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-rw-r--r--src/server/game/Entities/Unit/Unit.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 4efa1374ec7..7721aec151b 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11111,8 +11111,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons
// Check for immune to application of harmful magical effects
AuraEffectList const& immuneAuraApply = GetAuraEffectsByType(SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL);
for (AuraEffectList::const_iterator iter = immuneAuraApply.begin(); iter != immuneAuraApply.end(); ++iter)
- if (spellInfo->Dispel == DISPEL_MAGIC && // Magic debuff
- ((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
+ if (((*iter)->GetMiscValue() & spellInfo->GetSchoolMask()) && // Check school
!spellInfo->IsPositiveEffect(index)) // Harmful
return true;
}