diff options
author | QAston <qaston@gmail.com> | 2011-09-27 22:03:48 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-09-27 22:04:26 +0200 |
commit | 5f043e62910e49df5dd2f251e09ebe77b93411b8 (patch) | |
tree | 1b877db8715482d464a1aa565184d92d96b407a9 /src | |
parent | 7040ef587758b90b93f9524d00582cc94db4714d (diff) |
Core/Spells: Bring back workaround removed in cd7060c65adfaafe22c67bce065e2358f158e932 - it's needed for compatibility with some scripts.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ff95ebcc922..5301b647bea 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -887,6 +887,10 @@ void Unit::CastSpell(SpellCastTargets const& targets, SpellInfo const* spellInfo if (Unit* owner = GetOwner()) originalCaster=owner->GetGUID(); + // TODO: this is a workaround - not needed anymore, but required for some scripts :( + if (!originalCaster && triggeredByAura) + originalCaster = triggeredByAura->GetCasterGUID(); + Spell* spell = new Spell(this, spellInfo, triggerFlags, originalCaster); if (value) |