diff options
author | Sebastian Valle Herrera <subv2112@gmail.com> | 2014-06-28 13:19:00 -0500 |
---|---|---|
committer | Sebastian Valle Herrera <subv2112@gmail.com> | 2014-06-28 13:19:00 -0500 |
commit | 95f864f4adcebc759d38e4fcd31c8fe3187beb8d (patch) | |
tree | 5d27d29a8b04788e4b4cdcfc8e6deec07d3d5cf6 /src | |
parent | b9ec488fd16440690c2f82b4f34256476b0a9fa4 (diff) |
Core/Creatures: Fixed a typo in respawn code
Creatures should now respawn correctly in their correct time.
Closes #12378
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 19d32b41c93..fd8aaff8159 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2287,7 +2287,7 @@ void Creature::AllLootRemovedFromCorpse() else m_corpseRemoveTime = now + m_corpseDelay * decayRate; - m_respawnTime = m_corpseRemoveTime + m_respawnTime; + m_respawnTime = m_corpseRemoveTime + m_respawnDelay; } uint8 Creature::getLevelForTarget(WorldObject const* target) const |