diff options
author | Aokromes <Aokromes@users.noreply.github.com> | 2017-11-21 09:33:39 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-02-15 19:13:25 +0100 |
commit | 8be737efa0431f0ff1ae2f56e13decd29738464c (patch) | |
tree | 7f983bc80b2b5e63a10fe2e86939f97066d401a8 /src | |
parent | 88c3a184cc9cfd7457f5c4e5f743161c763cddf7 (diff) |
Core/BG: Fix enum order which counts as array index to spawn creatures on Alterac Valley
fixes wrong monsters being spawned on horde towers and nodes [spawns seasoned units by default, which should only happen after turning in enough armor scraps]
By Riztazz
(cherry picked from commit 090bdc8eb32be7854244119d4f61ce37c0a58be6)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAV.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index e8c522885d4..275320fc7dc 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -996,19 +996,19 @@ Position const BG_AV_CreaturePos[AV_CPLACE_MAX] = enum BG_AV_CreatureIds { - AV_NPC_A_TOWERDEFENSE = 0, // stormpike bowman - AV_NPC_A_GRAVEDEFENSE0 = 1, // stormpike Defender - AV_NPC_A_GRAVEDEFENSE1 = 2, // seasoned defender - AV_NPC_A_GRAVEDEFENSE2 = 3, // veteran defender - AV_NPC_A_GRAVEDEFENSE3 = 4, // champion defender + AV_NPC_A_GRAVEDEFENSE0 = 0, // stormpike Defender + AV_NPC_A_GRAVEDEFENSE1 = 1, // seasoned defender + AV_NPC_A_GRAVEDEFENSE2 = 2, // veteran defender + AV_NPC_A_GRAVEDEFENSE3 = 3, // champion defender + AV_NPC_A_TOWERDEFENSE = 4, // stormpike bowman AV_NPC_A_CAPTAIN = 5, // balinda AV_NPC_A_BOSS = 6, // vanndar - AV_NPC_H_TOWERDEFENSE = 7, // frostwolf bowman - AV_NPC_H_GRAVEDEFENSE0 = 8, // frostwolf guardian - AV_NPC_H_GRAVEDEFENSE1 = 9, // seasoned guardian - AV_NPC_H_GRAVEDEFENSE2 = 10, // veteran guardian - AV_NPC_H_GRAVEDEFENSE3 = 11, // champion guardian + AV_NPC_H_GRAVEDEFENSE0 = 7, // frostwolf guardian + AV_NPC_H_GRAVEDEFENSE1 = 8, // seasoned guardian + AV_NPC_H_GRAVEDEFENSE2 = 9, // veteran guardian + AV_NPC_H_GRAVEDEFENSE3 = 10, // champion guardian + AV_NPC_H_TOWERDEFENSE = 11, // frostwolf bowman AV_NPC_H_CAPTAIN = 12, // galvangar AV_NPC_H_BOSS = 13, // drek thar |