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authormegamage <none@none>2008-12-24 12:23:48 -0600
committermegamage <none@none>2008-12-24 12:23:48 -0600
commit8c6b82f448f08afb6dc0a0216f751d686ddc08cb (patch)
treef005162b37cc68f866c06ea775e64e7ef160ffba /src
parentf511dc2c12f37538d057beb2d945a20c76f1a464 (diff)
parent4a917033c5da12c838d47bff6798434a1698655a (diff)
Merge.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SharedDefines.h3
-rw-r--r--src/game/Spell.cpp15
-rw-r--r--src/game/SpellAuras.cpp2
-rw-r--r--src/game/SpellMgr.cpp1
-rw-r--r--src/game/Unit.cpp27
5 files changed, 35 insertions, 13 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index 7a79a54e419..efd3f0100f8 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -880,8 +880,7 @@ enum Targets
TARGET_DEST_TARGET_ENEMY = 53,
TARGET_UNIT_CONE_ENEMY_UNKNOWN = 54,
TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
- TARGET_RANDOM_RAID_MEMBER = 56,
- //TARGET_UNIT_AREA_RAID
+ TARGET_UNIT_RAID = 56,
TARGET_SINGLE_FRIEND_2 = 57,
TARGET_UNIT_TARGET_RAID = 57,
TARGET_UNIT_CONE_ALLY = 59,
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 3061ad3f5fb..02763a38d64 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1500,6 +1500,12 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
case TARGET_UNIT_PARTY_CASTER:
m_caster->GetPartyMember(TagUnitMap, radius);
break;
+ case TARGET_UNIT_RAID:
+ if(Unit *target = m_targets.getUnitTarget())
+ TagUnitMap.push_back(target);
+ else
+ m_caster->GetRaidMember(TagUnitMap, radius);
+ break;
}
}break;
@@ -1786,13 +1792,6 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
TagUnitMap.push_back(m_caster);
break;
}
-
- case TARGET_RANDOM_RAID_MEMBER:
- {
- if (m_caster->GetTypeId() == TYPEID_PLAYER)
- if(Player* target = ((Player*)m_caster)->GetNextRandomRaidMember(radius))
- TagUnitMap.push_back(target);
- }break;
case TARGET_CHAIN_HEAL:
{
Unit* pUnitTarget = m_targets.getUnitTarget();
@@ -4129,7 +4128,7 @@ uint8 Spell::CanCast(bool strict)
SkillValue = 0;
// add the damage modifier from the spell casted (cheat lock / skeleton key etc.) (use m_currentBasePoints, CalculateDamage returns wrong value)
- SkillValue += m_currentBasePoints[i]+1;
+ SkillValue += m_currentBasePoints[i]/*+1*/;
// get the required lock value
int32 ReqValue=0;
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 75c78003857..23a649042c8 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -364,7 +364,7 @@ m_periodicTimer(0), m_PeriodicEventId(0), m_AuraDRGroup(DIMINISHING_NONE)
if(!caster)
{
m_caster_guid = target->GetGUID();
- damage = m_currentBasePoints+1; // stored value-1
+ //damage = m_currentBasePoints+1; // stored value-1
m_maxduration = target->CalculateSpellDuration(m_spellProto, m_effIndex, target);
}
else
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 7b18e595044..52006dfb3cc 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -81,6 +81,7 @@ SpellMgr::SpellMgr()
case TARGET_UNIT_MASTER:
case TARGET_UNIT_PET:
case TARGET_UNIT_PARTY_CASTER:
+ case TARGET_UNIT_RAID:
SpellTargetType[i] = TARGET_TYPE_UNIT_CASTER;
break;
case TARGET_UNIT_MINIPET:
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 34156ac661d..80d6ea39227 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13064,8 +13064,25 @@ bool Unit::IsInRaidWith(Unit const *unit) const
return false;
}
-void Unit::GetRaidMember(std::list<Unit*> &TagUnitMap, float radius)
+void Unit::GetRaidMember(std::list<Unit*> &nearMembers, float radius)
{
+ Player *owner = GetCharmerOrOwnerPlayerOrPlayerItself();
+ if(!owner)
+ return;
+
+ Group *pGroup = owner->GetGroup();
+ if(!pGroup)
+ return;
+
+ for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
+ {
+ Player* Target = itr->getSource();
+
+ // IsHostileTo check duel and controlled by enemy
+ if( Target && Target != this && Target->isAlive()
+ && IsWithinDistInMap(Target, radius) && !IsHostileTo(Target) )
+ nearMembers.push_back(Target);
+ }
}
void Unit::GetPartyMember(std::list<Unit*> &TagUnitMap, float radius)
@@ -13107,17 +13124,23 @@ void Unit::GetPartyMember(std::list<Unit*> &TagUnitMap, float radius)
void Unit::AddAura(uint32 spellId, Unit* target)
{
- if(!target)
+ if(!target || !target->isAlive())
return;
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
if(!spellInfo)
return;
+ if (target->IsImmunedToSpell(spellInfo))
+ return;
+
for(uint32 i = 0; i < 3; ++i)
{
if(spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA)
{
+ if(target->IsImmunedToSpellEffect(spellInfo->Effect[i], spellInfo->EffectMechanic[i]))
+ continue;
+
if(spellInfo->EffectImplicitTargetA[i] == TARGET_UNIT_CASTER)
{
Aura *Aur = CreateAura(spellInfo, i, NULL, this, this);