m_vehicleKit;
+
+ m_vehicleKit = NULL;
+
+ m_updateFlag &= ~UPDATEFLAG_VEHICLE;
+ m_unitTypeMask &= ~UNIT_MASK_VEHICLE;
+ RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_PLAYER_VEHICLE);
}
Unit *Unit::GetVehicleBase() const