diff options
author | Shocker <none@none> | 2010-09-14 12:56:32 +0300 |
---|---|---|
committer | Shocker <none@none> | 2010-09-14 12:56:32 +0300 |
commit | 5e7bec02688a4e48f52df699e780e633c45ddff6 (patch) | |
tree | 200c91fca02ce0809153d8bb9c7420325acdf29b /src | |
parent | e5e980b686f425830802caa428dcc9116b6769c2 (diff) |
Core/Spells: Triggered spells should ignore combo points check, fixes issue 4006
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 472972e18cc..0a9f905124f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5744,7 +5744,7 @@ SpellCastResult Spell::CheckCast(bool strict) } // check if caster has at least 1 combo point for spells that require combo points - if (m_needComboPoints) + if (m_needComboPoints && !m_IsTriggeredSpell) if (Player* plrCaster = m_caster->ToPlayer()) if (!plrCaster->GetComboPoints()) return SPELL_FAILED_NO_COMBO_POINTS; |