diff options
author | SnapperRy <snapperryen@gmail.com> | 2016-10-03 23:33:44 +0200 |
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committer | SnapperRy <snapperryen@gmail.com> | 2016-10-03 23:33:44 +0200 |
commit | 5c5b8df6138a94f5bc74d7eda0f894d825b5f63c (patch) | |
tree | 15f6bf09ef13de50b6319c0d3769537a2aa29036 /src | |
parent | 9bca68fb56a48870548d9f27857d3d879eb77adb (diff) |
Core/Loot: do not show unique items if player already has the maximum allowed quantity.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 260e7ff464f..991d6b92ac2 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -394,6 +394,10 @@ bool LootItem::AllowedForPlayer(Player const* player) const if (!(pProto->FlagsCu & ITEM_FLAGS_CU_IGNORE_QUEST_STATUS) && ((needs_quest || (pProto->StartQuest && player->GetQuestStatus(pProto->StartQuest) != QUEST_STATUS_NONE)) && !player->HasQuestForItem(itemid))) return false; + // Don't show unique items if player already has the maximum allowed quantity. + if (pProto->MaxCount && int32(player->GetItemCount(itemid, true)) >= pProto->MaxCount) + return false; + return true; } |