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authormegamage <none@none>2008-12-30 22:30:30 -0600
committermegamage <none@none>2008-12-30 22:30:30 -0600
commit9d7d3eb733cb0d9446bb84ea4fd458bb292cd008 (patch)
tree46e981899657b3fe3be75c00f9bdf04f77f9cba5 /src
parente92364df80e36559686fc17b21f0c5cb78ccdea7 (diff)
*Fix rockbiter weapon.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index d3e503d47b2..845914a3e4d 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3820,7 +3820,7 @@ void Spell::EffectEnchantItemTmp(uint32 i)
// Shaman Rockbiter Weapon
if(i==0 && m_spellInfo->Effect[1]==SPELL_EFFECT_DUMMY)
{
- int32 enchnting_damage = damage;//+1;
+ int32 enchnting_damage = CalculateDamage(1, NULL);//+1;
// enchanting id selected by calculated damage-per-sec stored in Effect[1] base value
// with already applied percent bonus from Elemental Weapons talent