diff options
author | ForesterDev <forester.manv@gmail.com> | 2016-05-16 16:54:25 +0400 |
---|---|---|
committer | ForesterDev <forester.manv@gmail.com> | 2016-05-16 16:54:25 +0400 |
commit | 5e831d4a273f3669b4f1151938587b0960504e14 (patch) | |
tree | ad1ba782cbc6f47bd14850a7d815bc2257d1b22a /src | |
parent | 0d5adf356ebaf57507c2a937e47db5e6b97c3e22 (diff) |
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 1 |
4 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index bb43bcb5ff1..b24c5639fa0 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -163,7 +163,7 @@ struct TC_GAME_API CreatureTemplate bool IsTameable(bool canTameExotic) const { - if (type != CREATURE_TYPE_BEAST || family == 0 || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0) + if (type != CREATURE_TYPE_BEAST || family == CREATURE_FAMILY_NONE || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0) return false; // if can tame exotic then can tame any tameable diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9ed101bf52e..ad53c750de6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1710,7 +1710,7 @@ bool Player::BuildEnumData(PreparedQueryResult result, WorldPacket* data) // Pets info uint32 petDisplayId = 0; uint32 petLevel = 0; - uint32 petFamily = 0; + CreatureFamily petFamily = CREATURE_FAMILY_NONE; // show pet at selection character in character list only for non-ghost character if (result && !(playerFlags & PLAYER_FLAGS_GHOST) && (plrClass == CLASS_WARLOCK || plrClass == CLASS_HUNTER || plrClass == CLASS_DEATH_KNIGHT)) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index fc0abf5a8c7..d2f959c039d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -888,7 +888,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM) { TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family); - const_cast<CreatureTemplate*>(cInfo)->family = 0; + const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE; } if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE) diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index f9a98cffd0e..42eac0ead79 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2531,6 +2531,7 @@ uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_ME // CreatureFamily.dbc enum CreatureFamily { + CREATURE_FAMILY_NONE = 0, CREATURE_FAMILY_WOLF = 1, CREATURE_FAMILY_CAT = 2, CREATURE_FAMILY_SPIDER = 3, |