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authormegamage <none@none>2009-05-03 21:56:55 -0500
committermegamage <none@none>2009-05-03 21:56:55 -0500
commit5f167c56ef03ae7dfe69f3bd927612bf3cfa4991 (patch)
treebe2dbf82bb12cadd223a67698896d3a49bfc64b2 /src
parent619200e7c4ae433ce2e175730c404a454f5373ff (diff)
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008". For Compile without precompiled headers use Debug_NoPCH configuration. *Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Makefile.am5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Makefile.am b/src/game/Makefile.am
index 47c072a1188..ed918234265 100644
--- a/src/game/Makefile.am
+++ b/src/game/Makefile.am
@@ -844,4 +844,7 @@ libmangosgame_a_SOURCES = \
libmangosgame_a_LIBADD = ../shared/libmangosshared.a ../shared/Auth/libmangosauth.a ../shared/Config/libmangosconfig.a ../shared/Database/libmangosdatabase.a ../shared/vmap/libmangosvmaps.a
## Additional files to include when running 'make dist'
-# Nothing yet.
+# Precompiled Headers for WIN
+EXTRA_DIST = \
+ pchdef.cpp \
+ pchdef.h \ No newline at end of file