diff options
author | Anubisss <none@none> | 2009-07-22 02:05:29 +0200 |
---|---|---|
committer | Anubisss <none@none> | 2009-07-22 02:05:29 +0200 |
commit | a22a9399dd7b668628caf27516916113d8d6fd5c (patch) | |
tree | 8d01888a7e7e49c42df6321351fd8050f1a294fb /src | |
parent | 33d8de85bde90cf69ddc9e2856ff5cb8c1b60a07 (diff) |
*Fix door handling in Akama's script.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index 15ac2aef462..8284c5a7238 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -999,10 +999,10 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI DoorGUID[0] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R); DoorGUID[1] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L); - pInstance->HandleGameObject(pInstance->GetData64(GateGUID), false); + pInstance->HandleGameObject(GateGUID, false); for(uint8 i = 0; i < 2; i++) - pInstance->HandleGameObject(pInstance->GetData64(DoorGUID[i]), false); + pInstance->HandleGameObject(DoorGUID[i], false); } else @@ -1073,7 +1073,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS); for(uint8 i = 0; i < 2; i++) - pInstance->HandleGameObject(pInstance->GetData64(DoorGUID[i]), false); + pInstance->HandleGameObject(DoorGUID[i], false); if(GETCRE(Illidan, IllidanGUID)) { @@ -1238,7 +1238,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI m_creature->InterruptNonMeleeSpells(true); Spirit[0]->InterruptNonMeleeSpells(true); Spirit[1]->InterruptNonMeleeSpells(true); - pInstance->HandleGameObject(pInstance->GetData64(GateGUID), true); + pInstance->HandleGameObject(GateGUID, true); Timer = 2000; break; case 4: @@ -1268,7 +1268,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI { case 6: for(uint8 i = 0; i < 2; i++) - pInstance->HandleGameObject(pInstance->GetData64(DoorGUID[i]), true); + pInstance->HandleGameObject(DoorGUID[i], true); break; case 8: if(Phase == PHASE_WALK) |