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authorDDuarte <dnpd.dd@gmail.com>2014-10-24 18:27:16 +0100
committerDDuarte <dnpd.dd@gmail.com>2014-10-24 18:41:17 +0100
commit6cb52fe4e82c3b53a025f0463c0023cd1cd86ea5 (patch)
tree19672333aaf79ac6692e773fb6d2ddcfcce7629d /src
parentb68ccb2e58b0ef41a044b10624b0073dcf90b426 (diff)
Core: Fix build
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index e7f465bcadc..01639630c08 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -18222,7 +18222,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff)
{
item->SetSlot(NULL_SLOT);
// Item is in the bag, find the bag
- std::map<ObjectGuid, Bag*>::iterator itr = bagMap.find(bagGuid);
+ std::map<uint32, Bag*>::iterator itr = bagMap.find(bagGuid.GetCounter());
if (itr != bagMap.end())
{
ItemPosCountVec dest;
@@ -18230,9 +18230,9 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff)
if (err == EQUIP_ERR_OK)
item = StoreItem(dest, item, true);
}
- else if (invalidBagMap.find(bagGuid) != invalidBagMap.end())
+ else if (invalidBagMap.find(bagGuid.GetCounter()) != invalidBagMap.end())
{
- std::map<uint32, Item*>::iterator itr = invalidBagMap.find(bagGuid);
+ std::map<uint32, Item*>::iterator itr = invalidBagMap.find(bagGuid.GetCounter());
if (std::find(problematicItems.begin(), problematicItems.end(), itr->second) != problematicItems.end())
err = EQUIP_ERR_INTERNAL_BAG_ERROR;
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 86f33566ca2..089f5e7a77b 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -2442,7 +2442,7 @@ public:
}
// If player found: delete his freeze aura
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
stmt->setUInt64(0, guid.GetCounter());
CharacterDatabase.Execute(stmt);