diff options
author | megamage <none@none> | 2009-03-24 10:52:09 -0600 |
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committer | megamage <none@none> | 2009-03-24 10:52:09 -0600 |
commit | 6b4d5c4a358d46c10c75a586cfbb0b4ee5de19e2 (patch) | |
tree | db14d1232efda6663990580ad2d2b830bb9b3f73 /src | |
parent | 1d5192bccbd60fa36ac93bf4f26ce6ea965b769d (diff) |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index b688c48fc52..f18e8551354 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -14533,11 +14533,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) //Need to call it to initialize m_team (m_team can be calculated from m_race) //Other way is to saves m_team into characters table. setFactionForRace(m_race); -<<<<<<< HEAD:src/game/Player.cpp SetMover(this); -======= - SetCharm(NULL); ->>>>>>> ef97c26c0d232525c291f647f3384f9bcfc3ea4b:src/game/Player.cpp m_class = fields[5].GetUInt8(); |