diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-08-20 13:07:50 +0200 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-08-20 13:08:09 +0200 |
| commit | 78a44dd81edbfe87631b77c989c3e68f984ba22d (patch) | |
| tree | ad66a57f24180908cc45ebd61f5b5a1fdb21f20d /src | |
| parent | 8deda7ed7f18615937ec5db2d30a6badc3b157c1 (diff) | |
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation when ground targeting.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0ebc54c4365..86c3481c1e9 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1033,7 +1033,7 @@ void Spell::EffectJumpDest(SpellEffIndex effIndex) float speedXY, speedZ; CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(destTarget), speedXY, speedZ); - m_caster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, true); + m_caster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, !m_targets.GetObjectTargetGUID().IsEmpty()); } void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & speedZ) |
