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authorNay <dnpd.dd@gmail.com>2013-08-06 00:04:29 +0100
committerNay <dnpd.dd@gmail.com>2013-08-06 00:04:29 +0100
commita71fcee27d1d69dd46cdc31e6267325deb98e22a (patch)
tree5cc8730f507d84cc114ee1bbaeb9d7b9743cb3f6 /src
parent2f3388828b39b108ea17bdfd76543337949de7c8 (diff)
DB/Schema: Rename _questrelation tables to _queststarter and _involvedrelation to _questender, for creature and gameobject
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp32
-rw-r--r--src/server/game/Globals/ObjectMgr.h18
-rw-r--r--src/server/game/World/World.cpp4
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp44
4 files changed, 49 insertions, 49 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 33003de4e6d..88a8664e8a4 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7212,59 +7212,59 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const&
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime));
}
-void ObjectMgr::LoadGameobjectQuestRelations()
+void ObjectMgr::LoadGameobjectQuestStarters()
{
- LoadQuestRelationsHelper(_goQuestRelations, "gameobject_questrelation", true, true);
+ LoadQuestRelationsHelper(_goQuestRelations, "gameobject_queststarter", true, true);
for (QuestRelations::iterator itr = _goQuestRelations.begin(); itr != _goQuestRelations.end(); ++itr)
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
-void ObjectMgr::LoadGameobjectInvolvedRelations()
+void ObjectMgr::LoadGameobjectQuestEnders()
{
- LoadQuestRelationsHelper(_goQuestInvolvedRelations, "gameobject_involvedrelation", false, true);
+ LoadQuestRelationsHelper(_goQuestInvolvedRelations, "gameobject_questender", false, true);
for (QuestRelations::iterator itr = _goQuestInvolvedRelations.begin(); itr != _goQuestInvolvedRelations.end(); ++itr)
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
-void ObjectMgr::LoadCreatureQuestRelations()
+void ObjectMgr::LoadCreatureQuestStarters()
{
- LoadQuestRelationsHelper(_creatureQuestRelations, "creature_questrelation", true, false);
+ LoadQuestRelationsHelper(_creatureQuestRelations, "creature_queststarter", true, false);
for (QuestRelations::iterator itr = _creatureQuestRelations.begin(); itr != _creatureQuestRelations.end(); ++itr)
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
-void ObjectMgr::LoadCreatureInvolvedRelations()
+void ObjectMgr::LoadCreatureQuestEnders()
{
- LoadQuestRelationsHelper(_creatureQuestInvolvedRelations, "creature_involvedrelation", false, false);
+ LoadQuestRelationsHelper(_creatureQuestInvolvedRelations, "creature_questender", false, false);
for (QuestRelations::iterator itr = _creatureQuestInvolvedRelations.begin(); itr != _creatureQuestInvolvedRelations.end(); ++itr)
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index ddabc56fbb6..aad699fe9c1 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -851,21 +851,21 @@ class ObjectMgr
}
void LoadQuests();
- void LoadQuestRelations()
+ void LoadQuestStartersAndEnders()
{
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading GO Start Quest Data...");
- LoadGameobjectQuestRelations();
+ LoadGameobjectQuestStarters();
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading GO End Quest Data...");
- LoadGameobjectInvolvedRelations();
+ LoadGameobjectQuestEnders();
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Creature Start Quest Data...");
- LoadCreatureQuestRelations();
+ LoadCreatureQuestStarters();
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Creature End Quest Data...");
- LoadCreatureInvolvedRelations();
+ LoadCreatureQuestEnders();
}
- void LoadGameobjectQuestRelations();
- void LoadGameobjectInvolvedRelations();
- void LoadCreatureQuestRelations();
- void LoadCreatureInvolvedRelations();
+ void LoadGameobjectQuestStarters();
+ void LoadGameobjectQuestEnders();
+ void LoadCreatureQuestStarters();
+ void LoadCreatureQuestEnders();
QuestRelations* GetGOQuestRelationMap()
{
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 159d315e808..410fbee9931 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1460,8 +1460,8 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quest POI");
sObjectMgr->LoadQuestPOI();
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quests Relations...");
- sObjectMgr->LoadQuestRelations(); // must be after quest load
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quests Starters and Enders...");
+ sObjectMgr->LoadQuestStartersAndEnders(); // must be after quest load
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Objects Pooling Data...");
sPoolMgr->LoadFromDB();
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 5351f3edda0..829152b7fa7 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -82,11 +82,11 @@ public:
{ "creature_text", SEC_ADMINISTRATOR, true, &HandleReloadCreatureText, "", NULL },
{ "creature_ai_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventAIScriptsCommand, "", NULL },
{ "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL },
- { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "", NULL },
+ { "creature_questender", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
{ "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL },
- { "creature_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestRelationsCommand, "", NULL },
+ { "creature_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
{ "creature_summon_groups", SEC_ADMINISTRATOR, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL },
{ "creature_template", SEC_ADMINISTRATOR, true, &HandleReloadCreatureTemplateCommand, "", NULL },
//{ "db_script_string", SEC_ADMINISTRATOR, true, &HandleReloadDbScriptStringCommand, "", NULL },
@@ -96,9 +96,9 @@ public:
{ "fishing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
{ "game_graveyard_zone", SEC_ADMINISTRATOR, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
{ "game_tele", SEC_ADMINISTRATOR, true, &HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestInvRelationsCommand, "", NULL },
+ { "gameobject_questender", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestEnderCommand, "", NULL },
{ "gameobject_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestRelationsCommand, "", NULL },
+ { "gameobject_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestStarterCommand, "", NULL },
{ "gm_tickets", SEC_ADMINISTRATOR, true, &HandleReloadGMTicketsCommand, "", NULL },
{ "gossip_menu", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuCommand, "", NULL },
{ "gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
@@ -249,8 +249,8 @@ public:
HandleReloadQuestTemplateCommand(handler, "a");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
- sObjectMgr->LoadQuestRelations();
- handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded.");
+ sObjectMgr->LoadQuestStartersAndEnders();
+ handler->SendGlobalGMSysMessage("DB tables `*_queststarter` and `*_questender` reloaded.");
return true;
}
@@ -532,11 +532,11 @@ public:
return true;
}
- static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadCreatureQuestStarterCommand(ChatHandler* handler, const char* /*args*/)
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)");
- sObjectMgr->LoadCreatureQuestRelations();
- handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_queststarter`)");
+ sObjectMgr->LoadCreatureQuestStarters();
+ handler->SendGlobalGMSysMessage("DB table `creature_queststarter` reloaded.");
return true;
}
@@ -548,11 +548,11 @@ public:
return true;
}
- static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadCreatureQuestEnderCommand(ChatHandler* handler, const char* /*args*/)
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)");
- sObjectMgr->LoadCreatureInvolvedRelations();
- handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questender`)");
+ sObjectMgr->LoadCreatureQuestEnders();
+ handler->SendGlobalGMSysMessage("DB table `creature_questender` reloaded.");
return true;
}
@@ -574,19 +574,19 @@ public:
return true;
}
- static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadGOQuestStarterCommand(ChatHandler* handler, const char* /*args*/)
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)");
- sObjectMgr->LoadGameobjectQuestRelations();
- handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_queststarter`)");
+ sObjectMgr->LoadGameobjectQuestStarters();
+ handler->SendGlobalGMSysMessage("DB table `gameobject_queststarter` reloaded.");
return true;
}
- static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadGOQuestEnderCommand(ChatHandler* handler, const char* /*args*/)
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)");
- sObjectMgr->LoadGameobjectInvolvedRelations();
- handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questender`)");
+ sObjectMgr->LoadGameobjectQuestEnders();
+ handler->SendGlobalGMSysMessage("DB table `gameobject_questender` reloaded.");
return true;
}