diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 534bfd620f0..788bbf9cb2e 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -286,7 +286,7 @@ class Battlefield : public ZoneScript // Misc methods Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId team); - Creature* SpawnCreature(uint32 entry, Position pos, TeamId team); + Creature* SpawnCreature(uint32 entry, const Position& pos, TeamId team); GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o); Creature* GetCreature(uint64 GUID); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 3fb9369b07d..aa15fd04b44 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1136,7 +1136,7 @@ class ObjectMgr void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0); uint32 AddCreData(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0); - bool MoveCreData(uint32 guid, uint32 map, Position pos); + bool MoveCreData(uint32 guid, uint32 map, const Position& pos); // reserved names void LoadReservedPlayersNames(); diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index 017221b13bd..fab39f48fca 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -668,7 +668,7 @@ public: void HandleSetLeader(WorldSession* session, std::string const& name); void HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string const& name, std::string const& icon); void HandleSetMemberNote(WorldSession* session, std::string const& name, std::string const& note, bool officer); - void HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string const& name, uint32 rights, uint32 moneyPerDay, GuildBankRightsAndSlotsVec rightsAndSlots); + void HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string const& name, uint32 rights, uint32 moneyPerDay, const GuildBankRightsAndSlotsVec& rightsAndSlots); void HandleBuyBankTab(WorldSession* session, uint8 tabId); void HandleInviteMember(WorldSession* session, std::string const& name); void HandleAcceptMember(WorldSession* session); |