diff options
author | Machiavelli <none@none> | 2009-06-17 17:13:30 +0200 |
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committer | Machiavelli <none@none> | 2009-06-17 17:13:30 +0200 |
commit | 87790145c548bfa18d1c964f062268905ab7137c (patch) | |
tree | 298956b25af9b07db9020a4c7e87554fd56552ff /src | |
parent | bd054b84533305420e368fae85921e43c2382c78 (diff) |
*Fix bug that Illidari Council is unlootable after succesfuly completing the encounter.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp index 0c43ba57041..d6ce3145f09 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp @@ -407,7 +407,10 @@ struct TRINITY_DLL_DECL boss_illidari_councilAI : public ScriptedAI { if(Unit* pUnit = Unit::GetUnit(*m_creature, Council[i])) if(pUnit != m_creature && damage < pUnit->GetHealth()) + { pUnit->SetHealth(pUnit->GetHealth() - damage); + ((Creature*)pUnit)->LowerPlayerDamageReq(damage); + } } } |