diff options
author | DJScias <djscias@gmail.com> | 2015-03-07 18:51:12 +0100 |
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committer | DJScias <djscias@gmail.com> | 2015-03-07 18:51:12 +0100 |
commit | 82832d97e36d449296f95e162a46bfc3445e22bc (patch) | |
tree | f1ff8f70471b8a163a2f49b1d4dcb4aa1440107b /src | |
parent | c927acf1f47e2cb80062042e172aeff17df862be (diff) |
Core/PacketIO: Update speed change opcodes for 6.1.0
Documentation used:
- Taken from https://github.com/TrinityCore/WowPacketParser/commit/1a96b789726fa786e476e8af53d43f24d73681e6.
Note: I only change opcodes.cpp status to what they were before they were all put back to 'STATUS_UNHANDLED' for update 6.1. The ones that were 'UNHANDLED' before I don't change the status of.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 20 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 38 |
2 files changed, 29 insertions, 29 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 57234e69373..452828fda0a 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1457,16 +1457,16 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_LAND_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1515,15 +1515,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index c9e014af70e..9bfe567a76c 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -1394,21 +1394,21 @@ enum OpcodeServer : uint32 SMSG_MOVE_SET_COLLISION_HEIGHT = 0xBADD, SMSG_MOVE_SET_COMPOUND_STATE = 0xBADD, SMSG_MOVE_SET_FEATHER_FALL = 0xBADD, - SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0xBADD, - SMSG_MOVE_SET_FLIGHT_SPEED = 0xBADD, + SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x0752, + SMSG_MOVE_SET_FLIGHT_SPEED = 0x0324, SMSG_MOVE_SET_HOVER = 0xBADD, SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0xBADD, SMSG_MOVE_SET_LAND_WALK = 0xBADD, SMSG_MOVE_SET_NORMAL_FALL = 0xBADD, - SMSG_MOVE_SET_PITCH_RATE = 0xBADD, - SMSG_MOVE_SET_RUN_BACK_SPEED = 0xBADD, - SMSG_MOVE_SET_RUN_SPEED = 0xBADD, - SMSG_MOVE_SET_SWIM_BACK_SPEED = 0xBADD, - SMSG_MOVE_SET_SWIM_SPEED = 0xBADD, - SMSG_MOVE_SET_TURN_RATE = 0xBADD, + SMSG_MOVE_SET_PITCH_RATE = 0x0D21, + SMSG_MOVE_SET_RUN_BACK_SPEED = 0x0019, + SMSG_MOVE_SET_RUN_SPEED = 0x0363, + SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0021, + SMSG_MOVE_SET_SWIM_SPEED = 0x0432, + SMSG_MOVE_SET_TURN_RATE = 0x0E74, SMSG_MOVE_SET_VEHICLE_REC_ID = 0xBADD, SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD, - SMSG_MOVE_SET_WALK_SPEED = 0xBADD, + SMSG_MOVE_SET_WALK_SPEED = 0x024A, SMSG_MOVE_SET_WATER_WALK = 0xBADD, SMSG_MOVE_SKIP_TIME = 0xBADD, SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xBADD, @@ -1450,18 +1450,18 @@ enum OpcodeServer : uint32 SMSG_MOVE_UPDATE = 0x1514, SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0xBADD, SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0xBADD, - SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0xBADD, - SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0xBADD, + SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x036B, + SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0D72, SMSG_MOVE_UPDATE_KNOCK_BACK = 0xBADD, - SMSG_MOVE_UPDATE_PITCH_RATE = 0xBADD, - SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0xBADD, - SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0xBADD, - SMSG_MOVE_UPDATE_RUN_SPEED = 0xBADD, - SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0xBADD, - SMSG_MOVE_UPDATE_SWIM_SPEED = 0xBADD, + SMSG_MOVE_UPDATE_PITCH_RATE = 0x0372, + SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x13D1, + SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x012A, + SMSG_MOVE_UPDATE_RUN_SPEED = 0x015B, + SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0223, + SMSG_MOVE_UPDATE_SWIM_SPEED = 0x016B, SMSG_MOVE_UPDATE_TELEPORT = 0xBADD, - SMSG_MOVE_UPDATE_TURN_RATE = 0xBADD, - SMSG_MOVE_UPDATE_WALK_SPEED = 0xBADD, + SMSG_MOVE_UPDATE_TURN_RATE = 0x084A, + SMSG_MOVE_UPDATE_WALK_SPEED = 0x0A19, SMSG_MULTIPLE_PACKETS = 0x0C33, SMSG_NAME_QUERY_RESPONSE = 0x11A9, SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD, |