diff options
| author | Shocker <shocker@freakz.ro> | 2018-10-13 12:50:50 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2018-10-13 12:50:50 +0300 |
| commit | 6325dddb164773a559e12d8d1224078274a84891 (patch) | |
| tree | de58acf139d716979b80f2514536add8ccafb851 /src | |
| parent | 898112038362257256a0bbe815e56ee4a6b6d2ad (diff) | |
Core/Spells: Implement PROC_FLAG_ENTER_COMBAT
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e6567fb1ff2..476ec9a351a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7797,6 +7797,8 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) (*itr)->SetInCombatState(PvP, enemy); (*itr)->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT); } + + ProcSkillsAndAuras(enemy, PROC_FLAG_ENTER_COMBAT, PROC_FLAG_NONE, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); } void Unit::ClearInCombat() |
