diff options
author | leak <none@none> | 2010-12-21 23:14:38 +0100 |
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committer | leak <none@none> | 2010-12-21 23:14:38 +0100 |
commit | 68ed96989af080433a0a45960791a0dbb694ca9e (patch) | |
tree | 2621fdc9c071822e356e070e8feefc17f850a231 /src | |
parent | c4b538a1b65764f0b84a62792087719eff85d392 (diff) |
Core/Entities: Include prismatic sockets in gem equipment limitation checking. (Stops equipping more than 3 JC gems)
--HG--
branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25508e747dc..35a43b8ab1a 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10010,7 +10010,7 @@ bool Player::HasItemOrGemWithLimitCategoryEquipped(uint32 limitCategory, uint32 return true; } - if (pProto->Socket[0].Color) + if (pProto->Socket[0].Color || pItem->GetEnchantmentId(PRISMATIC_ENCHANTMENT_SLOT)) { tempcount += pItem->GetGemCountWithLimitCategory(limitCategory); if (tempcount >= count) |