diff options
author | JaredNinja <github@exclusive-it.nl> | 2016-09-27 08:38:47 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-09-27 08:38:47 +0200 |
commit | 9c220e8f55eaa8cfc93ed26ea7318430e5c6749b (patch) | |
tree | f55073f3e9df9aa9f5dafb3c87951bc03bf6ad28 /src | |
parent | f17471e9d1424da3f1575e147adb18b1876552ee (diff) |
Core/Player: Allow graveyards to be specified for areas, not only zones
Closes #14089
Closes #18006
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b05576e223f..33bc54d8f45 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5997,12 +5997,6 @@ void ObjectMgr::LoadGraveyardZones() continue; } - if (areaEntry->ParentAreaID != 0) - { - TC_LOG_ERROR("sql.sql", "Table `graveyard_zone` has a record for SubZone (ID: %u) instead of zone, skipped.", zoneId); - continue; - } - if (team != 0 && team != HORDE && team != ALLIANCE) { TC_LOG_ERROR("sql.sql", "Table `graveyard_zone` has a record for non player faction (%u), skipped.", team); |