diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-08-20 13:39:57 +0200 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-08-20 13:39:57 +0200 |
| commit | 6ae887a5a9fd0ac7f4ea7c4fc1dab46f2b1b772c (patch) | |
| tree | 65bc6f545fe9487158c54822b044f3ca6eec2078 /src | |
| parent | 78a44dd81edbfe87631b77c989c3e68f984ba22d (diff) | |
Core/Movement: Properly clear UNIT_STATE_MOVING when reaching chase target.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 2a95952d793..4f7337d6e5e 100644 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -216,6 +216,7 @@ bool TargetedMovementGeneratorMedium<T, D>::DoUpdate(T* owner, uint32 time_diff) template<class T> void ChaseMovementGenerator<T>::_reachTarget(T* owner) { + _clearUnitStateMove(owner); if (owner->IsWithinMeleeRange(this->i_target.getTarget())) owner->Attack(this->i_target.getTarget(), true); if (owner->GetTypeId() == TYPEID_UNIT) |
