diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-24 22:08:48 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-24 22:09:10 +0200 |
| commit | 72b9b50bc76badf3a473d6995abc08c2d512081f (patch) | |
| tree | 2cebd5e9d1c01d760aad3b29e8b81b34426af806 /src | |
| parent | 7fa49c8d62f9284c2a31f939612771ea980246de (diff) | |
Core/Unit: Fix some phasing change problems with vehicle
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index aed06441dd7..d75e7db11fe 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16328,8 +16328,6 @@ void Unit::SetPhaseMask(uint32 newPhaseMask, bool update) if (IsInWorld()) { - RemoveNotOwnSingleTargetAuras(newPhaseMask); // we can lost access to caster or target - // modify hostile references for new phasemask, some special cases deal with hostile references themselves if (GetTypeId() == TYPEID_UNIT || (!ToPlayer()->IsGameMaster() && !ToPlayer()->GetSession()->PlayerLogout())) { @@ -16377,6 +16375,8 @@ void Unit::SetPhaseMask(uint32 newPhaseMask, bool update) if (m_SummonSlot[i]) if (Creature* summon = GetMap()->GetCreature(m_SummonSlot[i])) summon->SetPhaseMask(newPhaseMask, true); + + RemoveNotOwnSingleTargetAuras(newPhaseMask); // we can lost access to caster or target } // Update visibility after phasing pets and summons so they wont despawn |
