diff options
author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-08-13 21:12:37 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 20:40:24 +0100 |
commit | 7d548c34a961f4dd5e1a831e0a414970a4abff8c (patch) | |
tree | e4b34be41568f0d84dbb042991ab07ba71c2b7dd /src | |
parent | bf1d04e3f4accf169b134a1110be70bebc80b7d5 (diff) |
Core/AI: Remove code that removed UNIT_DYNFLAG_LOOTABLE from possessed units (#25229)
* Core/AI: Remove code that removed UNIT_DYNFLAG_LOOTABLE from possessed units
* Update PassiveAI.cpp
Restored logic that removes loot flag while being possessed
* Restored logic that removes loot flag while being possessed
(cherry picked from commit 298d7994850dfc777c56a7672042d78074b67f3d)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CoreAI/PassiveAI.cpp | 7 | ||||
-rw-r--r-- | src/server/game/AI/CoreAI/PassiveAI.h | 1 |
2 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp index 6ded1919862..02c533ee68b 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.cpp +++ b/src/server/game/AI/CoreAI/PassiveAI.cpp @@ -73,13 +73,6 @@ void PossessedAI::JustDied(Unit* /*u*/) me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE); } -void PossessedAI::KilledUnit(Unit* victim) -{ - // We killed a creature, disable victim's loot - if (victim->GetTypeId() == TYPEID_UNIT) - me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE); -} - void CritterAI::JustEngagedWith(Unit* /*who*/) { if (!me->HasUnitState(UNIT_STATE_FLEEING)) diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h index 272ab21cbbd..1d000bc2433 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.h +++ b/src/server/game/AI/CoreAI/PassiveAI.h @@ -46,7 +46,6 @@ class TC_GAME_API PossessedAI : public CreatureAI void EnterEvadeMode(EvadeReason /*why*/) override { } void JustDied(Unit*) override; - void KilledUnit(Unit* victim) override; static int32 Permissible(Creature const* /*creature*/) { return PERMIT_BASE_NO; } }; |