diff options
author | megamage <none@none> | 2009-05-03 21:56:55 -0500 |
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committer | megamage <none@none> | 2009-05-03 21:56:55 -0500 |
commit | 5f167c56ef03ae7dfe69f3bd927612bf3cfa4991 (patch) | |
tree | be2dbf82bb12cadd223a67698896d3a49bfc64b2 /src | |
parent | 619200e7c4ae433ce2e175730c404a454f5373ff (diff) |
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
For Compile without precompiled headers use Debug_NoPCH configuration.
*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Makefile.am | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Makefile.am b/src/game/Makefile.am index 47c072a1188..ed918234265 100644 --- a/src/game/Makefile.am +++ b/src/game/Makefile.am @@ -844,4 +844,7 @@ libmangosgame_a_SOURCES = \ libmangosgame_a_LIBADD = ../shared/libmangosshared.a ../shared/Auth/libmangosauth.a ../shared/Config/libmangosconfig.a ../shared/Database/libmangosdatabase.a ../shared/vmap/libmangosvmaps.a ## Additional files to include when running 'make dist' -# Nothing yet. +# Precompiled Headers for WIN +EXTRA_DIST = \ + pchdef.cpp \ + pchdef.h
\ No newline at end of file |