diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-10-16 16:42:49 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-10-16 16:42:49 +0200 |
| commit | 95e21850948c73e95d237ad5505445d69b417304 (patch) | |
| tree | ac2c16d632d1e562290eba950b7f46a9e4b4dcae /src | |
| parent | e63c5e425383fd8e12dcff2302f9c77d0aa5db2c (diff) | |
Core/Spells: Fixed loading spell labels
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 07f3ce24714..acbd500edba 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2533,7 +2533,7 @@ void SpellMgr::LoadSpellInfoStore() loadData[{ interrupts->SpellID, Difficulty(interrupts->DifficultyID) }].Interrupts = interrupts; for (SpellLabelEntry const* label : sSpellLabelStore) - loadData[{ label->LabelID, DIFFICULTY_NONE }].Labels.push_back(label); + loadData[{ label->SpellID, DIFFICULTY_NONE }].Labels.push_back(label); for (SpellLevelsEntry const* levels : sSpellLevelsStore) loadData[{ levels->SpellID, Difficulty(levels->DifficultyID) }].Levels = levels; |
