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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp20
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h38
2 files changed, 29 insertions, 29 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 57234e69373..452828fda0a 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1457,16 +1457,16 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_LAND_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1515,15 +1515,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index c9e014af70e..9bfe567a76c 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1394,21 +1394,21 @@ enum OpcodeServer : uint32
SMSG_MOVE_SET_COLLISION_HEIGHT = 0xBADD,
SMSG_MOVE_SET_COMPOUND_STATE = 0xBADD,
SMSG_MOVE_SET_FEATHER_FALL = 0xBADD,
- SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0xBADD,
- SMSG_MOVE_SET_FLIGHT_SPEED = 0xBADD,
+ SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x0752,
+ SMSG_MOVE_SET_FLIGHT_SPEED = 0x0324,
SMSG_MOVE_SET_HOVER = 0xBADD,
SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0xBADD,
SMSG_MOVE_SET_LAND_WALK = 0xBADD,
SMSG_MOVE_SET_NORMAL_FALL = 0xBADD,
- SMSG_MOVE_SET_PITCH_RATE = 0xBADD,
- SMSG_MOVE_SET_RUN_BACK_SPEED = 0xBADD,
- SMSG_MOVE_SET_RUN_SPEED = 0xBADD,
- SMSG_MOVE_SET_SWIM_BACK_SPEED = 0xBADD,
- SMSG_MOVE_SET_SWIM_SPEED = 0xBADD,
- SMSG_MOVE_SET_TURN_RATE = 0xBADD,
+ SMSG_MOVE_SET_PITCH_RATE = 0x0D21,
+ SMSG_MOVE_SET_RUN_BACK_SPEED = 0x0019,
+ SMSG_MOVE_SET_RUN_SPEED = 0x0363,
+ SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0021,
+ SMSG_MOVE_SET_SWIM_SPEED = 0x0432,
+ SMSG_MOVE_SET_TURN_RATE = 0x0E74,
SMSG_MOVE_SET_VEHICLE_REC_ID = 0xBADD,
SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD,
- SMSG_MOVE_SET_WALK_SPEED = 0xBADD,
+ SMSG_MOVE_SET_WALK_SPEED = 0x024A,
SMSG_MOVE_SET_WATER_WALK = 0xBADD,
SMSG_MOVE_SKIP_TIME = 0xBADD,
SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xBADD,
@@ -1450,18 +1450,18 @@ enum OpcodeServer : uint32
SMSG_MOVE_UPDATE = 0x1514,
SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0xBADD,
SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0xBADD,
- SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0xBADD,
- SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0xBADD,
+ SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x036B,
+ SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0D72,
SMSG_MOVE_UPDATE_KNOCK_BACK = 0xBADD,
- SMSG_MOVE_UPDATE_PITCH_RATE = 0xBADD,
- SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0xBADD,
- SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0xBADD,
- SMSG_MOVE_UPDATE_RUN_SPEED = 0xBADD,
- SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0xBADD,
- SMSG_MOVE_UPDATE_SWIM_SPEED = 0xBADD,
+ SMSG_MOVE_UPDATE_PITCH_RATE = 0x0372,
+ SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x13D1,
+ SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x012A,
+ SMSG_MOVE_UPDATE_RUN_SPEED = 0x015B,
+ SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0223,
+ SMSG_MOVE_UPDATE_SWIM_SPEED = 0x016B,
SMSG_MOVE_UPDATE_TELEPORT = 0xBADD,
- SMSG_MOVE_UPDATE_TURN_RATE = 0xBADD,
- SMSG_MOVE_UPDATE_WALK_SPEED = 0xBADD,
+ SMSG_MOVE_UPDATE_TURN_RATE = 0x084A,
+ SMSG_MOVE_UPDATE_WALK_SPEED = 0x0A19,
SMSG_MULTIPLE_PACKETS = 0x0C33,
SMSG_NAME_QUERY_RESPONSE = 0x11A9,
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD,