diff options
author | KobeSagami <44218804+KobeSagami@users.noreply.github.com> | 2019-08-17 09:07:16 -0600 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-08-17 17:07:16 +0200 |
commit | 7d60b9a289ee0942cf57b49626c0f3f9caeed331 (patch) | |
tree | 12e47e6d71d70d756ec6b50cc497c6a4c04a967e /src | |
parent | 9bd8d907281ea060f87987d448e91b1134311fa6 (diff) |
Core/Misc: Minor change to racial wisp handling to make custom easier (or so i heard) (#22954)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ab12bb291ac..4c21143aefc 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4235,7 +4235,8 @@ void Player::BuildPlayerRepop() packet.PlayerGUID = GetGUID(); GetSession()->SendPacket(packet.Write()); - if (getRace() == RACE_NIGHTELF) + // If the player has the Wisp racial then cast the Wisp aura on them + if (HasSpell(20585)) CastSpell(this, 20584, true); CastSpell(this, 8326, true); |