diff options
author | kaelima <kaelima@live.se> | 2012-09-17 12:04:50 +0200 |
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committer | kaelima <kaelima@live.se> | 2012-09-17 12:06:30 +0200 |
commit | 639f1b67885c7bd3d1a42bf6a408f66366aca481 (patch) | |
tree | 9089b230984d755bcd17c9da5027096b73651616 /src | |
parent | 25d2ab9172972a66c28296681e871baeddcd1460 (diff) |
Core/BG: Fix logical mistake in b8d55cc019f8ce3a936f9d805e6d762c60d28c5d.
Making it again possible to leave arena queues when status is STATUS_WAIT_NONE.
Closes #7749
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Handlers/BattleGroundHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 72a6e0e1bec..3bae430ad2c 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -462,7 +462,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId); break; case 0: // leave queue - if (bg->isArena() && bg->GetStatus() != STATUS_WAIT_QUEUE) + if (bg->isArena() && bg->GetStatus() > STATUS_WAIT_QUEUE) return; // if player leaves rated arena match before match start, it is counted as he played but he lost |