diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-04-14 11:09:40 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-04-14 11:09:40 +0200 |
| commit | 63ec9f22998948b4cf2af4450b2d41ce398bfc96 (patch) | |
| tree | b62949230079cddff5625ad34d1430d21952f60e /src | |
| parent | eeb237f55d5d6e1e5d654de1dccc8a6ba2313b64 (diff) | |
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25429a18eec..53bafbd4521 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18318,10 +18318,10 @@ void Player::UnbindInstance(BoundInstancesMap::iterator &itr, Difficulty difficu CharacterDatabase.Execute(stmt); } - itr->second.save->RemovePlayer(this); // save can become invalid if (itr->second.perm) GetSession()->SendCalendarRaidLockout(itr->second.save, false); + itr->second.save->RemovePlayer(this); // save can become invalid m_boundInstances[difficulty].erase(itr++); } } |
