diff options
author | Jan Van Buggenhout <chipzz@chipzz.be> | 2021-01-18 17:27:36 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 00:27:11 +0100 |
commit | 9df5eb27e06d21962980cd44b6034c8b76e3ea2b (patch) | |
tree | a18fe6fdcc8b7ab39e7936d79185565a7ec6bfb9 /src | |
parent | d67788a44d47e5cb359f210f9f003256fd4681ef (diff) |
Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comments and logging (#25885)
(cherry picked from commit ec689e790894cfcab5b44b3bd5a9cee036bc9daf)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 4fed0e2ba6b..c04f03c9cbb 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -785,7 +785,7 @@ void WorldSession::Handle_NULL(WorldPackets::Null& null) void WorldSession::Handle_EarlyProccess(WorldPackets::Null& null) { - TC_LOG_ERROR("network.opcode", "Received opcode %s that must be processed in WorldSocket::OnRead from %s" + TC_LOG_ERROR("network.opcode", "Received opcode %s that must be processed in WorldSocket::ReadDataHandler from %s" , GetOpcodeNameForLogging(null.GetOpcode()).c_str(), GetPlayerInfo().c_str()); } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 9e1324cfb0e..a7ecdc5e406 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -1171,7 +1171,7 @@ class TC_GAME_API WorldSession public: // opcodes handlers void Handle_NULL(WorldPackets::Null& null); // not used - void Handle_EarlyProccess(WorldPackets::Null& null); // just mark packets processed in WorldSocket::OnRead + void Handle_EarlyProccess(WorldPackets::Null& null); // just mark packets processed in WorldSocket::ReadDataHandler void LogUnprocessedTail(WorldPacket const* packet); void HandleCharEnum(CharacterDatabaseQueryHolder const& holder); |