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authorkaelima <kaelima@live.se>2012-09-17 12:04:50 +0200
committerkaelima <kaelima@live.se>2012-09-17 12:06:30 +0200
commit639f1b67885c7bd3d1a42bf6a408f66366aca481 (patch)
tree9089b230984d755bcd17c9da5027096b73651616 /src
parent25d2ab9172972a66c28296681e871baeddcd1460 (diff)
Core/BG: Fix logical mistake in b8d55cc019f8ce3a936f9d805e6d762c60d28c5d.
Making it again possible to leave arena queues when status is STATUS_WAIT_NONE. Closes #7749
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Handlers/BattleGroundHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 72a6e0e1bec..3bae430ad2c 100755
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -462,7 +462,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId);
break;
case 0: // leave queue
- if (bg->isArena() && bg->GetStatus() != STATUS_WAIT_QUEUE)
+ if (bg->isArena() && bg->GetStatus() > STATUS_WAIT_QUEUE)
return;
// if player leaves rated arena match before match start, it is counted as he played but he lost