diff options
author | Aokromes <Aokromes@users.noreply.github.com> | 2014-06-07 00:08:02 +0200 |
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committer | Aokromes <Aokromes@users.noreply.github.com> | 2014-06-07 00:08:02 +0200 |
commit | 61d6b691664fe275e6529fd3334b0b52eb0f56b2 (patch) | |
tree | 389dadd88e89e0bb664367d12939e1c09e66201f /src | |
parent | 8207aff0d6f3fe475d1f088a9c9f589792e008fa (diff) | |
parent | eae18d8ed0db62ff74bc30bc6a260e4aa9e5fcbc (diff) |
Merge pull request #12225 from Trisjdc/event_map_move
Core/Utils: Move EventMap to Util.h
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CreatureAIImpl.h | 349 | ||||
-rw-r--r-- | src/server/shared/Utilities/Util.h | 349 |
2 files changed, 349 insertions, 349 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index 378d3ca18ab..838171a544e 100644 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -311,355 +311,6 @@ const T& RAND(const T& v1, const T& v2, const T& v3, const T& v4, const T& v5, c } } -class EventMap -{ - /** - * Internal storage type. - * Key: Time as uint32 when the event should occur. - * Value: The event data as uint32. - * - * Structure of event data: - * - Bit 0 - 15: Event Id. - * - Bit 16 - 23: Group - * - Bit 24 - 31: Phase - * - Pattern: 0xPPGGEEEE - */ - typedef std::multimap<uint32, uint32> EventStore; - - public: - EventMap() : _time(0), _phase(0), _lastEvent(0) { } - - /** - * @name Reset - * @brief Removes all scheduled events and resets time and phase. - */ - void Reset() - { - _eventMap.clear(); - _time = 0; - _phase = 0; - } - - /** - * @name Update - * @brief Updates the timer of the event map. - * @param time Value to be added to time. - */ - void Update(uint32 time) - { - _time += time; - } - - /** - * @name GetTimer - * @return Current timer value. - */ - uint32 GetTimer() const - { - return _time; - } - - /** - * @name GetPhaseMask - * @return Active phases as mask. - */ - uint8 GetPhaseMask() const - { - return _phase; - } - - /** - * @name Empty - * @return True, if there are no events scheduled. - */ - bool Empty() const - { - return _eventMap.empty(); - } - - /** - * @name SetPhase - * @brief Sets the phase of the map (absolute). - * @param phase Phase which should be set. Values: 1 - 8. 0 resets phase. - */ - void SetPhase(uint8 phase) - { - if (!phase) - _phase = 0; - else if (phase <= 8) - _phase = (1 << (phase - 1)); - } - - /** - * @name AddPhase - * @brief Activates the given phase (bitwise). - * @param phase Phase which should be activated. Values: 1 - 8 - */ - void AddPhase(uint8 phase) - { - if (phase && phase <= 8) - _phase |= (1 << (phase - 1)); - } - - /** - * @name RemovePhase - * @brief Deactivates the given phase (bitwise). - * @param phase Phase which should be deactivated. Values: 1 - 8. - */ - void RemovePhase(uint8 phase) - { - if (phase && phase <= 8) - _phase &= ~(1 << (phase - 1)); - } - - /** - * @name ScheduleEvent - * @brief Creates new event entry in map. - * @param eventId The id of the new event. - * @param time The time in milliseconds until the event occurs. - * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group. - * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases. - */ - void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0) - { - if (group && group <= 8) - eventId |= (1 << (group + 15)); - - if (phase && phase <= 8) - eventId |= (1 << (phase + 23)); - - _eventMap.insert(EventStore::value_type(_time + time, eventId)); - } - - /** - * @name RescheduleEvent - * @brief Cancels the given event and reschedules it. - * @param eventId The id of the event. - * @param time The time in milliseconds until the event occurs. - * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group. - * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases. - */ - void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0) - { - CancelEvent(eventId); - ScheduleEvent(eventId, time, group, phase); - } - - /** - * @name RepeatEvent - * @brief Repeats the mostly recently executed event. - * @param time Time until the event occurs. - */ - void Repeat(uint32 time) - { - _eventMap.insert(EventStore::value_type(_time + time, _lastEvent)); - } - - /** - * @name RepeatEvent - * @brief Repeats the mostly recently executed event. - * @param time Time until the event occurs. Equivalent to Repeat(urand(minTime, maxTime). - */ - void Repeat(uint32 minTime, uint32 maxTime) - { - Repeat(urand(minTime, maxTime)); - } - - /** - * @name ExecuteEvent - * @brief Returns the next event to execute and removes it from map. - * @return Id of the event to execute. - */ - uint32 ExecuteEvent() - { - while (!Empty()) - { - EventStore::iterator itr = _eventMap.begin(); - - if (itr->first > _time) - return 0; - else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase)) - _eventMap.erase(itr); - else - { - uint32 eventId = (itr->second & 0x0000FFFF); - _lastEvent = itr->second; // include phase/group - _eventMap.erase(itr); - return eventId; - } - } - - return 0; - } - - /** - * @name DelayEvents - * @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0. - * @param delay Amount of delay. - */ - void DelayEvents(uint32 delay) - { - _time = delay < _time ? _time - delay : 0; - } - - /** - * @name DelayEvents - * @brief Delay all events of the same group. - * @param delay Amount of delay. - * @param group Group of the events. - */ - void DelayEvents(uint32 delay, uint32 group) - { - if (!group || group > 8 || Empty()) - return; - - EventStore delayed; - - for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) - { - if (itr->second & (1 << (group + 15))) - { - delayed.insert(EventStore::value_type(itr->first + delay, itr->second)); - _eventMap.erase(itr++); - } - else - ++itr; - } - - _eventMap.insert(delayed.begin(), delayed.end()); - } - - /** - * @name CancelEvent - * @brief Cancels all events of the specified id. - * @param eventId Event id to cancel. - */ - void CancelEvent(uint32 eventId) - { - if (Empty()) - return; - - for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) - { - if (eventId == (itr->second & 0x0000FFFF)) - _eventMap.erase(itr++); - else - ++itr; - } - } - - /** - * @name CancelEventGroup - * @brief Cancel events belonging to specified group. - * @param group Group to cancel. - */ - void CancelEventGroup(uint32 group) - { - if (!group || group > 8 || Empty()) - return; - - for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) - { - if (itr->second & (1 << (group + 15))) - _eventMap.erase(itr++); - else - ++itr; - } - } - - /** - * @name GetNextEventTime - * @brief Returns closest occurence of specified event. - * @param eventId Wanted event id. - * @return Time of found event. - */ - uint32 GetNextEventTime(uint32 eventId) const - { - if (Empty()) - return 0; - - for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr) - if (eventId == (itr->second & 0x0000FFFF)) - return itr->first; - - return 0; - } - - /** - * @name GetNextEventTime - * @return Time of next event. - */ - uint32 GetNextEventTime() const - { - return Empty() ? 0 : _eventMap.begin()->first; - } - - /** - * @name IsInPhase - * @brief Returns wether event map is in specified phase or not. - * @param phase Wanted phase. - * @return True, if phase of event map contains specified phase. - */ - bool IsInPhase(uint8 phase) - { - return phase <= 8 && (!phase || _phase & (1 << (phase - 1))); - } - - /** - * @name GetTimeUntilEvent - * @brief Returns time in milliseconds until next event. - * @param Id of the event. - * @return Time of next event. - */ - uint32 GetTimeUntilEvent(uint32 eventId) const - { - for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr) - if (eventId == (itr->second & 0x0000FFFF)) - return itr->first - _time; - - return std::numeric_limits<uint32>::max(); - } - - private: - /** - * @name _time - * @brief Internal timer. - * - * This does not represent the real date/time value. - * It's more like a stopwatch: It can run, it can be stopped, - * it can be resetted and so on. Events occur when this timer - * has reached their time value. Its value is changed in the - * Update method. - */ - uint32 _time; - - /** - * @name _phase - * @brief Phase mask of the event map. - * - * Contains the phases the event map is in. Multiple - * phases from 1 to 8 can be set with SetPhase or - * AddPhase. RemovePhase deactives a phase. - */ - uint8 _phase; - - /** - * @name _eventMap - * @brief Internal event storage map. Contains the scheduled events. - * - * See typedef at the beginning of the class for more - * details. - */ - EventStore _eventMap; - - - /** - * @name _lastEvent - * @brief Stores information on the most recently executed event - */ - uint32 _lastEvent; -}; - enum AITarget { AITARGET_SELF, diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index b086a28134c..96d5a2abfea 100644 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -565,4 +565,353 @@ bool CompareValues(ComparisionType type, T val1, T val2) } } +class EventMap +{ + /** + * Internal storage type. + * Key: Time as uint32 when the event should occur. + * Value: The event data as uint32. + * + * Structure of event data: + * - Bit 0 - 15: Event Id. + * - Bit 16 - 23: Group + * - Bit 24 - 31: Phase + * - Pattern: 0xPPGGEEEE + */ + typedef std::multimap<uint32, uint32> EventStore; + + public: + EventMap() : _time(0), _phase(0), _lastEvent(0) { } + + /** + * @name Reset + * @brief Removes all scheduled events and resets time and phase. + */ + void Reset() + { + _eventMap.clear(); + _time = 0; + _phase = 0; + } + + /** + * @name Update + * @brief Updates the timer of the event map. + * @param time Value to be added to time. + */ + void Update(uint32 time) + { + _time += time; + } + + /** + * @name GetTimer + * @return Current timer value. + */ + uint32 GetTimer() const + { + return _time; + } + + /** + * @name GetPhaseMask + * @return Active phases as mask. + */ + uint8 GetPhaseMask() const + { + return _phase; + } + + /** + * @name Empty + * @return True, if there are no events scheduled. + */ + bool Empty() const + { + return _eventMap.empty(); + } + + /** + * @name SetPhase + * @brief Sets the phase of the map (absolute). + * @param phase Phase which should be set. Values: 1 - 8. 0 resets phase. + */ + void SetPhase(uint8 phase) + { + if (!phase) + _phase = 0; + else if (phase <= 8) + _phase = (1 << (phase - 1)); + } + + /** + * @name AddPhase + * @brief Activates the given phase (bitwise). + * @param phase Phase which should be activated. Values: 1 - 8 + */ + void AddPhase(uint8 phase) + { + if (phase && phase <= 8) + _phase |= (1 << (phase - 1)); + } + + /** + * @name RemovePhase + * @brief Deactivates the given phase (bitwise). + * @param phase Phase which should be deactivated. Values: 1 - 8. + */ + void RemovePhase(uint8 phase) + { + if (phase && phase <= 8) + _phase &= ~(1 << (phase - 1)); + } + + /** + * @name ScheduleEvent + * @brief Creates new event entry in map. + * @param eventId The id of the new event. + * @param time The time in milliseconds until the event occurs. + * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group. + * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases. + */ + void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0) + { + if (group && group <= 8) + eventId |= (1 << (group + 15)); + + if (phase && phase <= 8) + eventId |= (1 << (phase + 23)); + + _eventMap.insert(EventStore::value_type(_time + time, eventId)); + } + + /** + * @name RescheduleEvent + * @brief Cancels the given event and reschedules it. + * @param eventId The id of the event. + * @param time The time in milliseconds until the event occurs. + * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group. + * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases. + */ + void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0) + { + CancelEvent(eventId); + ScheduleEvent(eventId, time, group, phase); + } + + /** + * @name RepeatEvent + * @brief Repeats the mostly recently executed event. + * @param time Time until the event occurs. + */ + void Repeat(uint32 time) + { + _eventMap.insert(EventStore::value_type(_time + time, _lastEvent)); + } + + /** + * @name RepeatEvent + * @brief Repeats the mostly recently executed event. + * @param time Time until the event occurs. Equivalent to Repeat(urand(minTime, maxTime). + */ + void Repeat(uint32 minTime, uint32 maxTime) + { + Repeat(urand(minTime, maxTime)); + } + + /** + * @name ExecuteEvent + * @brief Returns the next event to execute and removes it from map. + * @return Id of the event to execute. + */ + uint32 ExecuteEvent() + { + while (!Empty()) + { + EventStore::iterator itr = _eventMap.begin(); + + if (itr->first > _time) + return 0; + else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase)) + _eventMap.erase(itr); + else + { + uint32 eventId = (itr->second & 0x0000FFFF); + _lastEvent = itr->second; // include phase/group + _eventMap.erase(itr); + return eventId; + } + } + + return 0; + } + + /** + * @name DelayEvents + * @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0. + * @param delay Amount of delay. + */ + void DelayEvents(uint32 delay) + { + _time = delay < _time ? _time - delay : 0; + } + + /** + * @name DelayEvents + * @brief Delay all events of the same group. + * @param delay Amount of delay. + * @param group Group of the events. + */ + void DelayEvents(uint32 delay, uint32 group) + { + if (!group || group > 8 || Empty()) + return; + + EventStore delayed; + + for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) + { + if (itr->second & (1 << (group + 15))) + { + delayed.insert(EventStore::value_type(itr->first + delay, itr->second)); + _eventMap.erase(itr++); + } + else + ++itr; + } + + _eventMap.insert(delayed.begin(), delayed.end()); + } + + /** + * @name CancelEvent + * @brief Cancels all events of the specified id. + * @param eventId Event id to cancel. + */ + void CancelEvent(uint32 eventId) + { + if (Empty()) + return; + + for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) + { + if (eventId == (itr->second & 0x0000FFFF)) + _eventMap.erase(itr++); + else + ++itr; + } + } + + /** + * @name CancelEventGroup + * @brief Cancel events belonging to specified group. + * @param group Group to cancel. + */ + void CancelEventGroup(uint32 group) + { + if (!group || group > 8 || Empty()) + return; + + for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();) + { + if (itr->second & (1 << (group + 15))) + _eventMap.erase(itr++); + else + ++itr; + } + } + + /** + * @name GetNextEventTime + * @brief Returns closest occurence of specified event. + * @param eventId Wanted event id. + * @return Time of found event. + */ + uint32 GetNextEventTime(uint32 eventId) const + { + if (Empty()) + return 0; + + for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr) + if (eventId == (itr->second & 0x0000FFFF)) + return itr->first; + + return 0; + } + + /** + * @name GetNextEventTime + * @return Time of next event. + */ + uint32 GetNextEventTime() const + { + return Empty() ? 0 : _eventMap.begin()->first; + } + + /** + * @name IsInPhase + * @brief Returns wether event map is in specified phase or not. + * @param phase Wanted phase. + * @return True, if phase of event map contains specified phase. + */ + bool IsInPhase(uint8 phase) + { + return phase <= 8 && (!phase || _phase & (1 << (phase - 1))); + } + + /** + * @name GetTimeUntilEvent + * @brief Returns time in milliseconds until next event. + * @param Id of the event. + * @return Time of next event. + */ + uint32 GetTimeUntilEvent(uint32 eventId) const + { + for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr) + if (eventId == (itr->second & 0x0000FFFF)) + return itr->first - _time; + + return std::numeric_limits<uint32>::max(); + } + + private: + /** + * @name _time + * @brief Internal timer. + * + * This does not represent the real date/time value. + * It's more like a stopwatch: It can run, it can be stopped, + * it can be resetted and so on. Events occur when this timer + * has reached their time value. Its value is changed in the + * Update method. + */ + uint32 _time; + + /** + * @name _phase + * @brief Phase mask of the event map. + * + * Contains the phases the event map is in. Multiple + * phases from 1 to 8 can be set with SetPhase or + * AddPhase. RemovePhase deactives a phase. + */ + uint8 _phase; + + /** + * @name _eventMap + * @brief Internal event storage map. Contains the scheduled events. + * + * See typedef at the beginning of the class for more + * details. + */ + EventStore _eventMap; + + + /** + * @name _lastEvent + * @brief Stores information on the most recently executed event + */ + uint32 _lastEvent; +}; + #endif |