diff options
author | Machiavelli <none@none> | 2009-10-23 16:08:33 +0200 |
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committer | Machiavelli <none@none> | 2009-10-23 16:08:33 +0200 |
commit | 803da775f41dc09b762c6cd0e4a7b89bdac72226 (patch) | |
tree | b24b426ad80d9094f68036af53eada8d76b464cd /src | |
parent | 9a198e996975bb548a4a466f9dbeb934b420babb (diff) |
Use correct check in BuildMovementPacket to determine if creature can fly. Based on [8647] by NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ac1bb5e65af..90d4d6c166a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -14865,7 +14865,7 @@ void Unit::BuildMovementPacket(ByteBuffer *data) const switch(GetTypeId()) { case TYPEID_UNIT: - if(isInFlight()) + if(canFly()) const_cast<Unit*>(this)->AddUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_LEVITATING); break; case TYPEID_PLAYER: |