diff options
author | Destalker <none@none> | 2009-07-08 19:01:48 +0200 |
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committer | Destalker <none@none> | 2009-07-08 19:01:48 +0200 |
commit | 60e8de1d2ef8d92e43fb9139b82b6ec5e60936dd (patch) | |
tree | 179b0f4acc87a28940100e7e877336c7712bead6 /src | |
parent | e208f8750d8f7135d8fead93e037946d20fab61f (diff) |
*Spell proc event entries for: dirge, rime, desecration, glyph of heart strike.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e2872012842..3b88fa9c399 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -213,7 +213,7 @@ void Unit::Update( uint32 p_time ) // If this is set during update SetCantProc(false) call is missing somewhere in the code // Having this would prevent spells from being proced, so let's crash - assert(!m_procDeep) + assert(!m_procDeep); if (CanHaveThreatList() && getThreatManager().isNeedUpdateToClient(p_time)) SendThreatListUpdate(); |