aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorShocker <none@none>2010-09-14 12:56:32 +0300
committerShocker <none@none>2010-09-14 12:56:32 +0300
commit5e7bec02688a4e48f52df699e780e633c45ddff6 (patch)
tree200c91fca02ce0809153d8bb9c7420325acdf29b /src
parente5e980b686f425830802caa428dcc9116b6769c2 (diff)
Core/Spells: Triggered spells should ignore combo points check, fixes issue 4006
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 472972e18cc..0a9f905124f 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5744,7 +5744,7 @@ SpellCastResult Spell::CheckCast(bool strict)
}
// check if caster has at least 1 combo point for spells that require combo points
- if (m_needComboPoints)
+ if (m_needComboPoints && !m_IsTriggeredSpell)
if (Player* plrCaster = m_caster->ToPlayer())
if (!plrCaster->GetComboPoints())
return SPELL_FAILED_NO_COMBO_POINTS;