diff options
author | Anubisss <none@none> | 2009-10-18 14:27:17 +0200 |
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committer | Anubisss <none@none> | 2009-10-18 14:27:17 +0200 |
commit | 6a068b71518d961fb32d023797400d80b8b62a6d (patch) | |
tree | 01afb5e355d674d325349f5306904c2624420243 /src | |
parent | dccedbef98593404f6125e9a0dacde802985358c (diff) |
*Remove a check from aura effect: SPELL_AURA_MOD_PACIFY.
*This fix the bug that some spells' pacify effect dont work against mobs, eg.: Hex.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellAuras.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 799e54fccfa..695a706b7f7 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -5542,7 +5542,7 @@ void AuraEffect::HandleAuraUntrackable(bool apply, bool Real, bool /*changeAmoun void AuraEffect::HandleAuraModPacify(bool apply, bool Real, bool /*changeAmount*/) { - if(!Real || m_target->GetTypeId() != TYPEID_PLAYER) + if(!Real) return; if(apply) |