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authorTreeston <treeston.mmoc@gmail.com>2020-09-24 22:22:40 +0200
committerGitHub <noreply@github.com>2020-09-24 22:22:40 +0200
commit837e32fe118c2f1da2a2f43b8937df0fe9f66d84 (patch)
tree64a12c91c55eb438d7e742ca468452a897e1f3ee /src
parent7bf9a0640e57f4e44a80b6fd91e8f46fd7fb9c72 (diff)
whitespace to make CI happy, 7bf9a06 follow-up
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Commands/cs_account.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index bce351e378d..9a99a166f9a 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -700,7 +700,6 @@ public:
playerSecurity = SEC_CONSOLE;
else
playerSecurity = AccountMgr::GetSecurity(handler->GetSession()->GetAccountId(), realmID);
-
// can set security level only for target with less security and to less security that we have
// This also restricts setting handler's own security.