diff options
| author | Teppic1 <32468801+Teppic1@users.noreply.github.com> | 2017-10-26 13:13:56 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-10-26 14:13:56 +0200 |
| commit | 967dcc5dba0df965e4df19b5c6d02e4880dfce58 (patch) | |
| tree | 8b5438c032a7871c56ab38835861ba9d70108a46 /src | |
| parent | 4f5ec886d086261dccde4592e7670723c9b0c7f4 (diff) | |
Core/Creatures: Remove duplicate check for evade from Creature::CanAssistTo (#20722)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 557f085fe6a..54d1d86a7ae 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2276,9 +2276,6 @@ void Creature::CallForHelp(float radius) bool Creature::CanAssistTo(Unit const* u, Unit const* enemy, bool checkfaction /*= true*/) const { - if (IsInEvadeMode()) - return false; - // is it true? if (!HasReactState(REACT_AGGRESSIVE)) return false; |
