diff options
author | megamage <none@none> | 2009-08-19 16:28:25 -0500 |
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committer | megamage <none@none> | 2009-08-19 16:28:25 -0500 |
commit | 618162052007b3e9003db858ea33eed11f5af4df (patch) | |
tree | 8bc0ecbefc4c2c54116ec52e3b6f1913ad3bd9b6 /src | |
parent | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (diff) |
[8380] Use CastSpell instead create triggered channaled spell in Spell::EffectTriggerRitualOfSummoning. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 1e66b29e5f6..05944606063 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1981,15 +1981,8 @@ void Spell::EffectTriggerRitualOfSummoning(uint32 i) } finish(); - Spell *spell = new Spell(m_caster, spellInfo, true); - - SpellCastTargets targets; - targets.setUnitTarget( unitTarget); - spell->prepare(&targets); - - //m_caster->SetCurrentCastedSpell(spell); - //spell->m_selfContainer = &(m_caster->m_currentSpells[spell->GetCurrentContainer()]); + m_caster->CastSpell(unitTarget,spellInfo,false); } void Spell::EffectForceCast(uint32 i) |