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authorDestalker <none@none>2009-07-08 19:01:48 +0200
committerDestalker <none@none>2009-07-08 19:01:48 +0200
commit60e8de1d2ef8d92e43fb9139b82b6ec5e60936dd (patch)
tree179b0f4acc87a28940100e7e877336c7712bead6 /src
parente208f8750d8f7135d8fead93e037946d20fab61f (diff)
*Spell proc event entries for: dirge, rime, desecration, glyph of heart strike.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index e2872012842..3b88fa9c399 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -213,7 +213,7 @@ void Unit::Update( uint32 p_time )
// If this is set during update SetCantProc(false) call is missing somewhere in the code
// Having this would prevent spells from being proced, so let's crash
- assert(!m_procDeep)
+ assert(!m_procDeep);
if (CanHaveThreatList() && getThreatManager().isNeedUpdateToClient(p_time))
SendThreatListUpdate();