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authorTrisjdc <trisjdc@gmail.com>2014-06-07 18:06:22 +0100
committerTrisjdc <trisjdc@gmail.com>2014-06-07 18:06:22 +0100
commit97046283b56cc6042332a20ff9405e0e7a6f81f5 (patch)
tree8d53a7fa14115af2251facd9aea94eaa32a0cb92 /src
parent6c31c33f667e4a861e40418f8b10e4e6b06d30c1 (diff)
Core/Spells: Anti-Magic shell should give immunity to all spells that belong to SPELL_SCHOOL_MASK_MAGIC regardless of dispel type
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 4efa1374ec7..7721aec151b 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11111,8 +11111,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons
// Check for immune to application of harmful magical effects
AuraEffectList const& immuneAuraApply = GetAuraEffectsByType(SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL);
for (AuraEffectList::const_iterator iter = immuneAuraApply.begin(); iter != immuneAuraApply.end(); ++iter)
- if (spellInfo->Dispel == DISPEL_MAGIC && // Magic debuff
- ((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
+ if (((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
!spellInfo->IsPositiveEffect(index)) // Harmful
return true;
}