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authorNay <dnpd.dd@gmail.com>2011-10-23 11:00:56 +0100
committerNay <dnpd.dd@gmail.com>2011-10-23 11:00:56 +0100
commit8e2440133ebbb7103f459cf22fda709d16cd4012 (patch)
tree6b8a360f3aae893da3ef2acebdb4df922f2f3c71 /src
parent238e8e5ea18b744a2915dea419744730d8acdcd0 (diff)
DB/SAI: Convert quests 10987, 10107, 10108, 9918, 9849 from core scripts to SAI
Closes #1544 Closes #3055 Closes #3056 Closes #3058 Closes #3059
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Outland/nagrand.cpp402
1 files changed, 2 insertions, 400 deletions
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 73ffb063b4d..6de652e4bed 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -19,230 +19,21 @@
/* ScriptData
SDName: Nagrand
SD%Complete: 90
-SDComment: Quest support: 9849, 9868, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
+SDComment: Quest support: 9868, 9874, 9991, 10044, 10172, 10646, 10085. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
SDCategory: Nagrand
EndScriptData */
/* ContentData
-mob_shattered_rumbler
-mob_lump
npc_altruis_the_sufferer
npc_greatmother_geyah
-npc_lantresor_of_the_blade
npc_maghar_captive
npc_creditmarker_visit_with_ancestors
-mob_sparrowhawk
EndContentData */
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
-## mob_shattered_rumbler - this should be done with ACID
-######*/
-
-class mob_shattered_rumbler : public CreatureScript
-{
-public:
- mob_shattered_rumbler() : CreatureScript("mob_shattered_rumbler") { }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_shattered_rumblerAI (creature);
- }
-
- struct mob_shattered_rumblerAI : public ScriptedAI
- {
- bool Spawn;
-
- mob_shattered_rumblerAI(Creature* c) : ScriptedAI(c) {}
-
- void Reset()
- {
- Spawn = false;
- }
-
- void EnterCombat(Unit* /*who*/) {}
-
- void SpellHit(Unit* Hitter, const SpellInfo* Spellkind)
- {
- if (Spellkind->Id == 32001 && !Spawn)
- {
- float x = me->GetPositionX();
- float y = me->GetPositionY();
- float z = me->GetPositionZ();
-
- Hitter->SummonCreature(18181, x+(0.7f * (rand()%30)), y+(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
- Hitter->SummonCreature(18181, x+(rand()%5), y-(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
- Hitter->SummonCreature(18181, x-(rand()%5), y+(0.5f *(rand()%60)), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
- me->setDeathState(CORPSE);
- Spawn = true;
- }
- return;
- }
- };
-
-};
-
-/*######
-## mob_lump
-######*/
-
-#define SPELL_VISUAL_SLEEP 16093
-#define SPELL_SPEAR_THROW 32248
-
-#define LUMP_SAY0 -1000190
-#define LUMP_SAY1 -1000191
-
-#define LUMP_DEFEAT -1000192
-
-#define GOSSIP_HL "I need answers, ogre!"
-#define GOSSIP_SL1 "Why are Boulderfist out this far? You know that this is Kurenai territory."
-#define GOSSIP_SL2 "And you think you can just eat anything you want? You're obviously trying to eat the Broken of Telaar."
-#define GOSSIP_SL3 "This means war, Lump! War I say!"
-
-class mob_lump : public CreatureScript
-{
-public:
- mob_lump() : CreatureScript("mob_lump") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
- {
- player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(9353, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(9354, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(9355, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->SEND_GOSSIP_MENU(9356, creature->GetGUID());
- player->TalkedToCreature(18354, creature->GetGUID());
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (player->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(9352, creature->GetGUID());
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_lumpAI(creature);
- }
-
- struct mob_lumpAI : public ScriptedAI
- {
- mob_lumpAI(Creature* c) : ScriptedAI(c)
- {
- bReset = false;
- }
-
- uint32 Reset_Timer;
- uint32 Spear_Throw_Timer;
- bool bReset;
-
- void Reset()
- {
- Reset_Timer = 60000;
- Spear_Throw_Timer = 2000;
-
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- }
-
- void AttackedBy(Unit* pAttacker)
- {
- if (me->getVictim())
- return;
-
- if (me->IsFriendlyTo(pAttacker))
- return;
-
- AttackStart(pAttacker);
- }
-
- void DamageTaken(Unit* done_by, uint32 & damage)
- {
- if (done_by->GetTypeId() == TYPEID_PLAYER && me->HealthBelowPctDamaged(30, damage))
- {
- if (!bReset && CAST_PLR(done_by)->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
- {
- //Take 0 damage
- damage = 0;
-
- CAST_PLR(done_by)->AttackStop();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveAllAuras();
- me->DeleteThreatList();
- me->CombatStop(true);
- me->setFaction(1080); //friendly
- me->SetStandState(UNIT_STAND_STATE_SIT);
- DoScriptText(LUMP_DEFEAT, me);
-
- bReset = true;
- }
- }
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- if (me->HasAura(SPELL_VISUAL_SLEEP))
- me->RemoveAura(SPELL_VISUAL_SLEEP);
-
- if (!me->IsStandState())
- me->SetStandState(UNIT_STAND_STATE_STAND);
-
- DoScriptText(RAND(LUMP_SAY0, LUMP_SAY1), me);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //check if we waiting for a reset
- if (bReset)
- {
- if (Reset_Timer <= diff)
- {
- EnterEvadeMode();
- bReset = false;
- me->setFaction(1711); //hostile
- return;
- }
- else Reset_Timer -= diff;
- }
-
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- //Spear_Throw_Timer
- if (Spear_Throw_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_SPEAR_THROW);
- Spear_Throw_Timer = 20000;
- } else Spear_Throw_Timer -= diff;
-
- DoMeleeAttackIfReady();
- }
- };
-
-};
-
-/*######
## npc_altruis_the_sufferer
######*/
@@ -453,83 +244,6 @@ public:
};
-/*######
-## npc_lantresor_of_the_blade
-######*/
-
-#define GOSSIP_HLB "I have killed many of your ogres, Lantresor. I have no fear."
-#define GOSSIP_SLB1 "Should I know? You look like an orc to me."
-#define GOSSIP_SLB2 "And the other half?"
-#define GOSSIP_SLB3 "I have heard of your kind, but I never thought to see the day when I would meet a half-breed."
-#define GOSSIP_SLB4 "My apologies. I did not mean to offend. I am here on behalf of my people."
-#define GOSSIP_SLB5 "My people ask that you pull back your Boulderfist ogres and cease all attacks on our territories. In return, we will also pull back our forces."
-#define GOSSIP_SLB6 "We will fight you until the end, then, Lantresor. We will not stand idly by as you pillage our towns and kill our people."
-#define GOSSIP_SLB7 "What do I need to do?"
-
-class npc_lantresor_of_the_blade : public CreatureScript
-{
-public:
- npc_lantresor_of_the_blade() : CreatureScript("npc_lantresor_of_the_blade") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
- {
- player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(9362, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(9363, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(9364, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(9365, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(9366, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->SEND_GOSSIP_MENU(9367, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- player->SEND_GOSSIP_MENU(9368, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+7:
- player->SEND_GOSSIP_MENU(9369, creature->GetGUID());
- if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE)
- player->AreaExploredOrEventHappens(10107);
- if (player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
- player->AreaExploredOrEventHappens(10108);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(9361, creature->GetGUID());
-
- return true;
- }
-
-};
-
/*#####
## npc_maghar_captive
#####*/
@@ -747,113 +461,9 @@ public:
};
/*######
-## mob_sparrowhawk
+## go_corkis_prison and npc_corki
######*/
-#define SPELL_SPARROWHAWK_NET 39810
-#define SPELL_ITEM_CAPTIVE_SPARROWHAWK 39812
-
-class mob_sparrowhawk : public CreatureScript
-{
-public:
- mob_sparrowhawk() : CreatureScript("mob_sparrowhawk") { }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_sparrowhawkAI (creature);
- }
-
- struct mob_sparrowhawkAI : public ScriptedAI
- {
-
- mob_sparrowhawkAI(Creature* c) : ScriptedAI(c) {}
-
- uint32 Check_Timer;
- uint64 PlayerGUID;
- bool fleeing;
-
- void Reset()
- {
- me->RemoveAurasDueToSpell(SPELL_SPARROWHAWK_NET);
- Check_Timer = 1000;
- PlayerGUID = 0;
- fleeing = false;
- }
- void AttackStart(Unit* who)
- {
- if (PlayerGUID)
- return;
-
- ScriptedAI::AttackStart(who);
- }
-
- void EnterCombat(Unit* /*who*/) {}
-
- void MoveInLineOfSight(Unit* who)
- {
- if (!who || PlayerGUID)
- return;
-
- if (!PlayerGUID && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 30) && CAST_PLR(who)->GetQuestStatus(10987) == QUEST_STATUS_INCOMPLETE)
- {
- PlayerGUID = who->GetGUID();
- return;
- }
-
- ScriptedAI::MoveInLineOfSight(who);
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (Check_Timer <= diff)
- {
- if (PlayerGUID)
- {
- if (fleeing && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != FLEEING_MOTION_TYPE)
- fleeing = false;
-
- Player* player = Unit::GetPlayer(*me, PlayerGUID);
- if (player && me->IsWithinDistInMap(player, 30))
- {
- if (!fleeing)
- {
- me->DeleteThreatList();
- me->GetMotionMaster()->MoveFleeing(player);
- fleeing = true;
- }
- }
- else if (fleeing)
- {
- me->GetMotionMaster()->MovementExpired(false);
- PlayerGUID = 0;
- fleeing = false;
- }
- }
- Check_Timer = 1000;
- } else Check_Timer -= diff;
-
- if (PlayerGUID)
- return;
-
- ScriptedAI::UpdateAI(diff);
- }
-
- void SpellHit(Unit* caster, const SpellInfo* spell)
- {
- if (caster->GetTypeId() == TYPEID_PLAYER)
- {
- if (spell->Id == SPELL_SPARROWHAWK_NET && CAST_PLR(caster)->GetQuestStatus(10987) == QUEST_STATUS_INCOMPLETE)
- {
- DoCast(caster, SPELL_ITEM_CAPTIVE_SPARROWHAWK, true);
- me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- }
- }
- return;
- }
- };
-};
-
enum CorkiData
{
// first quest
@@ -916,10 +526,6 @@ public:
}
};
-/*######
-## npc_corki
-######*/
-
class npc_corki : public CreatureScript
{
public:
@@ -1200,14 +806,10 @@ public:
void AddSC_nagrand()
{
- new mob_shattered_rumbler();
- new mob_lump();
new npc_altruis_the_sufferer();
new npc_greatmother_geyah();
- new npc_lantresor_of_the_blade();
new npc_maghar_captive();
new npc_creditmarker_visit_with_ancestors();
- new mob_sparrowhawk();
new npc_corki();
new go_corkis_prison();
new npc_kurenai_captive();